dedicated.c
author Darkvater
Thu, 02 Mar 2006 02:22:15 +0000
changeset 3121 2e50f731567a
parent 2294 a938c5ecb1c4
permissions -rw-r--r--
(svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
- Remove the temporary synchronisation in during the map-transfer as this is no longer needed
- The saved patches work just like the saved gameoptions. You have a _patches and a _patches_newgame struct. The _patches_newgame struct contains the values from the configuration file and thus the defaults for new games. When a new game is started or an older game is loaded, the default values are copied over to _patches to be used. When you load a game that has PATS saved, the default values are also loaded, but immediately overwritten by the values from the savegame. This ensures that player-based values are always taken from your personal preferences.
- The current implementation also changes the default values if you change player-based settings in the game. For example changing window_snap_radius in a certain game will also change it for all next OpenTTD sessions.
- The savegame version has been increased to 22.
- The last 6 orso patches close the following reports:
[ 1366446 ] different names for patches: all patch settings have the same name as in the configuration file and are reachable from the console.
[ 1288024 ] Strange string on OTTD initial screen: configuration (and this includes patches) inputs are validated and clamped to their minimum/maximum values.
[ 1423198 ] Make "Signals on Drive side" player, not server, based: this is only visual so current setting is to save it with the savegame but not synchronise in multiplayer.
[ 1208070 ] Patches and New GRF options saved: apart from newgrf this is done
/* $Id$ */

#include "stdafx.h"

#ifdef ENABLE_NETWORK

#if defined(UNIX) && !defined(__MORPHOS__)

#include "openttd.h"
#include "variables.h"

#include <sys/types.h>
#include <unistd.h>

void DedicatedFork(void)
{
	/* Fork the program */
	pid_t pid = fork();
	switch (pid) {
		case -1:
			perror("Unable to fork");
			exit(1);

		case 0: { // We're the child
			FILE* f;

			/* Open the log-file to log all stuff too */
			f = fopen(_log_file, "a");
			if (f == NULL) {
				perror("Unable to open logfile");
				exit(1);
			}
			/* Redirect stdout and stderr to log-file */
			if (dup2(fileno(f), fileno(stdout)) == -1) {
				perror("Rerouting stdout");
				exit(1);
			}
			if (dup2(fileno(f), fileno(stderr)) == -1) {
				perror("Rerouting stderr");
				exit(1);
			}
			break;
		}

		default:
			// We're the parent
			printf("Loading dedicated server...\n");
			printf("  - Forked to background with pid %d\n", pid);
			exit(0);
	}
}
#endif

#else

void DedicatedFork(void) {}

#endif /* ENABLE_NETWORK */