author | richk |
Sat, 14 Jul 2007 19:42:58 +0000 | |
branch | NewGRF_ports |
changeset 6720 | 35756db7e577 |
child 6870 | ca3fd1fbe311 |
permissions | -rw-r--r-- |
/* $Id$ */ /** @file grf.hpp */ #ifndef SPRITELOADER_GRF_HPP #define SPRITELOADER_GRF_HPP #include "spriteloader.hpp" class SpriteLoaderGrf : public SpriteLoader { public: /** * Load a sprite from the disk and return a sprite struct which is the same for all loaders. */ bool LoadSprite(SpriteLoader::Sprite *sprite, const char *filename, uint32 file_pos); }; #endif /* SPRITELOADER_GRF_HPP */