(svn r13422) [NoAI] -Change [API CHANGE]: remove Stop() as part of the AIController. This means you no longer need to have a Stop() function in your AI, nor is it ever called. This because it was silly, never used, and couldn't do anything real (all Sleep/DoCommands resulted in an assert, as the game expected the company to be gone).
/* $Id$ */
/** @file ai_subsidylist.cpp Implementation of AISubsidyList. */
#include "ai_subsidylist.hpp"
#include "ai_subsidy.hpp"
#include "../../economy_func.h"
AISubsidyList::AISubsidyList()
{
for (uint i = 0; i < lengthof(_subsidies); i++) {
if (AISubsidy::IsValidSubsidy(i)) this->AddItem(i);
}
}