endian_check.c
author bjarni
Fri, 18 Nov 2005 23:41:03 +0000
changeset 2676 2ba71e034d97
parent 2186 461a2aff3486
child 2713 9f06e1f94ce9
permissions -rw-r--r--
(svn r3218) -Feature: Multiheaded train engines will now stay in the same train
This means that any user attempt to remove a rear engine will tell the user to move the front engine instead
This fixes the assert when moving multiheaded engines (introduced in r3144)
Note: to make old savegames use this feature, some engines might be turned around in order to link engines in pairs

-Codechange: train subtype is now a bitmask
This allows fast access to info like if it is a wagon or engine and if it is in front and so on
Note: savegame version bump
/* $Id$ */

#include <stdio.h>

// This pretty simple file checks if the system is LITTLE_ENDIAN or BIG_ENDIAN
//  it does that by putting a 1 and a 0 in an array, and read it out as one
//  number. If it is 1, it is LITTLE_ENDIAN, if it is 256, it is BIG_ENDIAN
//
// After that it outputs the contents of an include files (endian.h)
//  that says or TTD_LITTLE_ENDIAN, or TTD_BIG_ENDIAN. Makefile takes
//  care of the real writing to the file.

int main (int argc, char *argv[]) {
  unsigned char EndianTest[2] = { 1, 0 };
  int force_BE = 0, force_LE = 0;

  if (argc > 1 && strcmp(argv[1], "BE") == 0)
    force_BE = 1;
  if (argc > 1 && strcmp(argv[1], "LE") == 0)
    force_LE = 1;

  printf("#ifndef ENDIAN_H\n#define ENDIAN_H\n");

  if ( (*(short *) EndianTest == 1 && force_BE != 1) || force_LE == 1)
    printf("#define TTD_LITTLE_ENDIAN\n");
  else
    printf("#define TTD_BIG_ENDIAN\n");

  printf("#endif\n");

  return 0;
}