fileio.c
author bjarni
Fri, 08 Sep 2006 10:47:39 +0000
changeset 4574 497540b4a75f
parent 4217 58e6b9449c80
child 5170 56c12a62af49
permissions -rw-r--r--
(svn r6424) -Codechange: [autoreplace] removed a loop though all vehicles from each time the window is redrawn
To do this, the player struct contains an array, that contains the count of each engine type that the player owns
Those arrays are updated each time a vehicle is build or deleted and is calculated on load (it's not saved)
It's possible to access the arrays outside of the autoreplace GUI, so feel free to read from them in other patches as well
/* $Id$ */

#include "stdafx.h"
#include "openttd.h"
#include "fileio.h"
#include "functions.h"
#include "string.h"
#include "macros.h"
#include "variables.h"

/*************************************************/
/* FILE IO ROUTINES ******************************/
/*************************************************/

#define FIO_BUFFER_SIZE 512

typedef struct {
	byte *buffer, *buffer_end;          ///< position pointer in local buffer and last valid byte of buffer
	uint32 pos;                         ///< current (system) position in file
	FILE *cur_fh;                       ///< current file handle
	FILE *handles[64];                  ///< array of file handles we can have open
	byte buffer_start[FIO_BUFFER_SIZE]; ///< local buffer when read from file
} Fio;

static Fio _fio;

// Get current position in file
uint32 FioGetPos(void)
{
	return _fio.pos + (_fio.buffer - _fio.buffer_start) - FIO_BUFFER_SIZE;
}

void FioSeekTo(uint32 pos, int mode)
{
	if (mode == SEEK_CUR) pos += FioGetPos();
	_fio.buffer = _fio.buffer_end = _fio.buffer_start + FIO_BUFFER_SIZE;
	_fio.pos = pos;
	fseek(_fio.cur_fh, _fio.pos, SEEK_SET);
}

// Seek to a file and a position
void FioSeekToFile(uint32 pos)
{
	FILE *f = _fio.handles[pos >> 24];
	assert(f != NULL);
	_fio.cur_fh = f;
	FioSeekTo(GB(pos, 0, 24), SEEK_SET);
}

byte FioReadByte(void)
{
	if (_fio.buffer == _fio.buffer_end) {
		_fio.pos += FIO_BUFFER_SIZE;
		fread(_fio.buffer = _fio.buffer_start, 1, FIO_BUFFER_SIZE, _fio.cur_fh);
	}
	return *_fio.buffer++;
}

void FioSkipBytes(int n)
{
	for (;;) {
		int m = min(_fio.buffer_end - _fio.buffer, n);
		_fio.buffer += m;
		n -= m;
		if (n == 0) break;
		FioReadByte();
		n--;
	}
}

uint16 FioReadWord(void)
{
	byte b = FioReadByte();
	return (FioReadByte() << 8) | b;
}

uint32 FioReadDword(void)
{
	uint b = FioReadWord();
	return (FioReadWord() << 16) | b;
}

void FioReadBlock(void *ptr, uint size)
{
	FioSeekTo(FioGetPos(), SEEK_SET);
	_fio.pos += size;
	fread(ptr, 1, size, _fio.cur_fh);
}

static inline void FioCloseFile(int slot)
{
	if (_fio.handles[slot] != NULL) {
		fclose(_fio.handles[slot]);
		_fio.handles[slot] = NULL;
	}
}

void FioCloseAll(void)
{
	int i;

	for (i = 0; i != lengthof(_fio.handles); i++)
		FioCloseFile(i);
}

bool FioCheckFileExists(const char *filename)
{
	FILE *f = FioFOpenFile(filename);
	if (f == NULL) return false;

	fclose(f);
	return true;
}

FILE *FioFOpenFile(const char *filename)
{
	FILE *f;
	char buf[MAX_PATH];

	sprintf(buf, "%s%s", _path.data_dir, filename);

	f = fopen(buf, "rb");
#if !defined(WIN32)
	if (f == NULL) {
		strtolower(buf + strlen(_path.data_dir) - 1);
		f = fopen(buf, "rb");

#if defined SECOND_DATA_DIR
		// tries in the 2nd data directory
		if (f == NULL) {
			sprintf(buf, "%s%s", _path.second_data_dir, filename);
			strtolower(buf + strlen(_path.second_data_dir) - 1);
			f = fopen(buf, "rb");
		}
#endif
	}
#endif

	return f;
}

void FioOpenFile(int slot, const char *filename)
{
	FILE *f = FioFOpenFile(filename);

	if (f == NULL) error("Cannot open file '%s%s'", _path.data_dir, filename);

	FioCloseFile(slot); // if file was opened before, close it
	_fio.handles[slot] = f;
	FioSeekToFile(slot << 24);
}