src/blitter/null.hpp
author truelight
Tue, 12 Jun 2007 20:24:12 +0000
changeset 7374 54c06f06ecc8
child 7385 dc6e404283bc
permissions -rw-r--r--
(svn r10121) -Codechange: split renderer from rest of code; no longer any code directly accesses the video-buffer
-Add: added NULL blitter and renderer, which are always used for -vnull
-Add: dedicated driver doesn't blit nor render by default. Can be overruled by user. (-D -b 8bpp-optimized)
-Remove: removed CTRL+D from win32, which is incompatible with above
-Add: extended screenshot support for PNG and BMP
-Codechange: remove all hardcoded 8bpp references and replace them with more dynamic ones
-Codechange: minor stuff in blitters
/* $Id$ */

/** @file null.hpp */

#ifndef BLITTER_NULL_HPP
#define BLITTER_NULL_HPP

#include "blitter.hpp"

class Blitter_Null : public Blitter {
public:
	/* virtual */ uint8 GetScreenDepth() { return 0; }

	/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);

	/* virtual */ Sprite *Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator);

	/* virtual */ const char *GetRenderer() { return "null"; }
};

class FBlitter_Null: public BlitterFactory<FBlitter_Null> {
public:
	/* virtual */ const char *GetName() { return "null"; }

	/* virtual */ const char *GetDescription() { return "Null Blitter (does nothing)"; }

	/* virtual */ Blitter *CreateInstance() { return new Blitter_Null(); }
};

#endif /* BLITTER_NULL_HPP */