BUGS
author celestar
Fri, 29 Dec 2006 11:03:39 +0000
branchcustombridgeheads
changeset 5593 3e0dd1f014ca
parent 5575 e33f975c5a4b
child 5639 28eed7579ccb
permissions -rw-r--r--
(svn r7610) [cbh] - Codechange: Created seperate Tile Type Procs for tunnel and bridge tiles
/* $Id$ */

KNOWN BUGS / PROBLEMS:

bridges:
- Clearing tiles which may not have a bridge above can cause random bridge pieces to appear, which leads to crash in the long run

electrified rails:
Normal and elrail depots look the same. Use 'X' (transparent buildings)
   to distinguish between them
Missing curors / icons for construction (currently using the conventional ones)