src/callback_table.cpp
author rubidium
Thu, 19 Jun 2008 11:45:52 +0000
changeset 11023 583f32658248
parent 10429 1b99254f9607
permissions -rw-r--r--
(svn r13579) -Fix [FS#2088]: process the order coming after a conditional order, otherwise the vehicle would already leaving the station before it knows where the next destination is, making it leave in the wrong way. However, after processing as many conditional orders as there are in the order list it will stop processing them in order to not create an infinite loop.
/* $Id$ */

/** @file callback_table.cpp All command callbacks. */

#include "stdafx.h"
#include "openttd.h"
#include "callback_table.h"

/* If you add a callback for DoCommandP, also add the callback in here
 *   see below for the full list!
 * If you don't do it, it won't work across the network!! */

/* aircraft_gui.cpp */
CommandCallback CcBuildAircraft;

/* airport_gui.cpp */
CommandCallback CcBuildAirport;

/* bridge_gui.cpp */
CommandCallback CcBuildBridge;

/* dock_gui.cpp */
CommandCallback CcBuildDocks;
CommandCallback CcBuildCanal;

/* depot_gui.cpp */
CommandCallback CcCloneVehicle;

/* main_gui.cpp */
CommandCallback CcPlaySound10;
CommandCallback CcPlaceSign;
CommandCallback CcTerraform;
CommandCallback CcBuildTown;
CommandCallback CcGiveMoney;

/* rail_gui.cpp */
CommandCallback CcPlaySound1E;
CommandCallback CcRailDepot;
CommandCallback CcStation;
CommandCallback CcBuildRailTunnel;

/* road_gui.cpp */
CommandCallback CcPlaySound1D;
CommandCallback CcBuildRoadTunnel;
CommandCallback CcRoadDepot;

/* roadveh_gui.cpp */
CommandCallback CcBuildRoadVeh;

/* ship_gui.cpp */
CommandCallback CcBuildShip;

/* train_gui.cpp */
CommandCallback CcBuildWagon;
CommandCallback CcBuildLoco;

CommandCallback CcAI;

CommandCallback *_callback_table[] = {
	/* 0x00 */ NULL,
	/* 0x01 */ CcBuildAircraft,
	/* 0x02 */ CcBuildAirport,
	/* 0x03 */ CcBuildBridge,
	/* 0x04 */ CcBuildCanal,
	/* 0x05 */ CcBuildDocks,
	/* 0x06 */ CcBuildLoco,
	/* 0x07 */ CcBuildRoadVeh,
	/* 0x08 */ CcBuildShip,
	/* 0x09 */ CcBuildTown,
	/* 0x0A */ CcBuildRoadTunnel,
	/* 0x0B */ CcBuildRailTunnel,
	/* 0x0C */ CcBuildWagon,
	/* 0x0D */ CcRoadDepot,
	/* 0x0E */ CcRailDepot,
	/* 0x0F */ CcPlaceSign,
	/* 0x10 */ CcPlaySound10,
	/* 0x11 */ CcPlaySound1D,
	/* 0x12 */ CcPlaySound1E,
	/* 0x13 */ CcStation,
	/* 0x14 */ CcTerraform,
	/* 0x15 */ CcAI,
	/* 0x16 */ CcCloneVehicle,
	/* 0x17 */ CcGiveMoney,
};

const int _callback_table_count = lengthof(_callback_table);