(svn r3726) - [6/6] Finalize conversion, finally save the patches struct.
- Remove the temporary synchronisation in during the map-transfer as this is no longer needed
- The saved patches work just like the saved gameoptions. You have a _patches and a _patches_newgame struct. The _patches_newgame struct contains the values from the configuration file and thus the defaults for new games. When a new game is started or an older game is loaded, the default values are copied over to _patches to be used. When you load a game that has PATS saved, the default values are also loaded, but immediately overwritten by the values from the savegame. This ensures that player-based values are always taken from your personal preferences.
- The current implementation also changes the default values if you change player-based settings in the game. For example changing window_snap_radius in a certain game will also change it for all next OpenTTD sessions.
- The savegame version has been increased to 22.
- The last 6 orso patches close the following reports:
[ 1366446 ] different names for patches: all patch settings have the same name as in the configuration file and are reachable from the console.
[ 1288024 ] Strange string on OTTD initial screen: configuration (and this includes patches) inputs are validated and clamped to their minimum/maximum values.
[ 1423198 ] Make "Signals on Drive side" player, not server, based: this is only visual so current setting is to save it with the savegame but not synchronise in multiplayer.
[ 1208070 ] Patches and New GRF options saved: apart from newgrf this is done
/* $Id$ */
#include "../stdafx.h"
#include "../openttd.h"
#include "os2_m.h"
#define INCL_DOS
#define INCL_OS2MM
#define INCL_WIN
#include <stdarg.h>
#include <os2.h>
#include <os2me.h>
/**********************
* OS/2 MIDI PLAYER
**********************/
/* Interesting how similar the MCI API in OS/2 is to the Win32 MCI API,
* eh? Anyone would think they both came from the same place originally! ;)
*/
static long CDECL MidiSendCommand(const char *cmd, ...)
{
va_list va;
char buf[512];
va_start(va, cmd);
vsprintf(buf, cmd, va);
va_end(va);
return mciSendString(buf, NULL, 0, NULL, 0);
}
static void OS2MidiPlaySong(const char *filename)
{
MidiSendCommand("close all");
if (MidiSendCommand("open %s type sequencer alias song", filename) != 0)
return;
MidiSendCommand("play song from 0");
}
static void OS2MidiStopSong(void)
{
MidiSendCommand("close all");
}
static void OS2MidiSetVolume(byte vol)
{
MidiSendCommand("set song audio volume %d", ((vol/127)*100));
}
static bool OS2MidiIsSongPlaying(void)
{
char buf[16];
mciSendString("status song mode", buf, sizeof(buf), NULL, 0);
return strcmp(buf, "playing") == 0 || strcmp(buf, "seeking") == 0;
}
static const char *OS2MidiStart(const char * const *parm)
{
return 0;
}
static void OS2MidiStop(void)
{
MidiSendCommand("close all");
}
const HalMusicDriver _os2_music_driver = {
OS2MidiStart,
OS2MidiStop,
OS2MidiPlaySong,
OS2MidiStopSong,
OS2MidiIsSongPlaying,
OS2MidiSetVolume,
};