(svn r13422) [NoAI] -Change [API CHANGE]: remove Stop() as part of the AIController. This means you no longer need to have a Stop() function in your AI, nor is it ever called. This because it was silly, never used, and couldn't do anything real (all Sleep/DoCommands resulted in an assert, as the game expected the company to be gone).
/* $Id$ */
/** @file ai_subsidylist.hpp List all the subsidies. */
#ifndef AI_SUBSIDYLIST_HPP
#define AI_SUBSIDYLIST_HPP
#include "ai_abstractlist.hpp"
/**
* Creates a list of all current subsidies.
* @ingroup AIList
*/
class AISubsidyList : public AIAbstractList {
public:
static const char *GetClassName() { return "AISubsidyList"; }
AISubsidyList();
};
#endif /* AI_SUBSIDYLIST_HPP */