road_cmd.h
author peter1138
Fri, 24 Nov 2006 18:39:22 +0000
changeset 5155 64f930853bea
parent 4666 850b5b6e4bac
permissions -rw-r--r--
(svn r7250) -Codechange: Shuffle sprite loading and character width caching around a bit. This reduces the number of times the sprites are loaded from 5 to 2, just for the intro game.
/* $Id$ */

#ifndef ROAD_CMD_H
#define ROAD_CMD_H

#include "direction.h"

void DrawRoadDepotSprite(int x, int y, DiagDirection dir);

#endif /* ROAD_CMD_H */