src/blitter/32bpp_simple.hpp
author rubidium
Thu, 19 Jun 2008 11:45:52 +0000
changeset 11023 583f32658248
parent 10429 1b99254f9607
permissions -rw-r--r--
(svn r13579) -Fix [FS#2088]: process the order coming after a conditional order, otherwise the vehicle would already leaving the station before it knows where the next destination is, making it leave in the wrong way. However, after processing as many conditional orders as there are in the order list it will stop processing them in order to not create an infinite loop.
/* $Id$ */

/** @file 32bpp_simple.hpp Simple 32 bpp blitter. */

#ifndef BLITTER_32BPP_SIMPLE_HPP
#define BLITTER_32BPP_SIMPLE_HPP

#include "32bpp_base.hpp"
#include "factory.hpp"

class Blitter_32bppSimple : public Blitter_32bppBase {
public:
	/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
	/* virtual */ void DrawColorMappingRect(void *dst, int width, int height, int pal);
	/* virtual */ Sprite *Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator);

	/* virtual */ const char *GetName() { return "32bpp-simple"; }
};

class FBlitter_32bppSimple: public BlitterFactory<FBlitter_32bppSimple> {
public:
	/* virtual */ const char *GetName() { return "32bpp-simple"; }
	/* virtual */ const char *GetDescription() { return "32bpp Simple Blitter (no palette animation)"; }
	/* virtual */ Blitter *CreateInstance() { return new Blitter_32bppSimple(); }
};

#endif /* BLITTER_32BPP_SIMPLE_HPP */