namegen.c
author Darkvater
Sun, 29 Jan 2006 19:50:01 +0000
changeset 2919 5a867896b255
parent 2549 f1d3b383d557
child 3106 ac231bc8e06a
permissions -rw-r--r--
(svn r3475) - Fix: you couldn't remove an item from a list-type of config ingame from the configuration file. Whatever you did, upon restart of OpenTTD those items were still there. To fix this we initialize the first item to NULL in SaveList as it is rebuilt anyways fully.
/* $Id$ */

#include "stdafx.h"
#include "openttd.h"
#include "debug.h"
#include "macros.h"
#include "namegen.h"
#include "table/namegen.h"

static inline uint32 SeedChance(int shift_by, int max, uint32 seed)
{
	return (GB(seed, shift_by, 16) * max) >> 16;
}

static inline uint32 SeedModChance(int shift_by, int max, uint32 seed)
{
	/* This actually gives *MUCH* more even distribution of the values
	 * than SeedChance(), which is absolutely horrible in that. If
	 * you do not believe me, try with i.e. the Czech town names,
	 * compare the words (nicely visible on prefixes) generated by
	 * SeedChance() and SeedModChance(). Do not get dicouraged by the
	 * never-use-modulo myths, which hold true only for the linear
	 * congruential generators (and Random() isn't such a generator).
	 * --pasky */
	// TODO: Perhaps we should use it for all the name generators? --pasky
	return (seed >> shift_by) % max;
}

static inline int32 SeedChanceBias(int shift_by, int max, uint32 seed, int bias)
{
	return SeedChance(shift_by, max + bias, seed) - bias;
}

static void ReplaceWords(const char *org, const char *rep, char *buf)
{
	if (strncmp(buf, org, 4) == 0) strncpy(buf, rep, 4);
}

static byte MakeEnglishOriginalTownName(char *buf, uint32 seed)
{
	int i;

	//null terminates the string for strcat
	strcpy(buf, "");

	// optional first segment
	i = SeedChanceBias(0, lengthof(name_original_english_1), seed, 50);
	if (i >= 0)
		strcat(buf,name_original_english_1[i]);

	//mandatory middle segments
	strcat(buf, name_original_english_2[SeedChance(4,  lengthof(name_original_english_2), seed)]);
	strcat(buf, name_original_english_3[SeedChance(7,  lengthof(name_original_english_3), seed)]);
	strcat(buf, name_original_english_4[SeedChance(10, lengthof(name_original_english_4), seed)]);
	strcat(buf, name_original_english_5[SeedChance(13, lengthof(name_original_english_5), seed)]);

	//optional last segment
	i = SeedChanceBias(15, lengthof(name_original_english_6), seed, 60);
	if (i >= 0)
		strcat(buf, name_original_english_6[i]);

	if (buf[0] == 'C' && (buf[1] == 'e' || buf[1] == 'i'))
		buf[0] = 'K';

	ReplaceWords("Cunt", "East", buf);
	ReplaceWords("Slag", "Pits", buf);
	ReplaceWords("Slut", "Edin", buf);
	//ReplaceWords("Fart", "Boot", buf);
	ReplaceWords("Drar", "Quar", buf);
	ReplaceWords("Dreh", "Bash", buf);
	ReplaceWords("Frar", "Shor", buf);
	ReplaceWords("Grar", "Aber", buf);
	ReplaceWords("Brar", "Over", buf);
	ReplaceWords("Wrar", "Inve", buf);

	return 0;
}


static byte MakeEnglishAdditionalTownName(char *buf, uint32 seed)
{
	int i;

	//null terminates the string for strcat
	strcpy(buf, "");

	// optional first segment
	i = SeedChanceBias(0, lengthof(name_additional_english_prefix), seed, 50);
	if (i >= 0)
		strcat(buf,name_additional_english_prefix[i]);

	if (SeedChance(3, 20, seed) >= 14) {
		strcat(buf, name_additional_english_1a[SeedChance(6, lengthof(name_additional_english_1a), seed)]);
	} else {
		strcat(buf, name_additional_english_1b1[SeedChance(6, lengthof(name_additional_english_1b1), seed)]);
		strcat(buf, name_additional_english_1b2[SeedChance(9, lengthof(name_additional_english_1b2), seed)]);
		if (SeedChance(11, 20, seed) >= 4) {
			strcat(buf, name_additional_english_1b3a[SeedChance(12, lengthof(name_additional_english_1b3a), seed)]);
		} else {
			strcat(buf, name_additional_english_1b3b[SeedChance(12, lengthof(name_additional_english_1b3b), seed)]);
		}
	}

	strcat(buf, name_additional_english_2[SeedChance(14, lengthof(name_additional_english_2), seed)]);

	//optional last segment
	i = SeedChanceBias(15, lengthof(name_additional_english_3), seed, 60);
	if (i >= 0)
		strcat(buf, name_additional_english_3[i]);

	ReplaceWords("Cunt", "East", buf);
	ReplaceWords("Slag", "Pits", buf);
	ReplaceWords("Slut", "Edin", buf);
	ReplaceWords("Fart", "Boot", buf);
	ReplaceWords("Drar", "Quar", buf);
	ReplaceWords("Dreh", "Bash", buf);
	ReplaceWords("Frar", "Shor", buf);
	ReplaceWords("Grar", "Aber", buf);
	ReplaceWords("Brar", "Over", buf);
	ReplaceWords("Wrar", "Stan", buf);

	return 0;
}

static byte MakeAustrianTownName(char *buf, uint32 seed)
{
	int i, j = 0;
	strcpy(buf, "");

	// Bad, Maria, Gross, ...
	i = SeedChanceBias(0, lengthof(name_austrian_a1), seed, 15);
	if (i >= 0) strcat(buf, name_austrian_a1[i]);

	i = SeedChance(4, 6, seed);
	if (i >= 4) {
		// Kaisers-kirchen
		strcat(buf, name_austrian_a2[SeedChance( 7, lengthof(name_austrian_a2), seed)]);
		strcat(buf, name_austrian_a3[SeedChance(13, lengthof(name_austrian_a3), seed)]);
	} else if (i >= 2) {
		// St. Johann
		strcat(buf, name_austrian_a5[SeedChance( 7, lengthof(name_austrian_a5), seed)]);
		strcat(buf, name_austrian_a6[SeedChance( 9, lengthof(name_austrian_a6), seed)]);
		j = 1; // More likely to have a " an der " or " am "
	} else {
		// Zell
		strcat(buf, name_austrian_a4[SeedChance( 7, lengthof(name_austrian_a4), seed)]);
	}

	i = SeedChance(1, 6, seed);
	if (i >= 4 - j) {
		// an der Donau (rivers)
		strcat(buf, name_austrian_f1[SeedChance(4, lengthof(name_austrian_f1), seed)]);
		strcat(buf, name_austrian_f2[SeedChance(5, lengthof(name_austrian_f2), seed)]);
	} else if (i >= 2 - j) {
		// am Dachstein (mountains)
		strcat(buf, name_austrian_b1[SeedChance(4, lengthof(name_austrian_b1), seed)]);
		strcat(buf, name_austrian_b2[SeedChance(5, lengthof(name_austrian_b2), seed)]);
	}

	return 0;
}

static byte MakeGermanTownName(char *buf, uint32 seed)
{
	uint i;
	uint seed_derivative;

	//null terminates the string for strcat
	strcpy(buf, "");

	seed_derivative = SeedChance(7, 28, seed);

	//optional prefix
	if (seed_derivative == 12 || seed_derivative == 19) {
		i = SeedChance(2, lengthof(name_german_pre), seed);
		strcat(buf,name_german_pre[i]);
	}

	// mandatory middle segments including option of hardcoded name
	i = SeedChance(3, lengthof(name_german_real) + lengthof(name_german_1), seed);
	if (i < lengthof(name_german_real)) {
		strcat(buf,name_german_real[i]);
	} else {
		strcat(buf, name_german_1[i - lengthof(name_german_real)]);

		i = SeedChance(5, lengthof(name_german_2), seed);
		strcat(buf, name_german_2[i]);
	}

	// optional suffix
	if (seed_derivative == 24) {
		i = SeedChance(9,
			lengthof(name_german_4_an_der) + lengthof(name_german_4_am), seed);
		if (i < lengthof(name_german_4_an_der)) {
			strcat(buf, name_german_3_an_der[0]);
			strcat(buf, name_german_4_an_der[i]);
		} else {
			strcat(buf, name_german_3_am[0]);
			strcat(buf, name_german_4_am[i - lengthof(name_german_4_an_der)]);
		}
	}
	return 0;
}

static byte MakeSpanishTownName(char *buf, uint32 seed)
{
	strcpy(buf, name_spanish_real[SeedChance(0, lengthof(name_spanish_real), seed)]);
	return 0;
}

static byte MakeFrenchTownName(char *buf, uint32 seed)
{
	strcpy(buf, name_french_real[SeedChance(0, lengthof(name_french_real), seed)]);
	return 0;
}

static byte MakeSillyTownName(char *buf, uint32 seed)
{
	strcpy(buf, name_silly_1[SeedChance( 0, lengthof(name_silly_1), seed)]);
	strcat(buf, name_silly_2[SeedChance(16, lengthof(name_silly_2), seed)]);
	return 0;
}

static byte MakeSwedishTownName(char *buf, uint32 seed)
{
	int i;

	//null terminates the string for strcat
	strcpy(buf, "");

	// optional first segment
	i = SeedChanceBias(0, lengthof(name_swedish_1), seed, 50);
	if (i >= 0)
		strcat(buf, name_swedish_1[i]);

	// mandatory middle segments including option of hardcoded name
	if (SeedChance(4, 5, seed) >= 3) {
		strcat(buf, name_swedish_2[SeedChance( 7, lengthof(name_swedish_2), seed)]);
	} else {
		strcat(buf, name_swedish_2a[SeedChance( 7, lengthof(name_swedish_2a), seed)]);
		strcat(buf, name_swedish_2b[SeedChance(10, lengthof(name_swedish_2b), seed)]);
		strcat(buf, name_swedish_2c[SeedChance(13, lengthof(name_swedish_2c), seed)]);
	}

	strcat(buf, name_swedish_3[SeedChance(16, lengthof(name_swedish_3), seed)]);

	return 0;
}

static byte MakeDutchTownName(char *buf, uint32 seed)
{
	int i;

	//null terminates the string for strcat
	strcpy(buf, "");

	// optional first segment
	i = SeedChanceBias(0, lengthof(name_dutch_1), seed, 50);
	if (i >= 0)
		strcat(buf, name_dutch_1[i]);

	// mandatory middle segments including option of hardcoded name
	if (SeedChance(6, 9, seed) > 4) {
		strcat(buf, name_dutch_2[SeedChance( 9, lengthof(name_dutch_2), seed)]);
	} else {
		strcat(buf, name_dutch_3[SeedChance( 9, lengthof(name_dutch_3), seed)]);
		strcat(buf, name_dutch_4[SeedChance(12, lengthof(name_dutch_4), seed)]);
	}
	strcat(buf, name_dutch_5[SeedChance(15, lengthof(name_dutch_5), seed)]);

	return 0;
}

static byte MakeFinnishTownName(char *buf, uint32 seed)
{
	//null terminates the string for strcat
	strcpy(buf, "");

	// Select randomly if town name should consists of one or two parts.
	if (SeedChance(0, 15, seed) >= 10) {
		strcat(buf, name_finnish_real[SeedChance( 2, lengthof(name_finnish_real), seed)]);
	} else {
		strcat(buf, name_finnish_1[SeedChance( 2, lengthof(name_finnish_1), seed)]);
		strcat(buf, name_finnish_2[SeedChance(10, lengthof(name_finnish_2), seed)]);
	}

	return 0;
}

static byte MakePolishTownName(char *buf, uint32 seed)
{
	uint i;
	uint j;

	//null terminates the string for strcat
	strcpy(buf, "");

	// optional first segment
	i = SeedChance(0,
		lengthof(name_polish_2_o) + lengthof(name_polish_2_m) +
		lengthof(name_polish_2_f) + lengthof(name_polish_2_n),
		seed);
	j = SeedChance(2, 20, seed);


	if (i < lengthof(name_polish_2_o)) {
		strcat(buf, name_polish_2_o[SeedChance(3, lengthof(name_polish_2_o), seed)]);
	} else if (i < lengthof(name_polish_2_m) + lengthof(name_polish_2_o)) {
		if (j < 4)
			strcat(buf, name_polish_1_m[SeedChance(5, lengthof(name_polish_1_m), seed)]);

		strcat(buf, name_polish_2_m[SeedChance(7, lengthof(name_polish_2_m), seed)]);

		if (j >= 4 && j < 16)
			strcat(buf, name_polish_3_m[SeedChance(10, lengthof(name_polish_3_m), seed)]);
	} else if (i < lengthof(name_polish_2_f) + lengthof(name_polish_2_m) + lengthof(name_polish_2_o)) {
		if (j < 4)
			strcat(buf, name_polish_1_f[SeedChance(5, lengthof(name_polish_1_f), seed)]);

		strcat(buf, name_polish_2_f[SeedChance(7, lengthof(name_polish_2_f), seed)]);

		if (j >= 4 && j < 16)
			strcat(buf, name_polish_3_f[SeedChance(10, lengthof(name_polish_3_f), seed)]);
	} else {
		if (j < 4)
			strcat(buf, name_polish_1_n[SeedChance(5, lengthof(name_polish_1_n), seed)]);

		strcat(buf, name_polish_2_n[SeedChance(7, lengthof(name_polish_2_n), seed)]);

		if (j >= 4 && j < 16)
			strcat(buf, name_polish_3_n[SeedChance(10, lengthof(name_polish_3_n), seed)]);
	}
	return 0;
}

static byte MakeCzechTownName(char *buf, uint32 seed)
{
	/* Probability of prefixes/suffixes */
	/* 0..11 prefix, 12..13 prefix+suffix, 14..17 suffix, 18..31 nothing */
	int prob_tails;
	bool do_prefix, do_suffix, dynamic_subst;
	/* IDs of the respective parts */
	int prefix = 0, ending = 0, suffix = 0;
	uint postfix = 0;
	uint stem;
	/* The select criteria. */
	CzechGender gender;
	CzechChoose choose;
	CzechAllow allow;

	// 1:3 chance to use a real name.
	if (SeedModChance(0, 4, seed) == 0) {
		strcpy(buf, name_czech_real[SeedModChance(4, lengthof(name_czech_real), seed)]);
		return 0;
	}

	// NUL terminates the string for strcat()
	strcpy(buf, "");

	prob_tails = SeedModChance(2, 32, seed);
	do_prefix = prob_tails < 12;
	do_suffix = prob_tails > 11 && prob_tails < 17;

	if (do_prefix) prefix = SeedModChance(5, lengthof(name_czech_adj) * 12, seed) / 12;
	if (do_suffix) suffix = SeedModChance(7, lengthof(name_czech_suffix), seed);
	// 3:1 chance 3:1 to use dynamic substantive
	stem = SeedModChance(9,
		lengthof(name_czech_subst_full) + 3 * lengthof(name_czech_subst_stem),
		seed);
	if (stem < lengthof(name_czech_subst_full)) {
		// That was easy!
		dynamic_subst = false;
		gender = name_czech_subst_full[stem].gender;
		choose = name_czech_subst_full[stem].choose;
		allow = name_czech_subst_full[stem].allow;
	} else {
		unsigned int map[lengthof(name_czech_subst_ending)];
		int ending_start = -1, ending_stop = -1;
		int i;

		// Load the substantive
		dynamic_subst = true;
		stem -= lengthof(name_czech_subst_full);
		stem %= lengthof(name_czech_subst_stem);
		gender = name_czech_subst_stem[stem].gender;
		choose = name_czech_subst_stem[stem].choose;
		allow = name_czech_subst_stem[stem].allow;

		// Load the postfix (1:1 chance that a postfix will be inserted)
		postfix = SeedModChance(14, lengthof(name_czech_subst_postfix) * 2, seed);

		if (choose & CZC_POSTFIX) {
			// Always get a real postfix.
			postfix %= lengthof(name_czech_subst_postfix);
		}
		if (choose & CZC_NOPOSTFIX) {
			// Always drop a postfix.
			postfix += lengthof(name_czech_subst_postfix);
		}
		if (postfix < lengthof(name_czech_subst_postfix))
			choose |= CZC_POSTFIX;
		else
			choose |= CZC_NOPOSTFIX;

		// Localize the array segment containing a good gender
		for (ending = 0; ending < (int) lengthof(name_czech_subst_ending); ending++) {
			const CzechNameSubst *e = &name_czech_subst_ending[ending];

			if (gender == CZG_FREE ||
					(gender == CZG_NFREE && e->gender != CZG_SNEUT && e->gender != CZG_PNEUT) ||
					gender == e->gender) {
				if (ending_start < 0)
					ending_start = ending;

			} else if (ending_start >= 0) {
				ending_stop = ending - 1;
				break;
			}
		}
		if (ending_stop < 0) {
			// Whoa. All the endings matched.
			ending_stop = ending - 1;
		}

		// Make a sequential map of the items with good mask
		i = 0;
		for (ending = ending_start; ending <= ending_stop; ending++) {
			const CzechNameSubst *e = &name_czech_subst_ending[ending];

			if ((e->choose & choose) == choose && (e->allow & allow) != 0)
				map[i++] = ending;
		}
		assert(i > 0);

		// Load the ending
		ending = map[SeedModChance(16, i, seed)];
		// Override possible CZG_*FREE; this must be a real gender,
		// otherwise we get overflow when modifying the adjectivum.
		gender = name_czech_subst_ending[ending].gender;
		assert(gender != CZG_FREE && gender != CZG_NFREE);
	}

	if (do_prefix && (name_czech_adj[prefix].choose & choose) != choose) {
		// Throw away non-matching prefix.
		do_prefix = false;
	}

	// Now finally construct the name

	if (do_prefix) {
		CzechPattern pattern = name_czech_adj[prefix].pattern;
		int endpos;

		strcat(buf, name_czech_adj[prefix].name);
		endpos = strlen(buf) - 1;
		if (gender == CZG_SMASC && pattern == CZP_PRIVL) {
			/* -ovX -> -uv */
			buf[endpos - 2] = 'u';
			assert(buf[endpos - 1] == 'v');
			buf[endpos] = '\0';
		} else {
			buf[endpos] = name_czech_patmod[gender][pattern];
		}

		strcat(buf, " ");
	}

	if (dynamic_subst) {
		strcat(buf, name_czech_subst_stem[stem].name);
		if (postfix < lengthof(name_czech_subst_postfix)) {
			const char *poststr = name_czech_subst_postfix[postfix];
			const char *endstr = name_czech_subst_ending[ending].name;
			int postlen, endlen;

			postlen = strlen(poststr);
			endlen = strlen(endstr);
			assert(postlen > 0 && endlen > 0);

			// Kill the "avava" and "Jananna"-like cases
			if (postlen < 2 || postlen > endlen || (
						(poststr[1] != 'v' || poststr[1] != endstr[1]) &&
						poststr[2] != endstr[1])
					) {
				uint buflen;
				strcat(buf, poststr);
				buflen = strlen(buf);

				// k-i -> c-i, h-i -> z-i
				if (endstr[0] == 'i') {
					switch (buf[buflen - 1]) {
						case 'k': buf[buflen - 1] = 'c'; break;
						case 'h': buf[buflen - 1] = 'z'; break;
						default: break;
					}
				}
			}
		}
		strcat(buf, name_czech_subst_ending[ending].name);
	} else {
		strcat(buf, name_czech_subst_full[stem].name);
	}

	if (do_suffix) {
		strcat(buf, " ");
		strcat(buf, name_czech_suffix[suffix]);
	}

	return 0;
}

static byte MakeRomanianTownName(char *buf, uint32 seed)
{
	strcpy(buf, name_romanian_real[SeedChance(0, lengthof(name_romanian_real), seed)]);
	return 0;
}

static byte MakeSlovakTownName(char *buf, uint32 seed)
{
	strcpy(buf, name_slovak_real[SeedChance(0, lengthof(name_slovak_real), seed)]);
	return 0;
}

static byte MakeNorwegianTownName(char *buf, uint32 seed)
{
	strcpy(buf, "");

	// Use first 4 bit from seed to decide whether or not this town should
	// have a real name 3/16 chance.  Bit 0-3
	if (SeedChance(0, 15, seed) < 3) {
		// Use 7bit for the realname table index.  Bit 4-10
		strcat(buf, name_norwegian_real[SeedChance(4, lengthof(name_norwegian_real), seed)]);
	} else {
		// Use 7bit for the first fake part.  Bit 4-10
		strcat(buf, name_norwegian_1[SeedChance(4, lengthof(name_norwegian_1), seed)]);
		// Use 7bit for the last fake part.  Bit 11-17
		strcat(buf, name_norwegian_2[SeedChance(11, lengthof(name_norwegian_2), seed)]);
	}

	return 0;
}

static byte MakeHungarianTownName(char *buf, uint32 seed)
{
	uint i;

	//null terminates the string for strcat
	strcpy(buf, "");

	if (SeedChance(12, 15, seed) < 3) {
		strcat(buf, name_hungarian_real[SeedChance(0, lengthof(name_hungarian_real), seed)]);
	} else {
		// optional first segment
		i = SeedChance(3, lengthof(name_hungarian_1) * 3, seed);
		if (i < lengthof(name_hungarian_1))
			strcat(buf, name_hungarian_1[i]);

		// mandatory middle segments
		strcat(buf, name_hungarian_2[SeedChance(3, lengthof(name_hungarian_2), seed)]);
		strcat(buf, name_hungarian_3[SeedChance(6, lengthof(name_hungarian_3), seed)]);

		// optional last segment
		i = SeedChance(10, lengthof(name_hungarian_4) * 3, seed);
		if (i < lengthof(name_hungarian_4)) {
			strcat(buf, name_hungarian_4[i]);
		}
	}

	return 0;
}

static byte MakeSwissTownName(char *buf, uint32 seed)
{
	strcpy(buf, name_swiss_real[SeedChance(0, lengthof(name_swiss_real), seed)]);
	return 0;
}

static byte MakeDanishTownName(char *buf, uint32 seed)
{
	int i;

	// null terminates the string for strcat
	strcpy(buf, "");

	// optional first segment
	i = SeedChanceBias(0, lengthof(name_danish_1), seed, 50);
	if (i >= 0)
		strcat(buf, name_danish_1[i]);

	// middle segments removed as this algorithm seems to create much more realistic names
	strcat(buf, name_danish_2[SeedChance( 7, lengthof(name_danish_2), seed)]);
	strcat(buf, name_danish_3[SeedChance(16, lengthof(name_danish_3), seed)]);

	return 0;
}

TownNameGenerator * const _town_name_generators[] =
{
	MakeEnglishOriginalTownName,
	MakeFrenchTownName,
	MakeGermanTownName,
	MakeEnglishAdditionalTownName,
	MakeSpanishTownName,
	MakeSillyTownName,
	MakeSwedishTownName,
	MakeDutchTownName,
	MakeFinnishTownName,
	MakePolishTownName,
	MakeSlovakTownName,
	MakeNorwegianTownName,
	MakeHungarianTownName,
	MakeAustrianTownName,
	MakeRomanianTownName,
	MakeCzechTownName,
	MakeSwissTownName,
	MakeDanishTownName,
};

// DO WE NEED THIS ANY MORE?
#define FIXNUM(x, y, z) (((((x) << 16) / (y)) + 1) << z)

uint32 GetOldTownName(uint32 townnameparts, byte old_town_name_type)
{
	switch (old_town_name_type) {
		case 0: case 3: /* English, American */
			/*	Already OK */
			return townnameparts;

		case 1: /* French */
			/*	For some reason 86 needs to be subtracted from townnameparts
			*	0000 0000 0000 0000 0000 0000 1111 1111 */
			return FIXNUM(townnameparts - 86, lengthof(name_french_real), 0);

		case 2: /* German */
			DEBUG(misc, 0) ("German Townnames are buggy... (%d)", townnameparts);
			return townnameparts;

		case 4: /* Latin-American */
			/*	0000 0000 0000 0000 0000 0000 1111 1111 */
			return FIXNUM(townnameparts, lengthof(name_spanish_real), 0);

		case 5: /* Silly */
			/*	NUM_SILLY_1	-	lower 16 bits
			*	NUM_SILLY_2	-	upper 16 bits without leading 1 (first 8 bytes)
			*	1000 0000 2222 2222 0000 0000 1111 1111 */
			return FIXNUM(townnameparts, lengthof(name_silly_1), 0) | FIXNUM(GB(townnameparts, 16, 8), lengthof(name_silly_2), 16);
	}
	return 0;
}