src/spritecache.h
author celestar
Sun, 11 Mar 2007 09:28:58 +0000
branchcustombridgeheads
changeset 5651 335d9bd345b0
parent 5650 aefc131bf5ce
child 6298 c30fe89622df
child 6573 7624f942237f
permissions -rw-r--r--
(svn r9109) [cbh] -Fix: Stabilize the reversing of trains on bridges/bridgeheads a little (it still crashes at times however). Also re-allow the construction of signals on bridgeheads
/* $Id$ */

#ifndef SPRITECACHE_H
#define SPRITECACHE_H

typedef struct Sprite {
	byte info;
	byte height;
	uint16 width;
	int16 x_offs;
	int16 y_offs;
	byte data[VARARRAY_SIZE];
} Sprite;

const void *GetRawSprite(SpriteID sprite);
bool SpriteExists(SpriteID sprite);

static inline const Sprite *GetSprite(SpriteID sprite)
{
	return (Sprite*)GetRawSprite(sprite);
}

static inline const byte *GetNonSprite(SpriteID sprite)
{
	return (byte*)GetRawSprite(sprite);
}

void GfxInitSpriteMem(void);
void IncreaseSpriteLRU(void);

bool LoadNextSprite(int load_index, byte file_index);
void DupSprite(SpriteID old_spr, SpriteID new_spr);
void SkipSprites(uint count);

#endif /* SPRITECACHE_H */