(svn r13531) [NoAI] -Add [API CHANGE]: when building a bridge/tunnel for road/tram, the BuildBridge/BuildTunnel function will now also make two half-road/half-tram pieces on both ends of the bridge/tunnel, so it is easier for you to connect them to your network. This give a more consistant behavior for road.
-Note: if the road pieces failed to build, but building the bridge/tunnel succeeded, the function still returns true (for the obvious reasons)
/* $Id$ */
/** @file ai_bridgelist.cpp Implementation of AIBridgeList and friends. */
#include "ai_bridgelist.hpp"
#include "ai_bridge.hpp"
#include "../../openttd.h"
#include "../../bridge.h"
#include "../../date_func.h"
AIBridgeList::AIBridgeList()
{
/* Add all bridges, no matter if they are available or not */
for (byte j = 0; j < MAX_BRIDGES; j++)
if (::GetBridgeSpec(j)->avail_year <= _cur_year)
this->AddItem(j);
}
AIBridgeList_Length::AIBridgeList_Length(uint length)
{
for (byte j = 0; j < MAX_BRIDGES; j++)
if (::GetBridgeSpec(j)->avail_year <= _cur_year)
if (length >= (uint)AIBridge::GetMinLength(j) && length <= (uint)AIBridge::GetMaxLength(j))
this->AddItem(j);
}