string.c
author Darkvater
Sat, 12 Mar 2005 21:21:47 +0000
changeset 1500 228f77e88adf
parent 1317 f382f1b439c7
child 2186 461a2aff3486
permissions -rw-r--r--
(svn r2004) - Fix: [ 1149487 ] Autosave ignoring settings
- Fix: [ 1153926 ] All my settings in vain... IGNORED!
- Change: I hope I got it all right. Pressing 'New Game' (either choosing random or a preset scenario) and 'Create Scenario' will start a new game with the settings and difficulty in the intro menu. Using 'Load Game' and 'Play Scenario' will take the values from the savegame/scenario itself.
#include "stdafx.h"
#include "string.h"

void ttd_strlcat(char *dst, const char *src, size_t size)
{
	assert(size > 0);
	for (; size > 0 && *dst != '\0'; --size, ++dst) {}
	assert(size > 0);
	while (--size > 0 && *src != '\0') *dst++ = *src++;
	*dst = '\0';
}


void ttd_strlcpy(char *dst, const char *src, size_t size)
{
	assert(size > 0);
	while (--size > 0 && *src != '\0') *dst++ = *src++;
	*dst = '\0';
}


char* strecat(char* dst, const char* src, const char* last)
{
	assert(last == NULL || dst <= last);
	for (; *dst != '\0'; ++dst)
		if (dst == last) return dst;
	for (; *src != '\0' && dst != last; ++dst, ++src) *dst = *src;
	*dst = '\0';
	return strecpy(dst, src, last);
}


char* strecpy(char* dst, const char* src, const char* last)
{
	assert(last == NULL || dst <= last);
	for (; *src != '\0' && dst != last; ++dst, ++src) *dst = *src;
	*dst = '\0';
	return dst;
}