dedicated.c
author Darkvater
Sun, 22 Jan 2006 17:17:11 +0000
changeset 2871 66b55a022d12
parent 2294 a938c5ecb1c4
permissions -rw-r--r--
(svn r3419) - Fix: [FS#40] (Possible) game crash on removing track/road under bridge. This was caused by a wrong tile-occupancy testing where it was assumed that a vehicle's height is only a multitude of 8 (a single height-difference). This is incorrect as a vehicle on a slope will assume all height levels between the lower-and upper-bounds. The crash is still possible as seen in the Flyspray bugreport but this has a different cause.
/* $Id$ */

#include "stdafx.h"

#ifdef ENABLE_NETWORK

#if defined(UNIX) && !defined(__MORPHOS__)

#include "openttd.h"
#include "variables.h"

#include <sys/types.h>
#include <unistd.h>

void DedicatedFork(void)
{
	/* Fork the program */
	pid_t pid = fork();
	switch (pid) {
		case -1:
			perror("Unable to fork");
			exit(1);

		case 0: { // We're the child
			FILE* f;

			/* Open the log-file to log all stuff too */
			f = fopen(_log_file, "a");
			if (f == NULL) {
				perror("Unable to open logfile");
				exit(1);
			}
			/* Redirect stdout and stderr to log-file */
			if (dup2(fileno(f), fileno(stdout)) == -1) {
				perror("Rerouting stdout");
				exit(1);
			}
			if (dup2(fileno(f), fileno(stderr)) == -1) {
				perror("Rerouting stderr");
				exit(1);
			}
			break;
		}

		default:
			// We're the parent
			printf("Loading dedicated server...\n");
			printf("  - Forked to background with pid %d\n", pid);
			exit(0);
	}
}
#endif

#else

void DedicatedFork(void) {}

#endif /* ENABLE_NETWORK */