network_gui.h
author rubidium
Tue, 26 Dec 2006 00:33:07 +0000
changeset 5562 6ad177b6c9ff
parent 4888 a35f445f2722
child 5494 374bd2a631c7
child 5623 ef2a8a524a95
permissions -rw-r--r--
(svn r7559) -Fix (FS#456): clicking the 'Full Load' button when the 'current' order is selected in the Order GUI and one has instructed the train to go to the depot, via the button in the Train View GUI, changed the depot order by switching from 'service at depot' to 'stop at depot' and vice versa.
/* $Id$ */

#ifndef NETWORK_GUI_H
#define NETWORK_GUI_H

#ifdef ENABLE_NETWORK

#include "network_data.h"

void ShowNetworkNeedPassword(NetworkPasswordType npt);
void ShowNetworkGiveMoneyWindow(byte player); // PlayerID
void ShowNetworkChatQueryWindow(DestType type, byte dest);
void ShowJoinStatusWindowAfterJoin(void);
void ShowNetworkGameWindow(void);
void ShowClientList(void);

#else /* ENABLE_NETWORK */
/* Network function stubs when networking is disabled */

static inline void ShowNetworkChatQueryWindow(byte desttype, byte dest) {}
static inline void ShowClientList(void) {}
static inline void ShowJoinStatusWindowAfterJoin(void) {}
static inline void ShowNetworkGameWindow(void) {}

#endif /* ENABLE_NETWORK */

#endif /* NETWORK_GUI_H */