BUGS
author rubidium
Thu, 30 Aug 2007 17:17:04 +0000
changeset 7990 70039e33e893
parent 5575 e33f975c5a4b
child 5639 28eed7579ccb
permissions -rw-r--r--
(svn r11005) -Codechange: move the tiletype specific terraforming checks to the functions for those tile types.
-Codechange: barren the rail grounds on terraforming.
/* $Id$ */

KNOWN BUGS / PROBLEMS:

bridges:
- Clearing tiles which may not have a bridge above can cause random bridge pieces to appear, which leads to crash in the long run

electrified rails:
Normal and elrail depots look the same. Use 'X' (transparent buildings)
   to distinguish between them
Missing curors / icons for construction (currently using the conventional ones)