(svn r5839) Fix : A ship in a depot must be stopped before allowed to be cloned.
As this is standard behaviour for all other vehicle types...
/* $Id$ */
#include "vehicle.h"
static inline bool IsShipInDepot(const Vehicle* v)
{
assert(v->type == VEH_Ship);
return v->u.ship.state == 0x80;
}
static inline bool IsShipInDepotStopped(const Vehicle* v)
{
return IsShipInDepot(v) && v->vehstatus & VS_STOPPED;
}