strgen/stdafx.h
author Darkvater
Sat, 12 Mar 2005 21:21:47 +0000
changeset 1500 228f77e88adf
parent 0 29654efe3188
child 2186 461a2aff3486
permissions -rw-r--r--
(svn r2004) - Fix: [ 1149487 ] Autosave ignoring settings
- Fix: [ 1153926 ] All my settings in vain... IGNORED!
- Change: I hope I got it all right. Pressing 'New Game' (either choosing random or a preset scenario) and 'Create Scenario' will start a new game with the settings and difficulty in the intro menu. Using 'Load Game' and 'Play Scenario' will take the values from the savegame/scenario itself.
// stdafx.h : include file for standard system include files,
//  or project specific include files that are used frequently, but
//      are changed infrequently
//

#if !defined(AFX_STDAFX_H__532D0883_575C_4F5F_AE7E_10FB6FEC34F3__INCLUDED_)
#define AFX_STDAFX_H__532D0883_575C_4F5F_AE7E_10FB6FEC34F3__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#define WIN32_LEAN_AND_MEAN		// Exclude rarely-used stuff from Windows headers

#include <stdio.h>

// TODO: reference additional headers your program requires here

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STDAFX_H__532D0883_575C_4F5F_AE7E_10FB6FEC34F3__INCLUDED_)