(svn r13654) [NoAI] -Change [API CHANGE]: moved AISetting::SetCommandDelay to AIController::SetCommandDelay, as it was silly to have it in a seperate class, while it was part of the controller.
/* $Id$ */
/** @file ai_cargolist.hpp List all the cargos. */
#ifndef AI_CARGOLIST_HPP
#define AI_CARGOLIST_HPP
#include "ai_abstractlist.hpp"
/**
* Creates a list of cargos that can be produced in the current game.
* @ingroup AIList
*/
class AICargoList : public AIAbstractList {
public:
static const char *GetClassName() { return "AICargoList"; }
AICargoList();
};
#endif /* AI_CARGOLIST_HPP */