screenshot.h
author Darkvater
Mon, 02 May 2005 21:56:01 +0000
changeset 1750 3d8ca7061851
parent 430 75820dedf4f1
child 2121 c86a863485ee
permissions -rw-r--r--
(svn r2254) - Fix: using 'ls' or 'dir' in the console always shows loadable savegames and does not depend on the whim of the currently open saveload dialog
#ifndef SCREENSHOT_H
#define SCREENSHOT_H

void InitializeScreenshotFormats(void);

const char *GetScreenshotFormatDesc(int i);
void SetScreenshotFormat(int i);

bool MakeScreenshot(void);
bool MakeWorldScreenshot(int left, int top, int width, int height, int zoom);

#endif