(svn r9310) [gamebalance] -Feature: Player performance now influences the wealth level of a town (albeit only on a small scale). This is the first feedback effect that the player has on the local and global economy. Please refrain from using the AI too much for the time being because it'll trash the ratings most likely.
/* $Id$ */
/** @file industry_gui.cpp */
#include "stdafx.h"
#include "openttd.h"
#include "debug.h"
#include "functions.h"
#include "strings.h"
#include "table/strings.h"
#include "table/sprites.h"
#include "map.h"
#include "gui.h"
#include "window.h"
#include "gfx.h"
#include "command.h"
#include "viewport.h"
#include "industry.h"
#include "town.h"
#include "variables.h"
#include "helpers.hpp"
#include "cargotype.h"
/* industries per climate, according to the different construction windows */
const byte _build_industry_types[4][12] = {
{ 1, 2, 4, 6, 8, 0, 3, 5, 9, 11, 18 },
{ 1, 14, 4, 13, 7, 0, 3, 9, 11, 15 },
{ 25, 13, 4, 23, 22, 11, 17, 10, 24, 19, 20, 21 },
{ 27, 30, 31, 33, 26, 28, 29, 32, 34, 35, 36 },
};
static void UpdateIndustryProduction(Industry *i);
static void BuildIndustryWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_PAINT:
DrawWindowWidgets(w);
if (_thd.place_mode == 1 && _thd.window_class == WC_BUILD_INDUSTRY) {
int ind_type = _build_industry_types[_opt_ptr->landscape][WP(w,def_d).data_1];
SetDParam(0, (_price.build_industry >> 5) * GetIndustrySpec(ind_type)->cost_multiplier);
DrawStringCentered(85, w->height - 21, STR_482F_COST, 0);
}
break;
case WE_CLICK: {
int wid = e->we.click.widget;
if (wid >= 3) {
if (HandlePlacePushButton(w, wid, SPR_CURSOR_INDUSTRY, 1, NULL))
WP(w,def_d).data_1 = wid - 3;
}
} break;
case WE_PLACE_OBJ:
if (DoCommandP(e->we.place.tile, _build_industry_types[_opt_ptr->landscape][WP(w,def_d).data_1], 0, NULL, CMD_BUILD_INDUSTRY | CMD_MSG(STR_4830_CAN_T_CONSTRUCT_THIS_INDUSTRY)))
ResetObjectToPlace();
break;
case WE_ABORT_PLACE_OBJ:
RaiseWindowButtons(w);
break;
}
}
static const Widget _build_industry_land0_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 7, 11, 169, 0, 13, STR_0314_FUND_NEW_INDUSTRY, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, RESIZE_NONE, 7, 0, 169, 14, 115, 0x0, STR_NULL},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 16, 27, STR_0241_POWER_STATION, STR_0263_CONSTRUCT_POWER_STATION},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 29, 40, STR_0242_SAWMILL, STR_0264_CONSTRUCT_SAWMILL},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 42, 53, STR_0244_OIL_REFINERY, STR_0266_CONSTRUCT_OIL_REFINERY},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 55, 66, STR_0246_FACTORY, STR_0268_CONSTRUCT_FACTORY},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 68, 79, STR_0247_STEEL_MILL, STR_0269_CONSTRUCT_STEEL_MILL},
{ WIDGETS_END},
};
static const Widget _build_industry_land1_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 7, 11, 169, 0, 13, STR_0314_FUND_NEW_INDUSTRY, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, RESIZE_NONE, 7, 0, 169, 14, 115, 0x0, STR_NULL},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 16, 27, STR_0241_POWER_STATION, STR_0263_CONSTRUCT_POWER_STATION},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 29, 40, STR_024C_PAPER_MILL, STR_026E_CONSTRUCT_PAPER_MILL},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 42, 53, STR_0244_OIL_REFINERY, STR_0266_CONSTRUCT_OIL_REFINERY},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 55, 66, STR_024D_FOOD_PROCESSING_PLANT, STR_026F_CONSTRUCT_FOOD_PROCESSING},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 68, 79, STR_024E_PRINTING_WORKS, STR_0270_CONSTRUCT_PRINTING_WORKS},
{ WIDGETS_END},
};
static const Widget _build_industry_land2_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 7, 11, 169, 0, 13, STR_0314_FUND_NEW_INDUSTRY, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, RESIZE_NONE, 7, 0, 169, 14, 115, 0x0, STR_NULL},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 16, 27, STR_0250_LUMBER_MILL, STR_0273_CONSTRUCT_LUMBER_MILL_TO},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 29, 40, STR_024D_FOOD_PROCESSING_PLANT, STR_026F_CONSTRUCT_FOOD_PROCESSING},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 42, 53, STR_0244_OIL_REFINERY, STR_0266_CONSTRUCT_OIL_REFINERY},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 55, 66, STR_0246_FACTORY, STR_0268_CONSTRUCT_FACTORY},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 68, 79, STR_0254_WATER_TOWER, STR_0277_CONSTRUCT_WATER_TOWER_CAN},
{ WIDGETS_END},
};
static const Widget _build_industry_land3_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 7, 11, 169, 0, 13, STR_0314_FUND_NEW_INDUSTRY, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, RESIZE_NONE, 7, 0, 169, 14, 115, 0x0, STR_NULL},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 16, 27, STR_0258_CANDY_FACTORY, STR_027B_CONSTRUCT_CANDY_FACTORY},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 29, 40, STR_025B_TOY_SHOP, STR_027E_CONSTRUCT_TOY_SHOP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 42, 53, STR_025C_TOY_FACTORY, STR_027F_CONSTRUCT_TOY_FACTORY},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 55, 66, STR_025E_FIZZY_DRINK_FACTORY, STR_0281_CONSTRUCT_FIZZY_DRINK_FACTORY},
{ WIDGETS_END},
};
static const Widget _build_industry_land0_widgets_extra[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 7, 11, 169, 0, 13, STR_0314_FUND_NEW_INDUSTRY, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, RESIZE_NONE, 7, 0, 169, 14, 187, 0x0, STR_NULL},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 16, 27, STR_0241_POWER_STATION, STR_0263_CONSTRUCT_POWER_STATION},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 29, 40, STR_0242_SAWMILL, STR_0264_CONSTRUCT_SAWMILL},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 42, 53, STR_0244_OIL_REFINERY, STR_0266_CONSTRUCT_OIL_REFINERY},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 55, 66, STR_0246_FACTORY, STR_0268_CONSTRUCT_FACTORY},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 68, 79, STR_0247_STEEL_MILL, STR_0269_CONSTRUCT_STEEL_MILL},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 84, 95, STR_0240_COAL_MINE, STR_CONSTRUCT_COAL_MINE_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 97, 108, STR_0243_FOREST, STR_CONSTRUCT_FOREST_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 110, 121, STR_0245_OIL_RIG, STR_CONSTRUCT_OIL_RIG_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 123, 134, STR_0248_FARM, STR_CONSTRUCT_FARM_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 136, 147, STR_024A_OIL_WELLS, STR_CONSTRUCT_OIL_WELLS_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 149, 160, STR_0249_IRON_ORE_MINE, STR_CONSTRUCT_IRON_ORE_MINE_TIP},
{ WIDGETS_END},
};
static const Widget _build_industry_land1_widgets_extra[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 7, 11, 169, 0, 13, STR_0314_FUND_NEW_INDUSTRY, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, RESIZE_NONE, 7, 0, 169, 14, 174, 0x0, STR_NULL},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 16, 27, STR_0241_POWER_STATION, STR_0263_CONSTRUCT_POWER_STATION},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 29, 40, STR_024C_PAPER_MILL, STR_026E_CONSTRUCT_PAPER_MILL},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 42, 53, STR_0244_OIL_REFINERY, STR_0266_CONSTRUCT_OIL_REFINERY},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 55, 66, STR_024D_FOOD_PROCESSING_PLANT, STR_026F_CONSTRUCT_FOOD_PROCESSING},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 68, 79, STR_024E_PRINTING_WORKS, STR_0270_CONSTRUCT_PRINTING_WORKS},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 84, 95, STR_0240_COAL_MINE, STR_CONSTRUCT_COAL_MINE_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 97, 108, STR_0243_FOREST, STR_CONSTRUCT_FOREST_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 110, 121, STR_0248_FARM, STR_CONSTRUCT_FARM_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 123, 134, STR_024A_OIL_WELLS, STR_CONSTRUCT_OIL_WELLS_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 136, 147, STR_024F_GOLD_MINE, STR_CONSTRUCT_GOLD_MINE_TIP},
{ WIDGETS_END},
};
static const Widget _build_industry_land2_widgets_extra[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 7, 11, 169, 0, 13, STR_0314_FUND_NEW_INDUSTRY, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, RESIZE_NONE, 7, 0, 169, 14, 200, 0x0, STR_NULL},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 16, 27, STR_0250_LUMBER_MILL, STR_0273_CONSTRUCT_LUMBER_MILL_TO},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 29, 40, STR_024D_FOOD_PROCESSING_PLANT, STR_026F_CONSTRUCT_FOOD_PROCESSING},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 42, 53, STR_0244_OIL_REFINERY, STR_0266_CONSTRUCT_OIL_REFINERY},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 55, 66, STR_0246_FACTORY, STR_0268_CONSTRUCT_FACTORY},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 68, 79, STR_0254_WATER_TOWER, STR_0277_CONSTRUCT_WATER_TOWER_CAN},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 84, 95, STR_024A_OIL_WELLS, STR_CONSTRUCT_OIL_WELLS_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 97, 108, STR_0255_DIAMOND_MINE, STR_CONSTRUCT_DIAMOND_MINE_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 110, 121, STR_0256_COPPER_ORE_MINE, STR_CONSTRUCT_COPPER_ORE_MINE_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 123, 134, STR_0248_FARM, STR_CONSTRUCT_FARM_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 136, 147, STR_0251_FRUIT_PLANTATION, STR_CONSTRUCT_FRUIT_PLANTATION_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 149, 160, STR_0252_RUBBER_PLANTATION, STR_CONSTRUCT_RUBBER_PLANTATION_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 162, 173, STR_0253_WATER_SUPPLY, STR_CONSTRUCT_WATER_SUPPLY_TIP},
{ WIDGETS_END},
};
static const Widget _build_industry_land3_widgets_extra[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 7, 11, 169, 0, 13, STR_0314_FUND_NEW_INDUSTRY, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, RESIZE_NONE, 7, 0, 169, 14, 187, 0x0, STR_NULL},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 16, 27, STR_0258_CANDY_FACTORY, STR_027B_CONSTRUCT_CANDY_FACTORY},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 29, 40, STR_025B_TOY_SHOP, STR_027E_CONSTRUCT_TOY_SHOP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 42, 53, STR_025C_TOY_FACTORY, STR_027F_CONSTRUCT_TOY_FACTORY},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 55, 66, STR_025E_FIZZY_DRINK_FACTORY, STR_0281_CONSTRUCT_FIZZY_DRINK_FACTORY},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 71, 82, STR_0257_COTTON_CANDY_FOREST, STR_CONSTRUCT_COTTON_CANDY_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 84, 95, STR_0259_BATTERY_FARM, STR_CONSTRUCT_BATTERY_FARM_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 97, 108, STR_025A_COLA_WELLS, STR_CONSTRUCT_COLA_WELLS_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 110, 121, STR_025D_PLASTIC_FOUNTAINS, STR_CONSTRUCT_PLASTIC_FOUNTAINS_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 123, 134, STR_025F_BUBBLE_GENERATOR, STR_CONSTRUCT_BUBBLE_GENERATOR_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 136, 147, STR_0260_TOFFEE_QUARRY, STR_CONSTRUCT_TOFFEE_QUARRY_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 167, 149, 160, STR_0261_SUGAR_MINE, STR_CONSTRUCT_SUGAR_MINE_TIP},
{ WIDGETS_END},
};
static const WindowDesc _build_industry_land0_desc = {
WDP_AUTO, WDP_AUTO, 170, 116,
WC_BUILD_INDUSTRY, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_build_industry_land0_widgets,
BuildIndustryWndProc
};
static const WindowDesc _build_industry_land1_desc = {
WDP_AUTO, WDP_AUTO, 170, 116,
WC_BUILD_INDUSTRY, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_build_industry_land1_widgets,
BuildIndustryWndProc
};
static const WindowDesc _build_industry_land2_desc = {
WDP_AUTO, WDP_AUTO, 170, 116,
WC_BUILD_INDUSTRY, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_build_industry_land2_widgets,
BuildIndustryWndProc
};
static const WindowDesc _build_industry_land3_desc = {
WDP_AUTO, WDP_AUTO, 170, 116,
WC_BUILD_INDUSTRY, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_build_industry_land3_widgets,
BuildIndustryWndProc
};
static const WindowDesc _build_industry_land0_desc_extra = {
WDP_AUTO, WDP_AUTO, 170, 188,
WC_BUILD_INDUSTRY, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_build_industry_land0_widgets_extra,
BuildIndustryWndProc
};
static const WindowDesc _build_industry_land1_desc_extra = {
WDP_AUTO, WDP_AUTO, 170, 175,
WC_BUILD_INDUSTRY, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_build_industry_land1_widgets_extra,
BuildIndustryWndProc
};
static const WindowDesc _build_industry_land2_desc_extra = {
WDP_AUTO, WDP_AUTO, 170, 201,
WC_BUILD_INDUSTRY, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_build_industry_land2_widgets_extra,
BuildIndustryWndProc
};
static const WindowDesc _build_industry_land3_desc_extra = {
WDP_AUTO, WDP_AUTO, 170, 188,
WC_BUILD_INDUSTRY, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_build_industry_land3_widgets_extra,
BuildIndustryWndProc
};
static const WindowDesc * const _industry_window_desc[2][4] = {
{
&_build_industry_land0_desc,
&_build_industry_land1_desc,
&_build_industry_land2_desc,
&_build_industry_land3_desc,
},
{
&_build_industry_land0_desc_extra,
&_build_industry_land1_desc_extra,
&_build_industry_land2_desc_extra,
&_build_industry_land3_desc_extra,
},
};
void ShowBuildIndustryWindow(void)
{
if (!IsValidPlayer(_current_player)) return;
AllocateWindowDescFront(_industry_window_desc[_patches.build_rawmaterial_ind][_opt_ptr->landscape],0);
}
static inline bool isProductionMinimum(const Industry *i, int pt) {
return i->production_rate[pt] == 1;
}
static inline bool isProductionMaximum(const Industry *i, int pt) {
return i->production_rate[pt] == 255;
}
static inline bool IsProductionAlterable(const Industry *i)
{
return ((_game_mode == GM_EDITOR || _cheats.setup_prod.value) &&
(i->accepts_cargo[0] == CT_INVALID || i->accepts_cargo[0] == CT_VALUABLES));
}
static void IndustryViewWndProc(Window *w, WindowEvent *e)
{
/* WP(w,vp2_d).data_1 is for the editbox line
* WP(w,vp2_d).data_2 is for the clickline
* WP(w,vp2_d).data_3 is for the click pos (left or right) */
switch (e->event) {
case WE_PAINT: {
const Industry *i = GetIndustry(w->window_number);
SetDParam(0, w->window_number);
DrawWindowWidgets(w);
if (i->accepts_cargo[0] != CT_INVALID) {
StringID str;
SetDParam(0, GetCargo(i->accepts_cargo[0])->name);
str = STR_4827_REQUIRES;
if (i->accepts_cargo[1] != CT_INVALID) {
SetDParam(1, GetCargo(i->accepts_cargo[1])->name);
str = STR_4828_REQUIRES;
if (i->accepts_cargo[2] != CT_INVALID) {
SetDParam(2, GetCargo(i->accepts_cargo[2])->name);
str = STR_4829_REQUIRES;
}
}
DrawString(2, 107, str, 0);
}
if (i->produced_cargo[0] != CT_INVALID) {
DrawString(2, 117, STR_482A_PRODUCTION_LAST_MONTH, 0);
SetDParam(0, i->produced_cargo[0]);
SetDParam(1, i->total_production[0]);
SetDParam(2, i->pct_transported[0] * 100 >> 8);
DrawString(4 + (IsProductionAlterable(i) ? 30 : 0), 127, STR_482B_TRANSPORTED, 0);
/* Let's put out those buttons.. */
if (IsProductionAlterable(i)) {
DrawArrowButtons(5, 127, 3, (WP(w,vp2_d).data_2 == 1) ? WP(w,vp2_d).data_3 : 0,
!isProductionMinimum(i, 0), !isProductionMaximum(i, 0));
}
if (i->produced_cargo[1] != CT_INVALID) {
SetDParam(0, i->produced_cargo[1]);
SetDParam(1, i->total_production[1]);
SetDParam(2, i->pct_transported[1] * 100 >> 8);
DrawString(4 + (IsProductionAlterable(i) ? 30 : 0), 137, STR_482B_TRANSPORTED, 0);
/* Let's put out those buttons.. */
if (IsProductionAlterable(i)) {
DrawArrowButtons(5, 137, 3, (WP(w,vp2_d).data_2 == 2) ? WP(w,vp2_d).data_3 : 0,
!isProductionMinimum(i, 1), !isProductionMaximum(i, 1));
}
}
}
DrawWindowViewport(w);
}
break;
case WE_CLICK: {
Industry *i;
switch (e->we.click.widget) {
case 5: {
int line, x;
i = GetIndustry(w->window_number);
/* We should work if needed.. */
if (!IsProductionAlterable(i)) return;
x = e->we.click.pt.x;
line = (e->we.click.pt.y - 127) / 10;
if (e->we.click.pt.y >= 127 && IS_INT_INSIDE(line, 0, 2) && i->produced_cargo[line] != CT_INVALID) {
if (IS_INT_INSIDE(x, 5, 25) ) {
/* Clicked buttons, decrease or increase production */
if (x < 15) {
if (isProductionMinimum(i, line)) return;
i->production_rate[line] = max(i->production_rate[line] / 2, 1);
} else {
if (isProductionMaximum(i, line)) return;
i->production_rate[line] = minu(i->production_rate[line] * 2, 255);
}
UpdateIndustryProduction(i);
SetWindowDirty(w);
w->flags4 |= 5 << WF_TIMEOUT_SHL;
WP(w,vp2_d).data_2 = line+1;
WP(w,vp2_d).data_3 = (x < 15 ? 1 : 2);
} else if (IS_INT_INSIDE(x, 34, 160)) {
/* clicked the text */
WP(w,vp2_d).data_1 = line;
SetDParam(0, i->production_rate[line] * 8);
ShowQueryString(STR_CONFIG_PATCHES_INT32, STR_CONFIG_GAME_PRODUCTION, 10, 100, w, CS_ALPHANUMERAL);
}
}
} break;
case 6:
i = GetIndustry(w->window_number);
ScrollMainWindowToTile(i->xy + TileDiffXY(1, 1));
} break;
}
break;
case WE_TIMEOUT:
WP(w,vp2_d).data_2 = 0;
WP(w,vp2_d).data_3 = 0;
SetWindowDirty(w);
break;
case WE_ON_EDIT_TEXT:
if (e->we.edittext.str[0] != '\0') {
Industry* i = GetIndustry(w->window_number);
int line = WP(w,vp2_d).data_1;
i->production_rate[line] = clampu(atoi(e->we.edittext.str), 0, 255);
UpdateIndustryProduction(i);
SetWindowDirty(w);
}
}
}
static void UpdateIndustryProduction(Industry *i)
{
if (i->produced_cargo[0] != CT_INVALID)
i->total_production[0] = 8 * i->production_rate[0];
if (i->produced_cargo[1] != CT_INVALID)
i->total_production[1] = 8 * i->production_rate[1];
}
static const Widget _industry_view_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 9, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 9, 11, 247, 0, 13, STR_4801, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_STICKYBOX, RESIZE_NONE, 9, 248, 259, 0, 13, 0x0, STR_STICKY_BUTTON},
{ WWT_PANEL, RESIZE_NONE, 9, 0, 259, 14, 105, 0x0, STR_NULL},
{ WWT_INSET, RESIZE_NONE, 9, 2, 257, 16, 103, 0x0, STR_NULL},
{ WWT_PANEL, RESIZE_NONE, 9, 0, 259, 106, 147, 0x0, STR_NULL},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 9, 0, 129, 148, 159, STR_00E4_LOCATION, STR_482C_CENTER_THE_MAIN_VIEW_ON},
{ WWT_PANEL, RESIZE_NONE, 9, 130, 259, 148, 159, 0x0, STR_NULL},
{ WIDGETS_END},
};
static const WindowDesc _industry_view_desc = {
WDP_AUTO, WDP_AUTO, 260, 160,
WC_INDUSTRY_VIEW, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON,
_industry_view_widgets,
IndustryViewWndProc
};
void ShowIndustryViewWindow(int industry)
{
Window *w = AllocateWindowDescFront(&_industry_view_desc, industry);
if (w != NULL) {
w->flags4 |= WF_DISABLE_VP_SCROLL;
WP(w,vp2_d).data_1 = 0;
WP(w,vp2_d).data_2 = 0;
WP(w,vp2_d).data_3 = 0;
AssignWindowViewport(w, 3, 17, 0xFE, 0x56, GetIndustry(w->window_number)->xy + TileDiffXY(1, 1), 1);
}
}
static const Widget _industry_directory_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 13, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 13, 11, 495, 0, 13, STR_INDUSTRYDIR_CAPTION, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_STICKYBOX, RESIZE_NONE, 13, 496, 507, 0, 13, 0x0, STR_STICKY_BUTTON},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 13, 0, 100, 14, 25, STR_SORT_BY_NAME, STR_SORT_ORDER_TIP},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 13, 101, 200, 14, 25, STR_SORT_BY_TYPE, STR_SORT_ORDER_TIP},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 13, 201, 300, 14, 25, STR_SORT_BY_PRODUCTION, STR_SORT_ORDER_TIP},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 13, 301, 400, 14, 25, STR_SORT_BY_TRANSPORTED, STR_SORT_ORDER_TIP},
{ WWT_PANEL, RESIZE_NONE, 13, 401, 495, 14, 25, 0x0, STR_NULL},
{ WWT_PANEL, RESIZE_BOTTOM, 13, 0, 495, 26, 189, 0x0, STR_200A_TOWN_NAMES_CLICK_ON_NAME},
{ WWT_SCROLLBAR, RESIZE_BOTTOM, 13, 496, 507, 14, 177, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WWT_RESIZEBOX, RESIZE_TB, 13, 496, 507, 178, 189, 0x0, STR_RESIZE_BUTTON},
{ WIDGETS_END},
};
static uint _num_industry_sort;
static char _bufcache[96];
static const Industry* _last_industry;
static byte _industry_sort_order;
static int CDECL GeneralIndustrySorter(const void *a, const void *b)
{
const Industry* i = *(const Industry**)a;
const Industry* j = *(const Industry**)b;
int r;
switch (_industry_sort_order >> 1) {
default: NOT_REACHED();
case 0: /* Sort by Name (handled later) */
r = 0;
break;
case 1: /* Sort by Type */
r = i->type - j->type;
break;
case 2: /* Sort by Production */
if (i->produced_cargo[0] == CT_INVALID) {
r = (j->produced_cargo[0] == CT_INVALID ? 0 : -1);
} else {
if (j->produced_cargo[0] == CT_INVALID) {
r = 1;
} else {
r =
(i->total_production[0] + i->total_production[1]) -
(j->total_production[0] + j->total_production[1]);
}
}
break;
case 3: /* Sort by transported fraction */
if (i->produced_cargo[0] == CT_INVALID) {
r = (j->produced_cargo[0] == CT_INVALID ? 0 : -1);
} else {
if (j->produced_cargo[0] == CT_INVALID) {
r = 1;
} else {
int pi;
int pj;
pi = i->pct_transported[0] * 100 >> 8;
if (i->produced_cargo[1] != CT_INVALID) {
int p = i->pct_transported[1] * 100 >> 8;
if (p < pi) pi = p;
}
pj = j->pct_transported[0] * 100 >> 8;
if (j->produced_cargo[1] != CT_INVALID) {
int p = j->pct_transported[1] * 100 >> 8;
if (p < pj) pj = p;
}
r = pi - pj;
}
}
break;
}
/* default to string sorting if they are otherwise equal */
if (r == 0) {
char buf1[96];
SetDParam(0, i->town->index);
GetString(buf1, STR_TOWN, lastof(buf1));
if (j != _last_industry) {
_last_industry = j;
SetDParam(0, j->town->index);
GetString(_bufcache, STR_TOWN, lastof(_bufcache));
}
r = strcmp(buf1, _bufcache);
}
if (_industry_sort_order & 1) r = -r;
return r;
}
/**
* Makes a sorted industry list.
* When there are no industries, the list has to be made. This so when one
* starts a new game without industries after playing a game with industries
* the list is not populated with invalid industries from the previous game.
*/
static void MakeSortedIndustryList(void)
{
const Industry* i;
int n = 0;
/* Create array for sorting */
_industry_sort = ReallocT(_industry_sort, GetMaxIndustryIndex() + 1);
if (_industry_sort == NULL) error("Could not allocate memory for the industry-sorting-list");
/* Don't attempt a sort if there are no industries */
if (GetNumIndustries() != 0) {
FOR_ALL_INDUSTRIES(i) _industry_sort[n++] = i;
qsort((void*)_industry_sort, n, sizeof(_industry_sort[0]), GeneralIndustrySorter);
}
_num_industry_sort = n;
_last_industry = NULL; // used for "cache"
DEBUG(misc, 3, "Resorting industries list");
}
static void IndustryDirectoryWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_PAINT: {
int n;
uint p;
static const uint16 _indicator_positions[4] = {88, 187, 284, 387};
if (_industry_sort_dirty) {
_industry_sort_dirty = false;
MakeSortedIndustryList();
}
SetVScrollCount(w, _num_industry_sort);
DrawWindowWidgets(w);
DoDrawString(_industry_sort_order & 1 ? DOWNARROW : UPARROW, _indicator_positions[_industry_sort_order>>1], 15, 0x10);
p = w->vscroll.pos;
n = 0;
while (p < _num_industry_sort) {
const Industry* i = _industry_sort[p];
SetDParam(0, i->index);
if (i->produced_cargo[0] != CT_INVALID) {
SetDParam(1, i->produced_cargo[0]);
SetDParam(2, i->total_production[0]);
if (i->produced_cargo[1] != CT_INVALID) {
SetDParam(3, i->produced_cargo[1]);
SetDParam(4, i->total_production[1]);
SetDParam(5, i->pct_transported[0] * 100 >> 8);
SetDParam(6, i->pct_transported[1] * 100 >> 8);
DrawString(4, 28+n*10, STR_INDUSTRYDIR_ITEM_TWO, 0);
} else {
SetDParam(3, i->pct_transported[0] * 100 >> 8);
DrawString(4, 28+n*10, STR_INDUSTRYDIR_ITEM, 0);
}
} else {
DrawString(4, 28+n*10, STR_INDUSTRYDIR_ITEM_NOPROD, 0);
}
p++;
if (++n == w->vscroll.cap) break;
}
} break;
case WE_CLICK:
switch (e->we.click.widget) {
case 3: {
_industry_sort_order = _industry_sort_order==0 ? 1 : 0;
_industry_sort_dirty = true;
SetWindowDirty(w);
} break;
case 4: {
_industry_sort_order = _industry_sort_order==2 ? 3 : 2;
_industry_sort_dirty = true;
SetWindowDirty(w);
} break;
case 5: {
_industry_sort_order = _industry_sort_order==4 ? 5 : 4;
_industry_sort_dirty = true;
SetWindowDirty(w);
} break;
case 6: {
_industry_sort_order = _industry_sort_order==6 ? 7 : 6;
_industry_sort_dirty = true;
SetWindowDirty(w);
} break;
case 8: {
int y = (e->we.click.pt.y - 28) / 10;
uint16 p;
if (!IS_INT_INSIDE(y, 0, w->vscroll.cap)) return;
p = y + w->vscroll.pos;
if (p < _num_industry_sort) {
ScrollMainWindowToTile(_industry_sort[p]->xy);
}
} break;
}
break;
case WE_4:
SetWindowDirty(w);
break;
case WE_RESIZE:
w->vscroll.cap += e->we.sizing.diff.y / 10;
break;
}
}
/* Industry List */
static const WindowDesc _industry_directory_desc = {
WDP_AUTO, WDP_AUTO, 508, 190,
WC_INDUSTRY_DIRECTORY, WC_NONE,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
_industry_directory_widgets,
IndustryDirectoryWndProc
};
void ShowIndustryDirectory(void)
{
Window *w = AllocateWindowDescFront(&_industry_directory_desc, 0);
if (w != NULL) {
w->vscroll.cap = 16;
w->resize.height = w->height - 6 * 10; // minimum 10 items
w->resize.step_height = 10;
SetWindowDirty(w);
}
}