network_gamelist.h
author Darkvater
Sat, 20 May 2006 20:56:31 +0000
branch0.4
changeset 10023 4a72310c9cf5
parent 9959 984493ab6fff
permissions -rw-r--r--
(svn r4932) - Codechange: (r4931): move GetTileMaxZ to tile.[ch] instead of lingering it in tunnelbridge_cmd.c. Might be needed some day for some other backport commit (Tron).
/* $Id$ */

#ifndef NETWORK_GAMELIST_H
#define NETWORK_GAMELIST_H

void NetworkGameListClear(void);
NetworkGameList *NetworkGameListAddItem(uint32 ip, uint16 port);
void NetworkGameListRemoveItem(NetworkGameList *remove);
void NetworkGameListAddQueriedItem(const NetworkGameInfo *info, bool server_online);

#endif /* NETWORK_GAMELIST_H */