table/tunnel_land.h
author tron
Fri, 24 Jun 2005 12:38:35 +0000
changeset 1977 4392ae3d8e31
parent 511 b86b13d2288b
child 2186 461a2aff3486
permissions -rw-r--r--
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
static const SpriteID _draw_tunnel_table_1[] = {
	0x93D, 0x955,
};