fileio.c
author Darkvater
Thu, 02 Mar 2006 02:22:15 +0000
changeset 3121 2e50f731567a
parent 2952 6a26eeda9679
child 3898 41e2221fba16
permissions -rw-r--r--
(svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
- Remove the temporary synchronisation in during the map-transfer as this is no longer needed
- The saved patches work just like the saved gameoptions. You have a _patches and a _patches_newgame struct. The _patches_newgame struct contains the values from the configuration file and thus the defaults for new games. When a new game is started or an older game is loaded, the default values are copied over to _patches to be used. When you load a game that has PATS saved, the default values are also loaded, but immediately overwritten by the values from the savegame. This ensures that player-based values are always taken from your personal preferences.
- The current implementation also changes the default values if you change player-based settings in the game. For example changing window_snap_radius in a certain game will also change it for all next OpenTTD sessions.
- The savegame version has been increased to 22.
- The last 6 orso patches close the following reports:
[ 1366446 ] different names for patches: all patch settings have the same name as in the configuration file and are reachable from the console.
[ 1288024 ] Strange string on OTTD initial screen: configuration (and this includes patches) inputs are validated and clamped to their minimum/maximum values.
[ 1423198 ] Make "Signals on Drive side" player, not server, based: this is only visual so current setting is to save it with the savegame but not synchronise in multiplayer.
[ 1208070 ] Patches and New GRF options saved: apart from newgrf this is done
/* $Id$ */

#include "stdafx.h"
#include "openttd.h"
#include "fileio.h"
#include "functions.h"
#include "macros.h"
#include "variables.h"
#if defined(UNIX) || defined(__OS2__)
#include <ctype.h> // required for tolower()
#endif

/*************************************************/
/* FILE IO ROUTINES ******************************/
/*************************************************/

#define FIO_BUFFER_SIZE 512

typedef struct {
	byte *buffer, *buffer_end;
	uint32 pos;
	FILE *cur_fh;
	FILE *handles[32];
	byte buffer_start[512];
} Fio;

static Fio _fio;

// Get current position in file
uint32 FioGetPos(void)
{
	return _fio.pos + (_fio.buffer - _fio.buffer_start) - FIO_BUFFER_SIZE;
}

void FioSeekTo(uint32 pos, int mode)
{
	if (mode == SEEK_CUR) pos += FioGetPos();
	_fio.buffer = _fio.buffer_end = _fio.buffer_start + FIO_BUFFER_SIZE;
	fseek(_fio.cur_fh, (_fio.pos=pos), SEEK_SET);
}

// Seek to a file and a position
void FioSeekToFile(uint32 pos)
{
	FILE *f = _fio.handles[pos >> 24];
	assert(f != NULL);
	_fio.cur_fh = f;
	FioSeekTo(pos & 0xFFFFFF, SEEK_SET);
}

byte FioReadByte(void)
{
	if (_fio.buffer == _fio.buffer_end) {
		_fio.pos += FIO_BUFFER_SIZE;
		fread(_fio.buffer = _fio.buffer_start, 1, FIO_BUFFER_SIZE, _fio.cur_fh);
	}
	return *_fio.buffer++;
}

void FioSkipBytes(int n)
{
	for (;;) {
		int m = min(_fio.buffer_end - _fio.buffer, n);
		_fio.buffer += m;
		n -= m;
		if (n == 0) break;
		FioReadByte();
		n--;
	}
}


uint16 FioReadWord(void)
{
	byte b = FioReadByte();
	return (FioReadByte() << 8) | b;
}

uint32 FioReadDword(void)
{
	uint b = FioReadWord();
	return (FioReadWord() << 16) | b;
}

void FioReadBlock(void *ptr, uint size)
{
	FioSeekTo(FioGetPos(), SEEK_SET);
	_fio.pos += size;
	fread(ptr, 1, size, _fio.cur_fh);
}

static inline void FioCloseFile(int slot)
{
	if (_fio.handles[slot] != NULL) {
		fclose(_fio.handles[slot]);
		_fio.handles[slot] = NULL;
	}
}

void FioCloseAll(void)
{
	int i;

	for (i = 0; i != lengthof(_fio.handles); i++)
		FioCloseFile(i);
}

bool FiosCheckFileExists(const char *filename)
{
	FILE *f;
	char buf[MAX_PATH];

	sprintf(buf, "%s%s", _path.data_dir, filename);

	f = fopen(buf, "rb");
#if !defined(WIN32)
	if (f == NULL) {
		char *s;
		// Make lower case and try again
		for (s = buf + strlen(_path.data_dir) - 1; *s != 0; s++)
			*s = tolower(*s);
		f = fopen(buf, "rb");

#if defined SECOND_DATA_DIR
	// tries in the 2nd data directory
		if (f == NULL) {
			sprintf(buf, "%s%s", _path.second_data_dir, filename);
			for (s = buf + strlen(_path.second_data_dir) - 1; *s != 0; s++)
			*s = tolower(*s);
		f = fopen(buf, "rb");
		}
#endif
	}
#endif

	if (f == NULL)
		return false;
	else {
		fclose(f);
		return true;
	}
}

FILE *FioFOpenFile(const char *filename)
{
	FILE *f;
	char buf[MAX_PATH];

	sprintf(buf, "%s%s", _path.data_dir, filename);

	f = fopen(buf, "rb");
#if !defined(WIN32)
	if (f == NULL) {
		char *s;
		// Make lower case and try again
		for (s = buf + strlen(_path.data_dir) - 1; *s != 0; s++)
			*s = tolower(*s);
		f = fopen(buf, "rb");

#if defined SECOND_DATA_DIR
		// tries in the 2nd data directory
		if (f == NULL) {
			sprintf(buf, "%s%s", _path.second_data_dir, filename);
			for (s = buf + strlen(_path.second_data_dir) - 1; *s != 0; s++)
				*s = tolower(*s);
			f = fopen(buf, "rb");
		}
#endif
	}
#endif

	return f;
}

void FioOpenFile(int slot, const char *filename)
{
	FILE *f;
	char buf[MAX_PATH];

	sprintf(buf, "%s%s", _path.data_dir, filename);

	f = fopen(buf, "rb");
#if !defined(WIN32)
	if (f == NULL) {
		char *s;
		// Make lower case and try again
		for (s = buf + strlen(_path.data_dir) - 1; *s != 0; s++)
			*s = tolower(*s);
		f = fopen(buf, "rb");

#if defined SECOND_DATA_DIR
	// tries in the 2nd data directory
		if (f == NULL) {
			sprintf(buf, "%s%s", _path.second_data_dir, filename);
			for (s = buf + strlen(_path.second_data_dir) - 1; *s != 0; s++)
			*s = tolower(*s);
		f = fopen(buf, "rb");
		}

	if (f == NULL)
		sprintf(buf, "%s%s", _path.data_dir, filename);	//makes it print the primary datadir path instead of the secundary one

#endif
	}
#endif

	if (f == NULL)
		error("Cannot open file '%s'", buf);

	FioCloseFile(slot); // if file was opened before, close it
	_fio.handles[slot] = f;
	FioSeekToFile(slot << 24);
}