road_map.h
author rubidium
Tue, 26 Dec 2006 00:33:07 +0000
changeset 5562 6ad177b6c9ff
parent 4849 9a3c3ae7f62f
permissions -rw-r--r--
(svn r7559) -Fix (FS#456): clicking the 'Full Load' button when the 'current' order is selected in the Order GUI and one has instructed the train to go to the depot, via the button in the Train View GUI, changed the depot order by switching from 'service at depot' to 'stop at depot' and vice versa.
/* $Id$ */

#ifndef ROAD_MAP_H
#define ROAD_MAP_H

#include "macros.h"
#include "rail.h"
#include "road.h"
#include "tile.h"


typedef enum RoadTileType {
	ROAD_TILE_NORMAL,
	ROAD_TILE_CROSSING,
	ROAD_TILE_DEPOT
} RoadTileType;

static inline RoadTileType GetRoadTileType(TileIndex t)
{
	assert(IsTileType(t, MP_STREET));
	return (RoadTileType)GB(_m[t].m5, 4, 4);
}

static inline bool IsLevelCrossing(TileIndex t)
{
	return GetRoadTileType(t) == ROAD_TILE_CROSSING;
}

static inline bool IsLevelCrossingTile(TileIndex t)
{
	return IsTileType(t, MP_STREET) && IsLevelCrossing(t);
}

static inline RoadBits GetRoadBits(TileIndex t)
{
	assert(GetRoadTileType(t) == ROAD_TILE_NORMAL);
	return (RoadBits)GB(_m[t].m5, 0, 4);
}

static inline void SetRoadBits(TileIndex t, RoadBits r)
{
	assert(GetRoadTileType(t) == ROAD_TILE_NORMAL); // XXX incomplete
	SB(_m[t].m5, 0, 4, r);
}


static inline Axis GetCrossingRoadAxis(TileIndex t)
{
	assert(GetRoadTileType(t) == ROAD_TILE_CROSSING);
	return (Axis)GB(_m[t].m5, 3, 1);
}

static inline RoadBits GetCrossingRoadBits(TileIndex tile)
{
	return GetCrossingRoadAxis(tile) == AXIS_X ? ROAD_X : ROAD_Y;
}

static inline TrackBits GetCrossingRailBits(TileIndex tile)
{
	return AxisToTrackBits(OtherAxis(GetCrossingRoadAxis(tile)));
}


// TODO swap owner of road and rail
static inline Owner GetCrossingRoadOwner(TileIndex t)
{
	assert(GetRoadTileType(t) == ROAD_TILE_CROSSING);
	return (Owner)_m[t].m3;
}

static inline void SetCrossingRoadOwner(TileIndex t, Owner o)
{
	assert(GetRoadTileType(t) == ROAD_TILE_CROSSING);
	_m[t].m3 = o;
}

static inline void UnbarCrossing(TileIndex t)
{
	assert(GetRoadTileType(t) == ROAD_TILE_CROSSING);
	CLRBIT(_m[t].m5, 2);
}

static inline void BarCrossing(TileIndex t)
{
	assert(GetRoadTileType(t) == ROAD_TILE_CROSSING);
	SETBIT(_m[t].m5, 2);
}

static inline bool IsCrossingBarred(TileIndex t)
{
	assert(GetRoadTileType(t) == ROAD_TILE_CROSSING);
	return HASBIT(_m[t].m5, 2);
}

#define IsOnDesert IsOnSnow
static inline bool IsOnSnow(TileIndex t)
{
	return HASBIT(_m[t].m4, 7);
}

#define ToggleDesert ToggleSnow
static inline void ToggleSnow(TileIndex t)
{
	TOGGLEBIT(_m[t].m4, 7);
}


typedef enum Roadside {
	ROADSIDE_BARREN           = 0,
	ROADSIDE_GRASS            = 1,
	ROADSIDE_PAVED            = 2,
	ROADSIDE_STREET_LIGHTS    = 3,
	ROADSIDE_TREES            = 5,
	ROADSIDE_GRASS_ROAD_WORKS = 6,
	ROADSIDE_PAVED_ROAD_WORKS = 7
} Roadside;

static inline Roadside GetRoadside(TileIndex tile)
{
	return (Roadside)GB(_m[tile].m4, 4, 3);
}

static inline void SetRoadside(TileIndex tile, Roadside s)
{
	SB(_m[tile].m4, 4, 3, s);
}

static inline bool HasRoadWorks(TileIndex t)
{
	return GetRoadside(t) >= ROADSIDE_GRASS_ROAD_WORKS;
}

static inline bool IncreaseRoadWorksCounter(TileIndex t)
{
	AB(_m[t].m4, 0, 4, 1);

	return GB(_m[t].m4, 0, 4) == 15;
}

static inline void StartRoadWorks(TileIndex t)
{
	assert(!HasRoadWorks(t));
	/* Remove any trees or lamps in case or roadwork */
	switch (GetRoadside(t)) {
		case ROADSIDE_BARREN:
		case ROADSIDE_GRASS:  SetRoadside(t, ROADSIDE_GRASS_ROAD_WORKS); break;
		default:              SetRoadside(t, ROADSIDE_PAVED_ROAD_WORKS); break;
	}
}

static inline void TerminateRoadWorks(TileIndex t)
{
	assert(HasRoadWorks(t));
	SetRoadside(t, (Roadside)(GetRoadside(t) - ROADSIDE_GRASS_ROAD_WORKS + ROADSIDE_GRASS));
	/* Stop the counter */
	SB(_m[t].m4, 0, 4, 0);
}


static inline DiagDirection GetRoadDepotDirection(TileIndex t)
{
	assert(GetRoadTileType(t) == ROAD_TILE_DEPOT);
	return (DiagDirection)GB(_m[t].m5, 0, 2);
}


/**
 * Returns the RoadBits on an arbitrary tile
 * Special behavior:
 * - road depots: entrance is treated as road piece
 * - road tunnels: entrance is treated as road piece
 * - bridge ramps: start of the ramp is treated as road piece
 * - bridge middle parts: bridge itself is ignored
 */
RoadBits GetAnyRoadBits(TileIndex);


TrackBits GetAnyRoadTrackBits(TileIndex tile);


static inline void MakeRoadNormal(TileIndex t, Owner owner, RoadBits bits, TownID town)
{
	SetTileType(t, MP_STREET);
	SetTileOwner(t, owner);
	_m[t].m2 = town;
	_m[t].m3 = 0;
	_m[t].m4 = 0 << 7 | 0 << 4 | 0;
	_m[t].m5 = ROAD_TILE_NORMAL << 4 | bits;
}


static inline void MakeRoadCrossing(TileIndex t, Owner road, Owner rail, Axis roaddir, RailType rt, uint town)
{
	SetTileType(t, MP_STREET);
	SetTileOwner(t, rail);
	_m[t].m2 = town;
	_m[t].m3 = road;
	_m[t].m4 = 0 << 7 | 0 << 4 | rt;
	_m[t].m5 = ROAD_TILE_CROSSING << 4 | roaddir << 3 | 0 << 2;
}


static inline void MakeRoadDepot(TileIndex t, Owner owner, DiagDirection dir)
{
	SetTileType(t, MP_STREET);
	SetTileOwner(t, owner);
	_m[t].m2 = 0;
	_m[t].m3 = 0;
	_m[t].m4 = 0;
	_m[t].m5 = ROAD_TILE_DEPOT << 4 | dir;
}

#endif /* ROAD_MAP_H */