src/ai/api/ai_enginelist.hpp
author truebrain
Sun, 08 Jun 2008 21:20:48 +0000
branchnoai
changeset 10871 326ee226e9d7
parent 9829 80fbe02a4184
permissions -rw-r--r--
(svn r13422) [NoAI] -Change [API CHANGE]: remove Stop() as part of the AIController. This means you no longer need to have a Stop() function in your AI, nor is it ever called. This because it was silly, never used, and couldn't do anything real (all Sleep/DoCommands resulted in an assert, as the game expected the company to be gone).
/* $Id$ */

/** @file ai_enginelist.hpp List all the engines. */

#ifndef AI_ENGINELIST_HPP
#define AI_ENGINELIST_HPP

#include "ai_abstractlist.hpp"
#include "ai_vehicle.hpp"

/**
 * Create a list of engines based on a vehicle type.
 * @ingroup AIList
 */
class AIEngineList : public AIAbstractList {
public:
	static const char *GetClassName() { return "AIEngineList"; }

	/**
	 * @param vehicle_type The type of vehicle to make a list of engines for.
	 */
	AIEngineList(AIVehicle::VehicleType vehicle_type);
};

#endif /* AI_ENGINELIST_HPP */