network_gamelist.h
author tron
Tue, 15 Mar 2005 18:31:38 +0000
changeset 1511 32b095e3da76
parent 738 0b2fb79e64fc
child 2186 461a2aff3486
permissions -rw-r--r--
(svn r2015) Use a struct and an inline function for colour masking on the mini-map - this should improve readability a bit
#ifndef NETWORK_GAMELIST_H
#define NETWORK_GAMELIST_H

void NetworkGameListClear(void);
NetworkGameList *NetworkGameListAddItem(uint32 ip, uint16 port);
void NetworkGameListRemoveItem(NetworkGameList *remove);
void NetworkGameListAddQueriedItem(const NetworkGameInfo *info, bool server_online);

#endif /* NETWORK_GAMELIST_H */