(svn r3419) - Fix: [FS#40] (Possible) game crash on removing track/road under bridge. This was caused by a wrong tile-occupancy testing where it was assumed that a vehicle's height is only a multitude of 8 (a single height-difference). This is incorrect as a vehicle on a slope will assume all height levels between the lower-and upper-bounds. The crash is still possible as seen in the Flyspray bugreport but this has a different cause.
.CODE
PUBLIC _get_save_esp
_get_save_esp:
MOV RAX,RSP
RET
PUBLIC _rdtsc
_rdtsc:
RDTSC
MOV RCX,RDX
SHL RCX,32
AND RAX,0FFFFFFFFh
OR RAX,RCX
RET
END