src/ai/api/ai_bridgelist.cpp
author truebrain
Mon, 16 Jun 2008 00:07:49 +0000
branchnoai
changeset 10977 6c1a6657c7db
parent 10670 a39c9d7c2562
permissions -rw-r--r--
(svn r13531) [NoAI] -Add [API CHANGE]: when building a bridge/tunnel for road/tram, the BuildBridge/BuildTunnel function will now also make two half-road/half-tram pieces on both ends of the bridge/tunnel, so it is easier for you to connect them to your network. This give a more consistant behavior for road.
-Note: if the road pieces failed to build, but building the bridge/tunnel succeeded, the function still returns true (for the obvious reasons)
/* $Id$ */

/** @file ai_bridgelist.cpp Implementation of AIBridgeList and friends. */

#include "ai_bridgelist.hpp"
#include "ai_bridge.hpp"
#include "../../openttd.h"
#include "../../bridge.h"
#include "../../date_func.h"

AIBridgeList::AIBridgeList()
{
	/* Add all bridges, no matter if they are available or not */
	for (byte j = 0; j < MAX_BRIDGES; j++)
		if (::GetBridgeSpec(j)->avail_year <= _cur_year)
			this->AddItem(j);
}

AIBridgeList_Length::AIBridgeList_Length(uint length)
{
	for (byte j = 0; j < MAX_BRIDGES; j++)
		if (::GetBridgeSpec(j)->avail_year <= _cur_year)
			if (length >= (uint)AIBridge::GetMinLength(j) && length <= (uint)AIBridge::GetMaxLength(j))
				this->AddItem(j);
}