music_gui.c
author KUDr
Fri, 17 Nov 2006 10:42:20 +0000
changeset 5113 5626f4b8b46e
parent 4938 074f734a91ca
child 5296 6a4aaa66eed3
permissions -rw-r--r--
(svn r7190) -Fix: If the non-player-based _patches setting was changed on the server during MP game, the callback function was:
1. Called only on the server but not on its clients.
2. Was called before the setting change occurred (usually with no effect)
3. Received old 'p1' argument value intead of new one
It could cause some MP desyncs in the future.
/* $Id$ */

#include "stdafx.h"
#include "openttd.h"
#include "table/strings.h"
#include "table/sprites.h"
#include "functions.h"
#include "window.h"
#include "gfx.h"
#include "sound.h"
#include "hal.h"
#include "macros.h"
#include "variables.h"
#include "music.h"

static byte _music_wnd_cursong;
static bool _song_is_active;
static byte _cur_playlist[NUM_SONGS_PLAYLIST];



static byte _playlist_all[] = {
	1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 0
};

static byte _playlist_old_style[] = {
	1, 8, 2, 9, 14, 15, 19, 13, 0
};

static byte _playlist_new_style[] = {
	6, 11, 10, 17, 21, 18, 5, 0
};

static byte _playlist_ezy_street[] = {
	12, 7, 16, 3, 20, 4, 0
};

static byte * const _playlists[] = {
	_playlist_all,
	_playlist_old_style,
	_playlist_new_style,
	_playlist_ezy_street,
	msf.custom_1,
	msf.custom_2,
};

static void SkipToPrevSong(void)
{
	byte *b = _cur_playlist;
	byte *p = b;
	byte t;

	if (b[0] == 0) return; // empty playlist

	do p++; while (p[0] != 0); // find the end

	t = *--p; // and copy the bytes
	while (p != b) {
		p--;
		p[1] = p[0];
	}
	*b = t;

	_song_is_active = false;
}

static void SkipToNextSong(void)
{
	byte* b = _cur_playlist;
	byte t;

	t = b[0];
	if (t != 0) {
		while (b[1] != 0) {
			b[0] = b[1];
			b++;
		}
		b[0] = t;
	}

	_song_is_active = false;
}

static void MusicVolumeChanged(byte new_vol)
{
	_music_driver->set_volume(new_vol);
}

static void DoPlaySong(void)
{
	char filename[256];
	snprintf(filename, sizeof(filename), "%s%s",
		_path.gm_dir, origin_songs_specs[_music_wnd_cursong - 1].filename);
	_music_driver->play_song(filename);
}

static void DoStopMusic(void)
{
	_music_driver->stop_song();
}

static void SelectSongToPlay(void)
{
	uint i = 0;
	uint j = 0;
	char filename[256];

	memset(_cur_playlist, 0, sizeof(_cur_playlist));
	do {
		if (_playlists[msf.playlist][i] != 0) {  // Don't evaluate playlist terminator
			snprintf(filename, sizeof(filename),  "%s%s",
				_path.gm_dir, origin_songs_specs[(_playlists[msf.playlist][i]) - 1].filename);

			/* we are now checking for the existence of that file prior
			 * to add it to the list of available songs */
			if (FileExists(filename)) {
				_cur_playlist[j] = _playlists[msf.playlist][i];
				j++;
			}
		}
	} while (_playlists[msf.playlist][i++] != 0 && i < lengthof(_cur_playlist) - 1);

	if (msf.shuffle) {
		i = 500;
		do {
			uint32 r = InteractiveRandom();
			byte *a = &_cur_playlist[GB(r, 0, 5)];
			byte *b = &_cur_playlist[GB(r, 8, 5)];

			if (*a != 0 && *b != 0) {
				byte t = *a;
				*a = *b;
				*b = t;
			}
		} while (--i);
	}
}

static void StopMusic(void)
{
	_music_wnd_cursong = 0;
	DoStopMusic();
	_song_is_active = false;
	InvalidateWindowWidget(WC_MUSIC_WINDOW, 0, 9);
}

static void PlayPlaylistSong(void)
{
	if (_cur_playlist[0] == 0) {
		SelectSongToPlay();
		/* if there is not songs in the playlist, it may indicate
		 * no file on the gm folder, or even no gm folder.
		 * Stop the playback, then */
		if (_cur_playlist[0] == 0) {
			_song_is_active = false;
			_music_wnd_cursong = 0;
			msf.playing = false;
			return;
		}
	}
	_music_wnd_cursong = _cur_playlist[0];
	DoPlaySong();
	_song_is_active = true;

	InvalidateWindowWidget(WC_MUSIC_WINDOW, 0, 9);
}

void ResetMusic(void)
{
	_music_wnd_cursong = 1;
	DoPlaySong();
}

void MusicLoop(void)
{
	if (!msf.playing && _song_is_active) {
		StopMusic();
	} else if (msf.playing && !_song_is_active) {
		PlayPlaylistSong();
	}

	if (!_song_is_active) return;

	if (!_music_driver->is_song_playing()) {
		if (_game_mode != GM_MENU) {
			StopMusic();
			SkipToNextSong();
			PlayPlaylistSong();
		} else {
			ResetMusic();
		}
	}
}

static void MusicTrackSelectionWndProc(Window *w, WindowEvent *e)
{
	switch (e->event) {
	case WE_PAINT: {
		const byte* p;
		uint i;
		int y;

		SetWindowWidgetDisabledState(w, 11, msf.playlist <= 3);
		LowerWindowWidget(w, 3);
		LowerWindowWidget(w, 4);
		DrawWindowWidgets(w);

		GfxFillRect(3, 23, 3+177,23+191,0);
		GfxFillRect(251, 23, 251+177,23+191,0);

		DrawStringCentered(92, 15, STR_01EE_TRACK_INDEX, 0);

		SetDParam(0, STR_01D5_ALL + msf.playlist);
		DrawStringCentered(340, 15, STR_01EF_PROGRAM, 0);

		for (i = 1; i <= NUM_SONGS_AVAILABLE; i++) {
			SetDParam(0, i);
			SetDParam(2, i);
			SetDParam(1, SPECSTR_SONGNAME);
			DrawString(4, 23+(i-1)*6, (i < 10) ? STR_01EC_0 : STR_01ED, 0);
		}

		for (i = 0; i != 6; i++) {
			DrawStringCentered(216, 45 + i * 8, STR_01D5_ALL + i, (i == msf.playlist) ? 0xC : 0x10);
		}

		DrawStringCentered(216, 45+8*6+16, STR_01F0_CLEAR, 0);
#if 0
		DrawStringCentered(216, 45 + 8 * 6 + 16 * 2, STR_01F1_SAVE, 0);
#endif

		y = 23;
		for (p = _playlists[msf.playlist], i = 0; (i = *p) != 0; p++) {
			SetDParam(0, i);
			SetDParam(1, SPECSTR_SONGNAME);
			SetDParam(2, i);
			DrawString(252, y, (i < 10) ? STR_01EC_0 : STR_01ED, 0);
			y += 6;
		}
		break;
	}

	case WE_CLICK:
		switch (e->we.click.widget) {
		case 3: { // add to playlist
			int y = (e->we.click.pt.y - 23) / 6;
			uint i;
			byte *p;

			if (msf.playlist < 4) return;
			if (!IS_INT_INSIDE(y, 0, NUM_SONGS_AVAILABLE)) return;

			p = _playlists[msf.playlist];
			for (i = 0; i != NUM_SONGS_PLAYLIST - 1; i++) {
				if (p[i] == 0) {
					p[i] = y + 1;
					p[i + 1] = 0;
					SetWindowDirty(w);
					SelectSongToPlay();
					break;
				}
			}
		} break;

		case 4: { // remove from playlist
			int y = (e->we.click.pt.y - 23) / 6;
			uint i;
			byte *p;

			if (msf.playlist < 4) return;
			if (!IS_INT_INSIDE(y, 0, NUM_SONGS_AVAILABLE)) return;

			p = _playlists[msf.playlist];
			for (i = y; i != NUM_SONGS_PLAYLIST - 1; i++) {
				p[i] = p[i + 1];
				}

			SetWindowDirty(w);
			SelectSongToPlay();
		} break;

		case 11: // clear
			_playlists[msf.playlist][0] = 0;
			SetWindowDirty(w);
			StopMusic();
			SelectSongToPlay();
			break;

#if 0
		case 12: // save
			ShowInfo("MusicTrackSelectionWndProc:save not implemented\n");
			break;
#endif

		case 5: case 6: case 7: case 8: case 9: case 10: /* set playlist */
			msf.playlist = e->we.click.widget - 5;
			SetWindowDirty(w);
			InvalidateWindow(WC_MUSIC_WINDOW, 0);
			StopMusic();
			SelectSongToPlay();
			break;
		}
		break;
	}
}

static const Widget _music_track_selection_widgets[] = {
{   WWT_CLOSEBOX,   RESIZE_NONE,    14,     0,    10,     0,    13, STR_00C5,                         STR_018B_CLOSE_WINDOW},
{    WWT_CAPTION,   RESIZE_NONE,    14,    11,   431,     0,    13, STR_01EB_MUSIC_PROGRAM_SELECTION, STR_018C_WINDOW_TITLE_DRAG_THIS},
{      WWT_PANEL,   RESIZE_NONE,    14,     0,   431,    14,   217, 0x0,                              STR_NULL},
{      WWT_PANEL,   RESIZE_NONE,    14,     2,   181,    22,   215, 0x0,                              STR_01FA_CLICK_ON_MUSIC_TRACK_TO},
{      WWT_PANEL,   RESIZE_NONE,    14,   250,   429,    22,   215, 0x0,                              STR_CLICK_ON_TRACK_TO_REMOVE},
{    WWT_PUSHBTN,   RESIZE_NONE,    14,   186,   245,    44,    51, 0x0,                              STR_01F3_SELECT_ALL_TRACKS_PROGRAM},
{    WWT_PUSHBTN,   RESIZE_NONE,    14,   186,   245,    52,    59, 0x0,                              STR_01F4_SELECT_OLD_STYLE_MUSIC},
{    WWT_PUSHBTN,   RESIZE_NONE,    14,   186,   245,    60,    67, 0x0,                              STR_01F5_SELECT_NEW_STYLE_MUSIC},
{    WWT_PUSHBTN,   RESIZE_NONE,    14,   186,   245,    68,    75, 0x0,                              STR_0330_SELECT_EZY_STREET_STYLE},
{    WWT_PUSHBTN,   RESIZE_NONE,    14,   186,   245,    76,    83, 0x0,                              STR_01F6_SELECT_CUSTOM_1_USER_DEFINED},
{    WWT_PUSHBTN,   RESIZE_NONE,    14,   186,   245,    84,    91, 0x0,                              STR_01F7_SELECT_CUSTOM_2_USER_DEFINED},
{    WWT_PUSHBTN,   RESIZE_NONE,    14,   186,   245,   108,   115, 0x0,                              STR_01F8_CLEAR_CURRENT_PROGRAM_CUSTOM1},
#if 0
{    WWT_PUSHBTN,   RESIZE_NONE,    14,   186,   245,   124,   131, 0x0,                              STR_01F9_SAVE_MUSIC_SETTINGS},
#endif
{   WIDGETS_END},
};

static const WindowDesc _music_track_selection_desc = {
	104, 131, 432, 218,
	WC_MUSIC_TRACK_SELECTION,0,
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
	_music_track_selection_widgets,
	MusicTrackSelectionWndProc
};

static void ShowMusicTrackSelection(void)
{
	AllocateWindowDescFront(&_music_track_selection_desc, 0);
}

static void MusicWindowWndProc(Window *w, WindowEvent *e)
{
	switch (e->event) {
	case WE_PAINT: {
		uint i;
		StringID str;

		RaiseWindowWidget(w, 7);
		RaiseWindowWidget(w, 9);
		DrawWindowWidgets(w);

		GfxFillRect(187, 16, 200, 33, 0);

		for (i = 0; i != 8; i++) {
			int color = 0xD0;
			if (i > 4) {
				color = 0xBF;
				if (i > 6) {
					color = 0xB8;
				}
			}
			GfxFillRect(187, NUM_SONGS_PLAYLIST - i * 2, 200, NUM_SONGS_PLAYLIST - i * 2, color);
		}

		GfxFillRect(60, 46, 239, 52, 0);

		if (_song_is_active == 0 || _music_wnd_cursong == 0) {
			str = STR_01E3;
		} else {
			SetDParam(0, _music_wnd_cursong);
			str = (_music_wnd_cursong < 10) ? STR_01E4_0 : STR_01E5;
		}
		DrawString(62, 46, str, 0);

		str = STR_01E6;
		if (_song_is_active != 0 && _music_wnd_cursong != 0) {
			str = STR_01E7;
			SetDParam(0, SPECSTR_SONGNAME);
			SetDParam(1, _music_wnd_cursong);
		}
		DrawStringCentered(155, 46, str, 0);


		DrawString(60, 38, STR_01E8_TRACK_XTITLE, 0);

		for (i = 0; i != 6; i++) {
			DrawStringCentered(25 + i * 50, 59, STR_01D5_ALL + i, msf.playlist == i ? 0xC : 0x10);
		}

		DrawStringCentered(31, 43, STR_01E9_SHUFFLE, (msf.shuffle ? 0xC : 0x10));
		DrawStringCentered(269, 43, STR_01EA_PROGRAM, 0);
		DrawStringCentered(141, 15, STR_01DB_MUSIC_VOLUME, 0);
		DrawStringCentered(141, 29, STR_01DD_MIN_MAX, 0);
		DrawStringCentered(247, 15, STR_01DC_EFFECTS_VOLUME, 0);
		DrawStringCentered(247, 29, STR_01DD_MIN_MAX, 0);

		DrawFrameRect(108, 23, 174, 26, 14, FR_LOWERED);
		DrawFrameRect(214, 23, 280, 26, 14, FR_LOWERED);

		DrawFrameRect(
			108 + msf.music_vol / 2, 22, 111 + msf.music_vol / 2, 28, 14, 0
		);

		DrawFrameRect(
			214 + msf.effect_vol / 2, 22, 217 + msf.effect_vol / 2, 28, 14, 0
		);
	} break;

	case WE_CLICK:
		switch (e->we.click.widget) {
		case 2: // skip to prev
			if (!_song_is_active)
				return;
			SkipToPrevSong();
			break;
		case 3: // skip to next
			if (!_song_is_active)
				return;
			SkipToNextSong();
			break;
		case 4: // stop playing
			msf.playing = false;
			break;
		case 5: // start playing
			msf.playing = true;
			break;
		case 6:{ // volume sliders
			byte *vol,new_vol;
			int x = e->we.click.pt.x - 88;

			if (x < 0)
				return;

			vol = &msf.music_vol;
			if (x >= 106) {
				vol = &msf.effect_vol;
				x -= 106;
			}

			new_vol = min(max(x-21,0)*2,127);
			if (new_vol != *vol) {
				*vol = new_vol;
				if (vol == &msf.music_vol)
					MusicVolumeChanged(new_vol);
				SetWindowDirty(w);
			}

			_left_button_clicked = false;
		} break;
		case 10: //toggle shuffle
			msf.shuffle ^= 1;
			StopMusic();
			SelectSongToPlay();
			break;
		case 11: //show track selection
			ShowMusicTrackSelection();
			break;
		case 12: case 13: case 14: case 15: case 16: case 17: // playlist
			msf.playlist = e->we.click.widget - 12;
			SetWindowDirty(w);
			InvalidateWindow(WC_MUSIC_TRACK_SELECTION, 0);
			StopMusic();
			SelectSongToPlay();
			break;
		}
		break;

	case WE_MOUSELOOP:
		InvalidateWindowWidget(WC_MUSIC_WINDOW, 0, 7);
		break;
	}

}

static const Widget _music_window_widgets[] = {
{   WWT_CLOSEBOX,   RESIZE_NONE,    14,     0,    10,     0,    13, STR_00C5,              STR_018B_CLOSE_WINDOW},
{    WWT_CAPTION,   RESIZE_NONE,    14,    11,   299,     0,    13, STR_01D2_JAZZ_JUKEBOX, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,     0,    21,    14,    35, SPR_IMG_SKIP_TO_PREV,  STR_01DE_SKIP_TO_PREVIOUS_TRACK},
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,    22,    43,    14,    35, SPR_IMG_SKIP_TO_NEXT,  STR_01DF_SKIP_TO_NEXT_TRACK_IN_SELECTION},
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,    44,    65,    14,    35, SPR_IMG_STOP_MUSIC,    STR_01E0_STOP_PLAYING_MUSIC},
{ WWT_PUSHIMGBTN,   RESIZE_NONE,    14,    66,    87,    14,    35, SPR_IMG_PLAY_MUSIC,    STR_01E1_START_PLAYING_MUSIC},
{      WWT_PANEL,   RESIZE_NONE,    14,    88,   299,    14,    35, 0x0,                   STR_01E2_DRAG_SLIDERS_TO_SET_MUSIC},
{      WWT_PANEL,   RESIZE_NONE,    14,   186,   201,    15,    34, 0x0,                   STR_NULL},
{      WWT_PANEL,   RESIZE_NONE,    14,     0,   299,    36,    57, 0x0,                   STR_NULL},
{      WWT_PANEL,   RESIZE_NONE,    14,    59,   240,    45,    53, 0x0,                   STR_NULL},
{    WWT_PUSHBTN,   RESIZE_NONE,    14,     6,    55,    42,    49, 0x0,                   STR_01FB_TOGGLE_PROGRAM_SHUFFLE},
{    WWT_PUSHBTN,   RESIZE_NONE,    14,   244,   293,    42,    49, 0x0,                   STR_01FC_SHOW_MUSIC_TRACK_SELECTION},
{    WWT_PUSHBTN,   RESIZE_NONE,    14,     0,    49,    58,    65, 0x0,                   STR_01F3_SELECT_ALL_TRACKS_PROGRAM},
{    WWT_PUSHBTN,   RESIZE_NONE,    14,    50,    99,    58,    65, 0x0,                   STR_01F4_SELECT_OLD_STYLE_MUSIC},
{    WWT_PUSHBTN,   RESIZE_NONE,    14,   100,   149,    58,    65, 0x0,                   STR_01F5_SELECT_NEW_STYLE_MUSIC},
{    WWT_PUSHBTN,   RESIZE_NONE,    14,   150,   199,    58,    65, 0x0,                   STR_0330_SELECT_EZY_STREET_STYLE},
{    WWT_PUSHBTN,   RESIZE_NONE,    14,   200,   249,    58,    65, 0x0,                   STR_01F6_SELECT_CUSTOM_1_USER_DEFINED},
{    WWT_PUSHBTN,   RESIZE_NONE,    14,   250,   299,    58,    65, 0x0,                   STR_01F7_SELECT_CUSTOM_2_USER_DEFINED},
{   WIDGETS_END},
};

static const WindowDesc _music_window_desc = {
	0, 22, 300, 66,
	WC_MUSIC_WINDOW,0,
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
	_music_window_widgets,
	MusicWindowWndProc
};

void ShowMusicWindow(void)
{
	AllocateWindowDescFront(&_music_window_desc, 0);
}