openttd_vs80.vcproj
author rubidium
Tue, 26 Dec 2006 00:33:07 +0000
changeset 5562 6ad177b6c9ff
parent 5553 d1467722194d
child 5472 16f71955fc3b
child 5604 729d54e97b94
child 5720 cc0ceeafaa55
permissions -rw-r--r--
(svn r7559) -Fix (FS#456): clicking the 'Full Load' button when the 'current' order is selected in the Order GUI and one has instructed the train to go to the depot, via the button in the Train View GUI, changed the depot order by switching from 'service at depot' to 'stop at depot' and vice versa.
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="8.00"
	Name="openttd"
	ProjectGUID="{668328A0-B40E-4CDB-BD72-D0064424414A}"
	RootNamespace="openttd"
	>
	<Platforms>
		<Platform
			Name="Win32"
		/>
		<Platform
			Name="x64"
		/>
	</Platforms>
	<ToolFiles>
		<ToolFile
			RelativePath="masm64.rules"
		/>
	</ToolFiles>
	<Configurations>
		<Configuration
			Name="Release|Win32"
			OutputDirectory=".\$(ConfigurationName)\"
			IntermediateDirectory=".\$(ConfigurationName)\"
			ConfigurationType="1"
			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
			UseOfMFC="0"
			ATLMinimizesCRunTimeLibraryUsage="false"
			CharacterSet="2"
			WholeProgramOptimization="1"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="MASM AMD64"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
				TypeLibraryName=".\Release/openttd.tlb"
				HeaderFileName=""
			/>
			<Tool
				Name="VCCLCompilerTool"
				Optimization="3"
				InlineFunctionExpansion="2"
				EnableIntrinsicFunctions="true"
				FavorSizeOrSpeed="2"
				OmitFramePointers="true"
				PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_EXCEPTION_TRACKER;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;ENABLE_NETWORK"
				StringPooling="true"
				ExceptionHandling="1"
				RuntimeLibrary="0"
				StructMemberAlignment="3"
				BufferSecurityCheck="false"
				EnableFunctionLevelLinking="true"
				DefaultCharIsUnsigned="true"
				UsePrecompiledHeader="0"
				PrecompiledHeaderThrough=""
				PrecompiledHeaderFile=""
				AssemblerOutput="2"
				AssemblerListingLocation=".\$(ConfigurationName)\"
				ObjectFile=".\$(ConfigurationName)\"
				ProgramDataBaseFileName=".\$(ConfigurationName)\"
				BrowseInformation="1"
				WarningLevel="3"
				WarnAsError="true"
				SuppressStartupBanner="true"
				DebugInformationFormat="3"
				CallingConvention="1"
				CompileAs="1"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="NDEBUG"
				Culture="1053"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="winmm.lib ws2_32.lib libpng.lib zlibstat.lib dxguid.lib libfreetype2.lib"
				OutputFile=".\$(ConfigurationName)\openttd.exe"
				LinkIncremental="1"
				SuppressStartupBanner="true"
				IgnoreDefaultLibraryNames=""
				GenerateDebugInformation="true"
				ProgramDatabaseFile=".\$(ConfigurationName)\openttd.pdb"
				SubSystem="2"
				OptimizeReferences="2"
				OptimizeForWindows98="1"
				TargetMachine="1"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCManifestTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCWebDeploymentTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
		<Configuration
			Name="Release|x64"
			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
			ConfigurationType="1"
			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
			UseOfMFC="0"
			ATLMinimizesCRunTimeLibraryUsage="false"
			CharacterSet="2"
			WholeProgramOptimization="1"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="MASM AMD64"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
				TargetEnvironment="3"
				TypeLibraryName=".\Release/openttd.tlb"
				HeaderFileName=""
			/>
			<Tool
				Name="VCCLCompilerTool"
				Optimization="3"
				InlineFunctionExpansion="2"
				EnableIntrinsicFunctions="true"
				FavorSizeOrSpeed="2"
				OmitFramePointers="true"
				PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_EXCEPTION_TRACKER;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;ENABLE_NETWORK"
				StringPooling="true"
				ExceptionHandling="1"
				RuntimeLibrary="0"
				StructMemberAlignment="0"
				BufferSecurityCheck="false"
				EnableFunctionLevelLinking="true"
				DefaultCharIsUnsigned="true"
				UsePrecompiledHeader="0"
				PrecompiledHeaderThrough=""
				PrecompiledHeaderFile=""
				AssemblerOutput="2"
				AssemblerListingLocation=".\$(ConfigurationName)\"
				ObjectFile=".\$(ConfigurationName)\"
				ProgramDataBaseFileName=".\$(ConfigurationName)\"
				BrowseInformation="1"
				WarningLevel="3"
				WarnAsError="false"
				SuppressStartupBanner="true"
				DebugInformationFormat="3"
				CallingConvention="1"
				CompileAs="1"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="NDEBUG"
				Culture="1053"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="winmm.lib ws2_32.lib libpng.lib zlibstat.lib dxguid.lib libfreetype2.lib"
				OutputFile=".\$(PlatformName)\$(ConfigurationName)\openttd.exe"
				LinkIncremental="1"
				SuppressStartupBanner="true"
				IgnoreDefaultLibraryNames=""
				GenerateDebugInformation="true"
				ProgramDatabaseFile=".\$(ConfigurationName)\openttd.pdb"
				SubSystem="2"
				OptimizeReferences="2"
				OptimizeForWindows98="1"
				TargetMachine="17"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCManifestTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCWebDeploymentTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
		<Configuration
			Name="Debug|Win32"
			OutputDirectory=".\$(ConfigurationName)\"
			IntermediateDirectory=".\$(ConfigurationName)\"
			ConfigurationType="1"
			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
			UseOfMFC="0"
			ATLMinimizesCRunTimeLibraryUsage="false"
			CharacterSet="2"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="MASM AMD64"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
				TypeLibraryName=".\Debug/openttd.tlb"
				HeaderFileName=""
			/>
			<Tool
				Name="VCCLCompilerTool"
				Optimization="0"
				PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;ENABLE_NETWORK"
				BasicRuntimeChecks="3"
				RuntimeLibrary="1"
				UsePrecompiledHeader="0"
				PrecompiledHeaderThrough=""
				PrecompiledHeaderFile=""
				AssemblerListingLocation=".\$(ConfigurationName)\"
				ObjectFile=".\$(ConfigurationName)\"
				ProgramDataBaseFileName=".\$(ConfigurationName)\"
				WarningLevel="3"
				WarnAsError="true"
				SuppressStartupBanner="true"
				Detect64BitPortabilityProblems="false"
				DebugInformationFormat="4"
				CallingConvention="1"
				CompileAs="1"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="_DEBUG"
				Culture="1053"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="winmm.lib ws2_32.lib libpng.lib zlibstat.lib dxguid.lib libfreetype2.lib"
				OutputFile=".\$(ConfigurationName)\openttd.exe"
				LinkIncremental="0"
				SuppressStartupBanner="true"
				IgnoreDefaultLibraryNames="LIBCMT.lib"
				GenerateDebugInformation="true"
				ProgramDatabaseFile=".\$(ConfigurationName)\openttd.pdb"
				SubSystem="2"
				TargetMachine="1"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCManifestTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCWebDeploymentTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
		<Configuration
			Name="Debug|x64"
			OutputDirectory="$(PlatformName)\$(ConfigurationName)"
			IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
			ConfigurationType="1"
			InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
			UseOfMFC="0"
			ATLMinimizesCRunTimeLibraryUsage="false"
			CharacterSet="2"
			>
			<Tool
				Name="VCPreBuildEventTool"
			/>
			<Tool
				Name="VCCustomBuildTool"
			/>
			<Tool
				Name="MASM AMD64"
			/>
			<Tool
				Name="VCXMLDataGeneratorTool"
			/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"
			/>
			<Tool
				Name="VCMIDLTool"
				TargetEnvironment="3"
				TypeLibraryName=".\Debug/openttd.tlb"
				HeaderFileName=""
			/>
			<Tool
				Name="VCCLCompilerTool"
				Optimization="0"
				PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;ENABLE_NETWORK"
				BasicRuntimeChecks="3"
				RuntimeLibrary="1"
				UsePrecompiledHeader="0"
				PrecompiledHeaderThrough=""
				PrecompiledHeaderFile=""
				AssemblerListingLocation=".\$(ConfigurationName)\"
				ObjectFile=".\$(ConfigurationName)\"
				ProgramDataBaseFileName=".\$(ConfigurationName)\"
				WarningLevel="3"
				WarnAsError="false"
				SuppressStartupBanner="true"
				Detect64BitPortabilityProblems="false"
				DebugInformationFormat="3"
				CallingConvention="0"
				CompileAs="1"
			/>
			<Tool
				Name="VCManagedResourceCompilerTool"
			/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="_DEBUG"
				Culture="1053"
			/>
			<Tool
				Name="VCPreLinkEventTool"
			/>
			<Tool
				Name="VCLinkerTool"
				AdditionalDependencies="winmm.lib ws2_32.lib libpng.lib zlibstat.lib dxguid.lib libfreetype2.lib"
				OutputFile=".\$(PlatformName)\$(ConfigurationName)\openttd.exe"
				LinkIncremental="0"
				SuppressStartupBanner="true"
				IgnoreDefaultLibraryNames="LIBCMT.lib"
				GenerateDebugInformation="true"
				ProgramDatabaseFile=".\$(ConfigurationName)\openttd.pdb"
				SubSystem="2"
				TargetMachine="17"
			/>
			<Tool
				Name="VCALinkTool"
			/>
			<Tool
				Name="VCManifestTool"
			/>
			<Tool
				Name="VCXDCMakeTool"
			/>
			<Tool
				Name="VCBscMakeTool"
			/>
			<Tool
				Name="VCFxCopTool"
			/>
			<Tool
				Name="VCAppVerifierTool"
			/>
			<Tool
				Name="VCWebDeploymentTool"
			/>
			<Tool
				Name="VCPostBuildEventTool"
			/>
		</Configuration>
	</Configurations>
	<References>
	</References>
	<Files>
		<Filter
			Name="Source Files"
			Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
			>
			<File
				RelativePath=".\airport.c"
				>
			</File>
			<File
				RelativePath=".\aystar.c"
				>
			</File>
			<File
				RelativePath=".\bmp.c"
				>
			</File>
			<File
				RelativePath=".\callback_table.c"
				>
			</File>
			<File
				RelativePath=".\command.c"
				>
			</File>
			<File
				RelativePath=".\console.c"
				>
			</File>
			<File
				RelativePath=".\console_cmds.c"
				>
			</File>
			<File
				RelativePath=".\currency.c"
				>
			</File>
			<File
				RelativePath=".\date.c"
				>
			</File>
			<File
				RelativePath=".\debug.c"
				>
			</File>
			<File
				RelativePath=".\dedicated.c"
				>
			</File>
			<File
				RelativePath=".\video\dedicated_v.c"
				>
			</File>
			<File
				RelativePath=".\depot.c"
				>
			</File>
			<File
				RelativePath=".\music\dmusic.cpp"
				>
				<FileConfiguration
					Name="Release|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Release|x64"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Debug|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Debug|x64"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
			</File>
			<File
				RelativePath=".\driver.c"
				>
			</File>
			<File
				RelativePath=".\economy.c"
				>
			</File>
			<File
				RelativePath=".\elrail.c"
				>
			</File>
			<File
				RelativePath=".\engine.c"
				>
			</File>
			<File
				RelativePath=".\fileio.c"
				>
			</File>
			<File
				RelativePath=".\fios.c"
				>
			</File>
			<File
				RelativePath=".\fontcache.c"
				>
			</File>
			<File
				RelativePath=".\genworld.c"
				>
			</File>
			<File
				RelativePath=".\gfx.c"
				>
			</File>
			<File
				RelativePath=".\gfxinit.c"
				>
			</File>
			<File
				RelativePath=".\heightmap.c"
				>
			</File>
			<File
				RelativePath=".\helpers.cpp"
				>
				<FileConfiguration
					Name="Release|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Release|x64"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Debug|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Debug|x64"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
			</File>
			<File
				RelativePath=".\landscape.c"
				>
			</File>
			<File
				RelativePath=".\map.c"
				>
			</File>
			<File
				RelativePath=".\md5.c"
				>
			</File>
			<File
				RelativePath=".\mersenne.c"
				>
			</File>
			<File
				RelativePath=".\minilzo.c"
				>
			</File>
			<File
				RelativePath=".\misc.c"
				>
			</File>
			<File
				RelativePath=".\mixer.c"
				>
			</File>
			<File
				RelativePath=".\music.c"
				>
			</File>
			<File
				RelativePath=".\namegen.c"
				>
			</File>
			<File
				RelativePath=".\network.c"
				>
			</File>
			<File
				RelativePath=".\network_client.c"
				>
			</File>
			<File
				RelativePath=".\network_data.c"
				>
			</File>
			<File
				RelativePath=".\network_gamelist.c"
				>
			</File>
			<File
				RelativePath=".\network_server.c"
				>
			</File>
			<File
				RelativePath=".\network_udp.c"
				>
			</File>
			<File
				RelativePath=".\newgrf.c"
				>
			</File>
			<File
				RelativePath=".\newgrf_cargo.c"
				>
			</File>
			<File
				RelativePath=".\newgrf_config.c"
				>
			</File>
			<File
				RelativePath=".\newgrf_engine.c"
				>
			</File>
			<File
				RelativePath=".\newgrf_sound.c"
				>
			</File>
			<File
				RelativePath=".\newgrf_spritegroup.c"
				>
			</File>
			<File
				RelativePath=".\newgrf_station.c"
				>
			</File>
			<File
				RelativePath=".\newgrf_text.c"
				>
			</File>
			<File
				RelativePath=".\npf.c"
				>
			</File>
			<File
				RelativePath=".\music\null_m.c"
				>
			</File>
			<File
				RelativePath=".\sound\null_s.c"
				>
			</File>
			<File
				RelativePath=".\video\null_v.c"
				>
			</File>
			<File
				RelativePath=".\oldloader.c"
				>
			</File>
			<File
				RelativePath=".\openttd.c"
				>
			</File>
			<File
				RelativePath=".\os_timer.c"
				>
			</File>
			<File
				RelativePath=".\ottdres.rc"
				>
			</File>
			<File
				RelativePath=".\pathfind.c"
				>
			</File>
			<File
				RelativePath="players.c"
				>
			</File>
			<File
				RelativePath=".\oldpool.c"
				>
			</File>
			<File
				RelativePath=".\queue.c"
				>
			</File>
			<File
				RelativePath=".\rail.c"
				>
			</File>
			<File
				RelativePath=".\saveload.c"
				>
			</File>
			<File
				RelativePath=".\screenshot.c"
				>
			</File>
			<File
				RelativePath=".\sdl.c"
				>
			</File>
			<File
				RelativePath=".\sound\sdl_s.c"
				>
			</File>
			<File
				RelativePath=".\video\sdl_v.c"
				>
			</File>
			<File
				RelativePath=".\settings.c"
				>
			</File>
			<File
				RelativePath=".\signs.c"
				>
			</File>
			<File
				RelativePath=".\sound.c"
				>
			</File>
			<File
				RelativePath=".\spritecache.c"
				>
			</File>
			<File
				RelativePath=".\string.c"
				>
			</File>
			<File
				RelativePath=".\strings.c"
				>
			</File>
			<File
				RelativePath=".\texteff.c"
				>
			</File>
			<File
				RelativePath=".\tgp.c"
				>
			</File>
			<File
				RelativePath=".\thread.c"
				>
			</File>
			<File
				RelativePath=".\tile.c"
				>
			</File>
			<File
				RelativePath=".\vehicle.c"
				>
			</File>
			<File
				RelativePath=".\viewport.c"
				>
			</File>
			<File
				RelativePath=".\waypoint.c"
				>
			</File>
			<File
				RelativePath=".\widget.c"
				>
			</File>
			<File
				RelativePath=".\win32.c"
				>
			</File>
			<File
				RelativePath=".\music\win32_m.c"
				>
			</File>
			<File
				RelativePath=".\sound\win32_s.c"
				>
			</File>
			<File
				RelativePath=".\video\win32_v.c"
				>
			</File>
			<File
				RelativePath=".\win64.asm"
				>
				<FileConfiguration
					Name="Release|Win32"
					ExcludedFromBuild="true"
					>
					<Tool
						Name="VCCustomBuildTool"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Release|x64"
					>
					<Tool
						Name="MASM AMD64"
						PreserveIdentifierCase="true"
						PreservePublicAndExternSymbolCase="true"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Debug|Win32"
					ExcludedFromBuild="true"
					>
					<Tool
						Name="VCCustomBuildTool"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Debug|x64"
					>
					<Tool
						Name="MASM AMD64"
						PreserveIdentifierCase="true"
						PreservePublicAndExternSymbolCase="true"
					/>
				</FileConfiguration>
			</File>
			<File
				RelativePath=".\window.c"
				>
			</File>
		</Filter>
		<Filter
			Name="Header Files"
			Filter="h;hpp;hxx;hm;inl"
			>
			<File
				RelativePath=".win32.h"
				>
			</File>
			<File
				RelativePath=".\aircraft.h"
				>
			</File>
			<File
				RelativePath=".\airport.h"
				>
			</File>
			<File
				RelativePath=".\airport_movement.h"
				>
			</File>
			<File
				RelativePath=".\aystar.h"
				>
			</File>
			<File
				RelativePath=".\bmp.h"
				>
			</File>
			<File
				RelativePath=".\clear.h"
				>
			</File>
			<File
				RelativePath=".\command.h"
				>
			</File>
			<File
				RelativePath=".\console.h"
				>
			</File>
			<File
				RelativePath=".\currency.h"
				>
			</File>
			<File
				RelativePath=".\date.h"
				>
			</File>
			<File
				RelativePath=".\debug.h"
				>
			</File>
			<File
				RelativePath=".\video\dedicated_v.h"
				>
			</File>
			<File
				RelativePath=".\depot.h"
				>
			</File>
			<File
				RelativePath=".\direction.h"
				>
			</File>
			<File
				RelativePath=".\music\dmusic.h"
				>
			</File>
			<File
				RelativePath=".\driver.h"
				>
			</File>
			<File
				RelativePath=".\economy.h"
				>
			</File>
			<File
				RelativePath=".\engine.h"
				>
			</File>
			<File
				RelativePath=".\fileio.h"
				>
			</File>
			<File
				RelativePath=".\fontcache.h"
				>
			</File>
			<File
				RelativePath=".\functions.h"
				>
			</File>
			<File
				RelativePath=".\genworld.h"
				>
			</File>
			<File
				RelativePath=".\gfx.h"
				>
			</File>
			<File
				RelativePath=".\gfxinit.h"
				>
			</File>
			<File
				RelativePath=".\gui.h"
				>
			</File>
			<File
				RelativePath=".\hal.h"
				>
			</File>
			<File
				RelativePath=".\heightmap.h"
				>
			</File>
			<File
				RelativePath=".\industry.h"
				>
			</File>
			<File
				RelativePath=".\macros.h"
				>
			</File>
			<File
				RelativePath=".\map.h"
				>
			</File>
			<File
				RelativePath=".\md5.h"
				>
			</File>
			<File
				RelativePath=".\mixer.h"
				>
			</File>
			<File
				RelativePath=".\music.h"
				>
			</File>
			<File
				RelativePath=".\network.h"
				>
			</File>
			<File
				RelativePath=".\network_client.h"
				>
			</File>
			<File
				RelativePath=".\network_core.h"
				>
			</File>
			<File
				RelativePath=".\network_data.h"
				>
			</File>
			<File
				RelativePath=".\network_gamelist.h"
				>
			</File>
			<File
				RelativePath=".\network_gui.h"
				>
			</File>
			<File
				RelativePath=".\network_server.h"
				>
			</File>
			<File
				RelativePath=".\network_udp.h"
				>
			</File>
			<File
				RelativePath=".\newgrf.h"
				>
			</File>
			<File
				RelativePath=".\newgrf_callbacks.h"
				>
			</File>
			<File
				RelativePath=".\newgrf_cargo.h"
				>
			</File>
			<File
				RelativePath=".\newgrf_config.h"
				>
			</File>
			<File
				RelativePath=".\newgrf_engine.h"
				>
			</File>
			<File
				RelativePath=".\newgrf_sound.h"
				>
			</File>
			<File
				RelativePath=".\newgrf_spritegroup.h"
				>
			</File>
			<File
				RelativePath=".\newgrf_station.h"
				>
			</File>
			<File
				RelativePath=".\newgrf_text.h"
				>
			</File>
			<File
				RelativePath=".\news.h"
				>
			</File>
			<File
				RelativePath=".\npf.h"
				>
			</File>
			<File
				RelativePath=".\music\null_m.h"
				>
			</File>
			<File
				RelativePath=".\sound\null_s.h"
				>
			</File>
			<File
				RelativePath=".\video\null_v.h"
				>
			</File>
			<File
				RelativePath=".\openttd.h"
				>
			</File>
			<File
				RelativePath=".\pathfind.h"
				>
			</File>
			<File
				RelativePath=".\player.h"
				>
			</File>
			<File
				RelativePath=".\oldpool.h"
				>
			</File>
			<File
				RelativePath=".\queue.h"
				>
			</File>
			<File
				RelativePath=".\rail.h"
				>
			</File>
			<File
				RelativePath=".\road.h"
				>
			</File>
			<File
				RelativePath=".\saveload.h"
				>
			</File>
			<File
				RelativePath=".\screenshot.h"
				>
			</File>
			<File
				RelativePath=".\sound\sdl_s.h"
				>
			</File>
			<File
				RelativePath=".\video\sdl_v.h"
				>
			</File>
			<File
				RelativePath=".\settings.h"
				>
			</File>
			<File
				RelativePath=".\signs.h"
				>
			</File>
			<File
				RelativePath=".\slope.h"
				>
			</File>
			<File
				RelativePath=".\sound.h"
				>
			</File>
			<File
				RelativePath=".\sprite.h"
				>
			</File>
			<File
				RelativePath=".\station.h"
				>
			</File>
			<File
				RelativePath=".\StdAfx.h"
				>
			</File>
			<File
				RelativePath=".\string.h"
				>
			</File>
			<File
				RelativePath=".\tgp.h"
				>
			</File>
			<File
				RelativePath=".\thread.h"
				>
			</File>
			<File
				RelativePath=".\tile.h"
				>
			</File>
			<File
				RelativePath=".\town.h"
				>
			</File>
			<File
				RelativePath=".\train.h"
				>
			</File>
			<File
				RelativePath=".\variables.h"
				>
			</File>
			<File
				RelativePath=".\vehicle.h"
				>
			</File>
			<File
				RelativePath=".\vehicle_gui.h"
				>
			</File>
			<File
				RelativePath=".\viewport.h"
				>
			</File>
			<File
				RelativePath=".\void.h"
				>
			</File>
			<File
				RelativePath=".\waypoint.h"
				>
			</File>
			<File
				RelativePath=".\music\win32_m.h"
				>
			</File>
			<File
				RelativePath=".\sound\win32_s.h"
				>
			</File>
			<File
				RelativePath=".\video\win32_v.h"
				>
			</File>
			<File
				RelativePath=".\window.h"
				>
			</File>
		</Filter>
		<Filter
			Name="Gui Source codes"
			>
			<File
				RelativePath=".\aircraft_gui.c"
				>
			</File>
			<File
				RelativePath=".\airport_gui.c"
				>
			</File>
			<File
				RelativePath=".\bridge_gui.c"
				>
			</File>
			<File
				RelativePath=".\build_vehicle_gui.c"
				>
			</File>
			<File
				RelativePath=".\depot_gui.c"
				>
			</File>
			<File
				RelativePath=".\dock_gui.c"
				>
			</File>
			<File
				RelativePath=".\engine_gui.c"
				>
			</File>
			<File
				RelativePath=".\genworld_gui.c"
				>
			</File>
			<File
				RelativePath=".\graph_gui.c"
				>
			</File>
			<File
				RelativePath=".\industry_gui.c"
				>
			</File>
			<File
				RelativePath=".\intro_gui.c"
				>
			</File>
			<File
				RelativePath=".\main_gui.c"
				>
			</File>
			<File
				RelativePath=".\misc_gui.c"
				>
			</File>
			<File
				RelativePath=".\music_gui.c"
				>
			</File>
			<File
				RelativePath=".\network_gui.c"
				>
			</File>
			<File
				RelativePath=".\newgrf_gui.c"
				>
			</File>
			<File
				RelativePath=".\news_gui.c"
				>
			</File>
			<File
				RelativePath=".\order_gui.c"
				>
			</File>
			<File
				RelativePath=".\player_gui.c"
				>
			</File>
			<File
				RelativePath=".\rail_gui.c"
				>
			</File>
			<File
				RelativePath=".\road_gui.c"
				>
			</File>
			<File
				RelativePath=".\roadveh_gui.c"
				>
			</File>
			<File
				RelativePath=".\settings_gui.c"
				>
			</File>
			<File
				RelativePath=".\ship_gui.c"
				>
			</File>
			<File
				RelativePath=".\smallmap_gui.c"
				>
			</File>
			<File
				RelativePath=".\station_gui.c"
				>
			</File>
			<File
				RelativePath=".\subsidy_gui.c"
				>
			</File>
			<File
				RelativePath=".\terraform_gui.c"
				>
			</File>
			<File
				RelativePath=".\town_gui.c"
				>
			</File>
			<File
				RelativePath=".\train_gui.c"
				>
			</File>
			<File
				RelativePath=".\vehicle_gui.c"
				>
			</File>
		</Filter>
		<Filter
			Name="Landscape"
			>
			<File
				RelativePath=".\aircraft_cmd.c"
				>
			</File>
			<File
				RelativePath=".\clear_cmd.c"
				>
			</File>
			<File
				RelativePath=".\disaster_cmd.c"
				>
			</File>
			<File
				RelativePath=".\dummy_land.c"
				>
			</File>
			<File
				RelativePath=".\industry_cmd.c"
				>
			</File>
			<File
				RelativePath=".\misc_cmd.c"
				>
			</File>
			<File
				RelativePath=".\order_cmd.c"
				>
			</File>
			<File
				RelativePath=".\rail_cmd.c"
				>
			</File>
			<File
				RelativePath=".\road_cmd.c"
				>
			</File>
			<File
				RelativePath=".\roadveh_cmd.c"
				>
			</File>
			<File
				RelativePath=".\ship_cmd.c"
				>
			</File>
			<File
				RelativePath=".\station_cmd.c"
				>
			</File>
			<File
				RelativePath=".\town_cmd.c"
				>
			</File>
			<File
				RelativePath=".\train_cmd.c"
				>
			</File>
			<File
				RelativePath=".\tree_cmd.c"
				>
			</File>
			<File
				RelativePath=".\tunnelbridge_cmd.c"
				>
			</File>
			<File
				RelativePath=".\unmovable_cmd.c"
				>
			</File>
			<File
				RelativePath=".\water_cmd.c"
				>
			</File>
		</Filter>
		<Filter
			Name="Tables"
			>
			<File
				RelativePath=".\table\ai_rail.h"
				>
			</File>
			<File
				RelativePath=".\table\allstrings.h"
				>
			</File>
			<File
				RelativePath=".\table\animcursors.h"
				>
			</File>
			<File
				RelativePath=".\table\autorail.h"
				>
			</File>
			<File
				RelativePath=".\table\build_industry.h"
				>
			</File>
			<File
				RelativePath=".\table\clear_land.h"
				>
			</File>
			<File
				RelativePath=".\table\control_codes.h"
				>
			</File>
			<File
				RelativePath=".\table\elrail_data.h"
				>
			</File>
			<File
				RelativePath=".\table\engines.h"
				>
			</File>
			<File
				RelativePath=".\table\files.h"
				>
			</File>
			<File
				RelativePath=".\table\genland.h"
				>
			</File>
			<File
				RelativePath=".\table\industry_land.h"
				>
			</File>
			<File
				RelativePath=".\table\landscape_const.h"
				>
			</File>
			<File
				RelativePath=".\table\landscape_sprite.h"
				>
			</File>
			<File
				RelativePath=".\table\namegen.h"
				>
			</File>
			<File
				RelativePath=".\table\palettes.h"
				>
			</File>
			<File
				RelativePath=".\table\road_land.h"
				>
			</File>
			<File
				RelativePath=".\table\roadveh.h"
				>
			</File>
			<File
				RelativePath=".\table\sprites.h"
				>
			</File>
			<File
				RelativePath=".\table\station_land.h"
				>
			</File>
			<File
				RelativePath=".\table\strings.h"
				>
			</File>
			<File
				RelativePath=".\table\town_land.h"
				>
			</File>
			<File
				RelativePath=".\table\track_land.h"
				>
			</File>
			<File
				RelativePath=".\table\train_cmd.h"
				>
			</File>
			<File
				RelativePath=".\table\tree_land.h"
				>
			</File>
			<File
				RelativePath=".\table\tunnel_land.h"
				>
			</File>
			<File
				RelativePath=".\table\unicode.h"
				>
			</File>
			<File
				RelativePath=".\table\unmovable_land.h"
				>
			</File>
			<File
				RelativePath=".\table\water_land.h"
				>
			</File>
		</Filter>
		<Filter
			Name="AI Files"
			>
			<File
				RelativePath=".\ai\ai.c"
				>
			</File>
			<File
				RelativePath=".\ai\ai.h"
				>
			</File>
			<File
				RelativePath=".\ai\default\default.c"
				>
			</File>
			<File
				RelativePath=".\ai\default\default.h"
				>
			</File>
			<Filter
				Name="trolly"
				>
				<File
					RelativePath=".\ai\trolly\build.c"
					>
				</File>
				<File
					RelativePath=".\ai\trolly\pathfinder.c"
					>
				</File>
				<File
					RelativePath=".\ai\trolly\shared.c"
					>
				</File>
				<File
					RelativePath=".\ai\trolly\trolly.c"
					>
				</File>
				<File
					RelativePath=".\ai\trolly\trolly.h"
					>
				</File>
			</Filter>
		</Filter>
		<Filter
			Name="Map Accessors"
			>
			<File
				RelativePath=".\bridge_map.c"
				>
			</File>
			<File
				RelativePath=".\bridge_map.h"
				>
			</File>
			<File
				RelativePath=".\clear_map.h"
				>
			</File>
			<File
				RelativePath=".\elrail.c"
				>
			</File>
			<File
				RelativePath=".\industry_map.h"
				>
			</File>
			<File
				RelativePath=".\rail_map.h"
				>
			</File>
			<File
				RelativePath=".\road_map.c"
				>
			</File>
			<File
				RelativePath=".\road_map.h"
				>
			</File>
			<File
				RelativePath=".\station_map.c"
				>
			</File>
			<File
				RelativePath=".\station_map.h"
				>
			</File>
			<File
				RelativePath=".\town_map.h"
				>
			</File>
			<File
				RelativePath=".\tree_map.h"
				>
			</File>
			<File
				RelativePath=".\tunnel_map.c"
				>
			</File>
			<File
				RelativePath=".\tunnel_map.h"
				>
			</File>
			<File
				RelativePath=".\unmovable_map.h"
				>
			</File>
			<File
				RelativePath=".\void_map.h"
				>
			</File>
			<File
				RelativePath=".\water_map.h"
				>
			</File>
		</Filter>
		<Filter
			Name="yapf"
			>
			<File
				RelativePath=".\yapf\array.hpp"
				>
			</File>
			<File
				RelativePath=".\yapf\autocopyptr.hpp"
				>
			</File>
			<File
				RelativePath=".\yapf\binaryheap.hpp"
				>
			</File>
			<File
				RelativePath=".\yapf\blob.hpp"
				>
			</File>
			<File
				RelativePath=".\yapf\countedptr.hpp"
				>
			</File>
			<File
				RelativePath=".\yapf\crc32.hpp"
				>
			</File>
			<File
				RelativePath=".\yapf\fixedsizearray.hpp"
				>
			</File>
			<File
				RelativePath=".\yapf\follow_track.cpp"
				>
				<FileConfiguration
					Name="Release|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Release|x64"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Debug|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Debug|x64"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
			</File>
			<File
				RelativePath=".\yapf\follow_track.hpp"
				>
			</File>
			<File
				RelativePath=".\yapf\hashtable.hpp"
				>
			</File>
			<File
				RelativePath=".\yapf\nodelist.hpp"
				>
			</File>
			<File
				RelativePath=".\yapf\track_dir.hpp"
				>
			</File>
			<File
				RelativePath=".\yapf\yapf.h"
				>
			</File>
			<File
				RelativePath=".\yapf\yapf.hpp"
				>
			</File>
			<File
				RelativePath=".\yapf\yapf_base.hpp"
				>
			</File>
			<File
				RelativePath=".\yapf\yapf_common.cpp"
				>
				<FileConfiguration
					Name="Release|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Release|x64"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Debug|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Debug|x64"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
			</File>
			<File
				RelativePath=".\yapf\yapf_common.hpp"
				>
			</File>
			<File
				RelativePath=".\yapf\yapf_costbase.hpp"
				>
			</File>
			<File
				RelativePath=".\yapf\yapf_costcache.hpp"
				>
			</File>
			<File
				RelativePath=".\yapf\yapf_costrail.hpp"
				>
			</File>
			<File
				RelativePath=".\yapf\yapf_destrail.hpp"
				>
			</File>
			<File
				RelativePath=".\yapf\yapf_node.hpp"
				>
			</File>
			<File
				RelativePath=".\yapf\yapf_node_rail.hpp"
				>
			</File>
			<File
				RelativePath=".\yapf\yapf_node_road.hpp"
				>
			</File>
			<File
				RelativePath=".\yapf\yapf_rail.cpp"
				>
				<FileConfiguration
					Name="Release|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Release|x64"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Debug|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Debug|x64"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
			</File>
			<File
				RelativePath=".\yapf\yapf_road.cpp"
				>
				<FileConfiguration
					Name="Release|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Release|x64"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Debug|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Debug|x64"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
			</File>
			<File
				RelativePath=".\yapf\yapf_settings.h"
				>
			</File>
			<File
				RelativePath=".\yapf\yapf_ship.cpp"
				>
				<FileConfiguration
					Name="Release|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Release|x64"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Debug|Win32"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
				<FileConfiguration
					Name="Debug|x64"
					>
					<Tool
						Name="VCCLCompilerTool"
						CompileAs="2"
					/>
				</FileConfiguration>
			</File>
		</Filter>
		<File
			RelativePath=".\mainicon.ico"
			>
		</File>
		<File
			RelativePath=".\openttd.ico"
			>
		</File>
		<File
			RelativePath=".\ReadMe.txt"
			>
		</File>
	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>