dummy_land.c
author bjarni
Fri, 08 Sep 2006 10:47:39 +0000
changeset 4574 497540b4a75f
parent 4344 5d0e40cd67b9
permissions -rw-r--r--
(svn r6424) -Codechange: [autoreplace] removed a loop though all vehicles from each time the window is redrawn
To do this, the player struct contains an array, that contains the count of each engine type that the player owns
Those arrays are updated each time a vehicle is build or deleted and is calculated on load (it's not saved)
It's possible to access the arrays outside of the autoreplace GUI, so feel free to read from them in other patches as well
/* $Id$ */

#include "stdafx.h"
#include "openttd.h"
#include "table/strings.h"
#include "functions.h"
#include "viewport.h"
#include "command.h"
#include "table/sprites.h"

static void DrawTile_Dummy(TileInfo *ti)
{
	DrawGroundSpriteAt(SPR_SHADOW_CELL, ti->x, ti->y, ti->z);
}


static uint GetSlopeZ_Dummy(TileIndex tile, uint x, uint y)
{
	return 0;
}

static Slope GetSlopeTileh_Dummy(TileIndex tile, Slope tileh)
{
	return SLOPE_FLAT;
}

static int32 ClearTile_Dummy(TileIndex tile, byte flags)
{
	return_cmd_error(STR_0001_OFF_EDGE_OF_MAP);
}


static void GetAcceptedCargo_Dummy(TileIndex tile, AcceptedCargo ac)
{
	/* not used */
}

static void GetTileDesc_Dummy(TileIndex tile, TileDesc *td)
{
	td->str = STR_EMPTY;
	td->owner = OWNER_NONE;
}

static void AnimateTile_Dummy(TileIndex tile)
{
	/* not used */
}

static void TileLoop_Dummy(TileIndex tile)
{
	/* not used */
}

static void ClickTile_Dummy(TileIndex tile)
{
	/* not used */
}

static void ChangeTileOwner_Dummy(TileIndex tile, PlayerID old_player, PlayerID new_player)
{
	/* not used */
}

static uint32 GetTileTrackStatus_Dummy(TileIndex tile, TransportType mode)
{
	return 0;
}

const TileTypeProcs _tile_type_dummy_procs = {
	DrawTile_Dummy,           /* draw_tile_proc */
	GetSlopeZ_Dummy,          /* get_slope_z_proc */
	ClearTile_Dummy,          /* clear_tile_proc */
	GetAcceptedCargo_Dummy,   /* get_accepted_cargo_proc */
	GetTileDesc_Dummy,        /* get_tile_desc_proc */
	GetTileTrackStatus_Dummy, /* get_tile_track_status_proc */
	ClickTile_Dummy,          /* click_tile_proc */
	AnimateTile_Dummy,        /* animate_tile_proc */
	TileLoop_Dummy,           /* tile_loop_clear */
	ChangeTileOwner_Dummy,    /* change_tile_owner_clear */
	NULL,                     /* get_produced_cargo_proc */
	NULL,                     /* vehicle_enter_tile_proc */
	GetSlopeTileh_Dummy,      /* get_slope_tileh_proc */
};