(svn r13531) [NoAI] -Add [API CHANGE]: when building a bridge/tunnel for road/tram, the BuildBridge/BuildTunnel function will now also make two half-road/half-tram pieces on both ends of the bridge/tunnel, so it is easier for you to connect them to your network. This give a more consistant behavior for road.
-Note: if the road pieces failed to build, but building the bridge/tunnel succeeded, the function still returns true (for the obvious reasons)
/* $Id$ */
/** @file newgrf_townname.h
* Header of Action 0F "universal holder" structure and functions
*/
#ifndef NEWGRF_TOWNNAME_H
#define NEWGRF_TOWNNAME_H
#include "strings_type.h"
struct NamePart {
byte prob; ///< The relative probablity of the following name to appear in the bottom 7 bits.
union {
char *text; ///< If probability bit 7 is clear
byte id; ///< If probability bit 7 is set
} data;
};
struct NamePartList {
byte partcount;
byte bitstart;
byte bitcount;
uint16 maxprob;
NamePart *parts;
};
struct GRFTownName {
uint32 grfid;
byte nb_gen;
byte id[128];
StringID name[128];
byte nbparts[128];
NamePartList *partlist[128];
GRFTownName *next;
};
GRFTownName *AddGRFTownName(uint32 grfid);
GRFTownName *GetGRFTownName(uint32 grfid);
void DelGRFTownName(uint32 grfid);
void CleanUpGRFTownNames();
StringID *GetGRFTownNameList();
char *GRFTownNameGenerate(char *buf, uint32 grfid, uint16 gen, uint32 seed, const char *last);
uint32 GetGRFTownNameId(int gen);
uint16 GetGRFTownNameType(int gen);
#endif /* NEWGRF_TOWNNAME_H */