src/ai/api/ai_map.hpp.sq
author truebrain
Sun, 08 Jun 2008 21:20:48 +0000
branchnoai
changeset 10871 326ee226e9d7
parent 10734 06f95974ac15
permissions -rw-r--r--
(svn r13422) [NoAI] -Change [API CHANGE]: remove Stop() as part of the AIController. This means you no longer need to have a Stop() function in your AI, nor is it ever called. This because it was silly, never used, and couldn't do anything real (all Sleep/DoCommands resulted in an assert, as the game expected the company to be gone).
/* $Id$ */
/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */

#include "ai_map.hpp"

namespace SQConvert {
	/* Allow AIMap to be used as Squirrel parameter */
	template <> AIMap *GetParam(ForceType<AIMap *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return  (AIMap *)instance; }
	template <> AIMap &GetParam(ForceType<AIMap &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(AIMap *)instance; }
	template <> const AIMap *GetParam(ForceType<const AIMap *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return  (AIMap *)instance; }
	template <> const AIMap &GetParam(ForceType<const AIMap &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(AIMap *)instance; }
	template <> int Return<AIMap *>(HSQUIRRELVM vm, AIMap *res) { if (res == NULL) { sq_pushnull(vm); return 1; } res->AddRef(); Squirrel::CreateClassInstanceVM(vm, "AIMap", res, NULL, DefSQDestructorCallback<AIMap>); return 1; }
}; // namespace SQConvert

void SQAIMap_Register(Squirrel *engine) {
	DefSQClass <AIMap> SQAIMap("AIMap");
	SQAIMap.PreRegister(engine);
	SQAIMap.AddConstructor<void (AIMap::*)(), 1>(engine, "x");

	SQAIMap.DefSQStaticMethod(engine, &AIMap::GetClassName,      "GetClassName",      1, "x");
	SQAIMap.DefSQStaticMethod(engine, &AIMap::IsValidTile,       "IsValidTile",       2, "xi");
	SQAIMap.DefSQStaticMethod(engine, &AIMap::GetMapSize,        "GetMapSize",        1, "x");
	SQAIMap.DefSQStaticMethod(engine, &AIMap::GetMapSizeX,       "GetMapSizeX",       1, "x");
	SQAIMap.DefSQStaticMethod(engine, &AIMap::GetMapSizeY,       "GetMapSizeY",       1, "x");
	SQAIMap.DefSQStaticMethod(engine, &AIMap::GetTileX,          "GetTileX",          2, "xi");
	SQAIMap.DefSQStaticMethod(engine, &AIMap::GetTileY,          "GetTileY",          2, "xi");
	SQAIMap.DefSQStaticMethod(engine, &AIMap::GetTileIndex,      "GetTileIndex",      3, "xii");
	SQAIMap.DefSQStaticMethod(engine, &AIMap::DistanceManhattan, "DistanceManhattan", 3, "xii");
	SQAIMap.DefSQStaticMethod(engine, &AIMap::DistanceMax,       "DistanceMax",       3, "xii");
	SQAIMap.DefSQStaticMethod(engine, &AIMap::DistanceSquare,    "DistanceSquare",    3, "xii");
	SQAIMap.DefSQStaticMethod(engine, &AIMap::DistanceFromEdge,  "DistanceFromEdge",  2, "xi");

	SQAIMap.PostRegister(engine);
}