win64.asm
author Darkvater
Sun, 22 Jan 2006 17:17:11 +0000
changeset 2871 66b55a022d12
parent 2482 dffcca243dbc
permissions -rw-r--r--
(svn r3419) - Fix: [FS#40] (Possible) game crash on removing track/road under bridge. This was caused by a wrong tile-occupancy testing where it was assumed that a vehicle's height is only a multitude of 8 (a single height-difference). This is incorrect as a vehicle on a slope will assume all height levels between the lower-and upper-bounds. The crash is still possible as seen in the Flyspray bugreport but this has a different cause.
		.CODE

PUBLIC	_get_save_esp
_get_save_esp:
		MOV	RAX,RSP
		RET

PUBLIC	_rdtsc
_rdtsc:
		RDTSC
		MOV RCX,RDX
		SHL RCX,32
		AND RAX,0FFFFFFFFh
		OR  RAX,RCX
		RET

		END