(svn r5951) - Codechange: GetVehicleOutOfTunnelTile() never did anything, and making it work properly only resulted in massive performance drops, and it not working properly also seemed to work, so make it not work properly once again.
/* $Id$ */
#ifndef DIRECTION_H
#define DIRECTION_H
/* Direction as commonly used in v->direction, 8 way. */
typedef enum Direction {
DIR_N = 0,
DIR_NE = 1, /* Northeast, upper right on your monitor */
DIR_E = 2,
DIR_SE = 3,
DIR_S = 4,
DIR_SW = 5,
DIR_W = 6,
DIR_NW = 7,
DIR_END,
INVALID_DIR = 0xFF,
} Direction;
static inline Direction ReverseDir(Direction d)
{
return (Direction)(4 ^ d);
}
typedef enum DirDiff {
DIRDIFF_SAME = 0,
DIRDIFF_45RIGHT = 1,
DIRDIFF_90RIGHT = 2,
DIRDIFF_REVERSE = 4,
DIRDIFF_90LEFT = 6,
DIRDIFF_45LEFT = 7
} DirDiff;
static inline DirDiff DirDifference(Direction d0, Direction d1)
{
return (DirDiff)((d0 + 8 - d1) % 8);
}
static inline DirDiff ChangeDirDiff(DirDiff d, DirDiff delta)
{
return (DirDiff)((d + delta) % 8);
}
static inline Direction ChangeDir(Direction d, DirDiff delta)
{
return (Direction)((d + delta) % 8);
}
/* Direction commonly used as the direction of entering and leaving tiles, 4-way */
typedef enum DiagDirection {
DIAGDIR_NE = 0, /* Northeast, upper right on your monitor */
DIAGDIR_SE = 1,
DIAGDIR_SW = 2,
DIAGDIR_NW = 3,
DIAGDIR_END,
INVALID_DIAGDIR = 0xFF,
} DiagDirection;
static inline DiagDirection ReverseDiagDir(DiagDirection d)
{
return (DiagDirection)(2 ^ d);
}
typedef enum DiagDirDiff {
DIAGDIRDIFF_SAME = 0,
DIAGDIRDIFF_90RIGHT = 1,
DIAGDIRDIFF_REVERSE = 2,
DIAGDIRDIFF_90LEFT = 3
} DiagDirDiff;
static inline DiagDirection ChangeDiagDir(DiagDirection d, DiagDirDiff delta)
{
return (DiagDirection)((d + delta) % 4);
}
static inline DiagDirection DirToDiagDir(Direction dir)
{
return (DiagDirection)(dir >> 1);
}
static inline Direction DiagDirToDir(DiagDirection dir)
{
return (Direction)(dir * 2 + 1);
}
/* the 2 axis */
typedef enum Axis {
AXIS_X = 0,
AXIS_Y = 1,
AXIS_END
} Axis;
static inline Axis OtherAxis(Axis a)
{
return (Axis)(a ^ 1);
}
static inline Axis DiagDirToAxis(DiagDirection d)
{
return (Axis)(d & 1);
}
/*
* Converts an Axis to a DiagDirection
* Points always in the positive direction, i.e. S[EW]
*/
static inline DiagDirection AxisToDiagDir(Axis a)
{
return (DiagDirection)(2 - a);
}
/**
* Convert an axis and a flag for north/south into a DiagDirection
* @param ns north -> 0, south -> 1
*/
static inline DiagDirection XYNSToDiagDir(Axis xy, uint ns)
{
return (DiagDirection)(xy * 3 ^ ns * 2);
}
static inline bool IsValidDiagDirection(DiagDirection d)
{
return d < DIAGDIR_END;
}
static inline bool IsValidDirection(Direction d)
{
return d < DIR_END;
}
static inline bool IsValidAxis(Axis d)
{
return d < AXIS_END;
}
#endif