src/ai/api/ai_town.hpp.sq
author truebrain
Fri, 25 Apr 2008 15:51:12 +0000
branchnoai
changeset 10360 3234cb59de55
parent 10212 1e0a2a182253
child 10361 4cdffd48480f
permissions -rw-r--r--
(svn r12901) [NoAI] -Add: added AITown.IsWithinTownRadius, AIStation.IsWithinTownRadius and AITile.GetOwner (Yexo)
/* $Id$ */
/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */

#include "ai_town.hpp"

namespace SQConvert {
	/* Allow AITown to be used as Squirrel parameter */
	template <> AITown *GetParam(ForceType<AITown *>, HSQUIRRELVM vm, int index) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return  (AITown *)instance; }
	template <> AITown &GetParam(ForceType<AITown &>, HSQUIRRELVM vm, int index) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(AITown *)instance; }
	template <> const AITown *GetParam(ForceType<const AITown *>, HSQUIRRELVM vm, int index) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return  (AITown *)instance; }
	template <> const AITown &GetParam(ForceType<const AITown &>, HSQUIRRELVM vm, int index) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(AITown *)instance; }
	template <> int Return<AITown *>(HSQUIRRELVM vm, AITown *res) { if (res == NULL) { sq_pushnull(vm); return 1; } res->AddRef(); Squirrel::CreateClassInstanceVM(vm, "AITown", res, NULL, DefSQDestructorCallback<AITown>); return 1; }
}; // namespace SQConvert

void SQAITown_Register(Squirrel *engine) {
	DefSQClass <AITown> SQAITown("AITown");
	SQAITown.PreRegister(engine);
	SQAITown.AddConstructor<void (AITown::*)(), 1>(engine, "x");

	SQAITown.DefSQStaticMethod(engine, &AITown::GetClassName,               "GetClassName",               1, "x");
	SQAITown.DefSQStaticMethod(engine, &AITown::GetMaxTownID,               "GetMaxTownID",               1, "x");
	SQAITown.DefSQStaticMethod(engine, &AITown::GetTownCount,               "GetTownCount",               1, "x");
	SQAITown.DefSQStaticMethod(engine, &AITown::IsValidTown,                "IsValidTown",                2, "xi");
	SQAITown.DefSQStaticMethod(engine, &AITown::GetName,                    "GetName",                    2, "xi");
	SQAITown.DefSQStaticMethod(engine, &AITown::GetPopulation,              "GetPopulation",              2, "xi");
	SQAITown.DefSQStaticMethod(engine, &AITown::GetLocation,                "GetLocation",                2, "xi");
	SQAITown.DefSQStaticMethod(engine, &AITown::GetDistanceManhattanToTile, "GetDistanceManhattanToTile", 3, "xii");
	SQAITown.DefSQStaticMethod(engine, &AITown::GetDistanceSquareToTile,    "GetDistanceSquareToTile",    3, "xii");
	SQAITown.DefSQStaticMethod(engine, &AITown::IsWithinTownRadius,         "IsWithinTownRadius",         3, "xii");

	SQAITown.PostRegister(engine);
}