src/effectvehicle_func.h
author richk
Sun, 20 Apr 2008 17:30:24 +0000
branchNewGRF_ports
changeset 10275 5e46b660ca6c
child 10724 68a692eacf22
permissions -rw-r--r--
(svn r12807) [NewGRF_ports] -Fix: New files failed to get added to svn on last merge.
/* $Id: effectvehicle_func.h 12804 2008-04-20 11:12:07Z rubidium $ */

/** @file effectvehicle.h Functions related to effect vehicles. */

#ifndef EFFECTVEHICLE_FUNC_H
#define EFFECTVEHICLE_FUNC_H

#include "vehicle_type.h"

/** Effect vehicle types */
enum EffectVehicleType {
	EV_CHIMNEY_SMOKE   = 0,
	EV_STEAM_SMOKE     = 1,
	EV_DIESEL_SMOKE    = 2,
	EV_ELECTRIC_SPARK  = 3,
	EV_SMOKE           = 4,
	EV_EXPLOSION_LARGE = 5,
	EV_BREAKDOWN_SMOKE = 6,
	EV_EXPLOSION_SMALL = 7,
	EV_BULLDOZER       = 8,
	EV_BUBBLE          = 9
};

Vehicle *CreateEffectVehicle(int x, int y, int z, EffectVehicleType type);
Vehicle *CreateEffectVehicleAbove(int x, int y, int z, EffectVehicleType type);
Vehicle *CreateEffectVehicleRel(const Vehicle *v, int x, int y, int z, EffectVehicleType type);

#endif /* EFFECTVEHICLE_FUNC_H */