scripts/readme.txt
author tron
Sat, 13 Aug 2005 16:23:07 +0000
changeset 2336 48ace1344af0
parent 1065 0f8760146009
child 3971 2116cd6db7fd
permissions -rw-r--r--
(svn r2862) Return a proper version number, when testing the TTDPatch version in the SkipIf action. Pretend to be version 2.0.1 alpha 49 for now.
Also change the type of the variables, which get compared, to uint32, because the values are at most 32bits wide and always seem to be unsigned.
Scripting
---------

OpenTTD supports scripts.

local scripts:
 - 'autoexec.scr' is executed on gamestart [all - use this for custom aliases per ex.]

+network scripts:
   should be used to set client optimization settings:
 - 'on_client.scr' is executed when you join a server [all clients]

   should be used to set the servers port/ip and/or server optimization settings/patches:
 - 'pre_server.scr' is executed before the servers tcp stack is started [in-game only]
 - 'pre_dedicated.scr' is executed before the servers tcp stack is started [dedicated only]

   should be used to set the servers name, password and so on:
 - 'on_server.scr' is executed after starting a server [dedicated and in-game]
 - 'on_dedicated.scr' is additionally executed after starting a server [dedicated only]

For examples how a script can look, check the .example examples.