helpers.cpp
author rubidium
Fri, 22 Jun 2007 20:08:37 +0000
branch0.5
changeset 5512 52869fa67090
parent 5189 c3f55e80901c
permissions -rw-r--r--
(svn r10279) [0.5] -Backport from trunk (r10139, r10153, r10154, r10155, r10165, r10187):
- Fix: Do not make a 270 degree turn on the international airport when a 90 degree turn is enough (r10187)
- Fix: Crash when trying to get the aircraft movement state of an aircraft going to a just deleted airport [FS#874] (r10165)
- Fix: Airports did not flood when there are aircraft on the airport [FS#601] (r10155)
- Fix: Some vehicles were not drawn when having a high resolution and a high zoom-out level [FS#870] (r10154)
- Fix: Vehicles disappear when crossing certain tiles [FS#869] (r10153)
- Fix: OpenTTD assumes that the resolution is at least 1 by 1, so force the resolution to be always at least 1 by 1 (r10139)
/* $Id$ */
#include "stdafx.h"

EXTERN_C_BEGIN
#include "openttd.h"
#include "engine.h"
EXTERN_C_END

#include <new>
#include "yapf/blob.hpp"

/* Engine list manipulators - current implementation is only C wrapper around CBlobT<EngineID> (see yapf/blob.hpp) */

/* we cannot expose CBlobT directly to C so we must cast EngineList* to CBlobT<EngineID>* always when we are called from C */
#define B (*(CBlobT<EngineID>*)el)

/** Create Engine List (and initialize it to empty) */
void EngList_Create(EngineList *el)
{
	// call CBlobT constructor explicitly
	new (&B) CBlobT<EngineID>();
}

/** Destroy Engine List (and free its contents) */
void EngList_Destroy(EngineList *el)
{
	// call CBlobT destructor explicitly
	B.~CBlobT<EngineID>();
}

/** Return number of items stored in the Engine List */
uint EngList_Count(const EngineList *el)
{
	return B.Size();
}

/** Add new item at the end of Engine List */
void EngList_Add(EngineList *el, EngineID eid)
{
	B.Append(eid);
}

/** Return pointer to the items array held by Engine List */
EngineID* EngList_Items(EngineList *el)
{
	return B.Data();
}

/** Clear the Engine List (by invalidating all its items == reseting item count to zero) */
void EngList_RemoveAll(EngineList *el)
{
	B.Clear();
}

/** Sort all items using qsort() and given 'CompareItems' function */
void EngList_Sort(EngineList *el, EngList_SortTypeFunction compare)
{
	qsort(B.Data(), B.Size(), sizeof(**el), compare);
}

/** Sort selected range of items (on indices @ <begin, begin+num_items-1>) */
void EngList_SortPartial(EngineList *el, EngList_SortTypeFunction compare, uint begin, uint num_items)
{
	assert(begin <= (uint)B.Size());
	assert(begin + num_items <= (uint)B.Size());
	qsort(B.Data() + begin, num_items, sizeof(**el), compare);
}

#undef B