(svn r13422) [NoAI] -Change [API CHANGE]: remove Stop() as part of the AIController. This means you no longer need to have a Stop() function in your AI, nor is it ever called. This because it was silly, never used, and couldn't do anything real (all Sleep/DoCommands resulted in an assert, as the game expected the company to be gone).
/* $Id$ */
/** @file ai_accounting.cpp Implementation of AIAccounting. */
#include "ai_accounting.hpp"
Money AIAccounting::GetCosts()
{
return this->GetDoCommandCosts();
}
void AIAccounting::ResetCosts()
{
this->SetDoCommandCosts(0);
}
AIAccounting::AIAccounting()
{
this->last_costs = this->GetDoCommandCosts();
this->SetDoCommandCosts(0);
}
AIAccounting::~AIAccounting()
{
this->SetDoCommandCosts(this->last_costs);
}