(svn r13422) [NoAI] -Change [API CHANGE]: remove Stop() as part of the AIController. This means you no longer need to have a Stop() function in your AI, nor is it ever called. This because it was silly, never used, and couldn't do anything real (all Sleep/DoCommands resulted in an assert, as the game expected the company to be gone).
/* $Id$ */
/** @file ai_townlist.hpp List all the towns. */
#ifndef AI_TOWNLIST_HPP
#define AI_TOWNLIST_HPP
#include "ai_abstractlist.hpp"
/**
* Creates a list of towns that are currently on the map.
* @ingroup AIList
*/
class AITownList : public AIAbstractList {
public:
static const char *GetClassName() { return "AITownList"; }
AITownList();
};
#endif /* AI_TOWNLIST_HPP */