aircraft.h
author belugas
Fri, 11 Aug 2006 03:07:46 +0000
changeset 4248 5dc4cb2f45b0
parent 3987 96b119a9fb94
child 4653 091f530bae28
permissions -rw-r--r--
(svn r5839) Fix : A ship in a depot must be stopped before allowed to be cloned.
As this is standard behaviour for all other vehicle types...
/* $Id$ */

#ifndef AIRCRAFT_H
#define AIRCRAFT_H

#include "station_map.h"
#include "vehicle.h"


static inline bool IsAircraftInHangar(const Vehicle* v)
{
	assert(v->type == VEH_Aircraft);
	return v->vehstatus & VS_HIDDEN && IsHangarTile(v->tile);
}

static inline bool IsAircraftInHangarStopped(const Vehicle* v)
{
	return IsAircraftInHangar(v) && v->vehstatus & VS_STOPPED;
}

uint16 AircraftDefaultCargoCapacity(CargoID cid, EngineID engine_type);

#endif /* AIRCRAFT_H */