src/os2.cpp
author celestar
Mon, 19 Mar 2007 09:33:17 +0000
branchgamebalance
changeset 9894 70d78ac95d6c
parent 5842 180c71b8fc14
child 6298 c30fe89622df
child 6566 a780a47d6af3
child 9895 7bd07f43b0e3
permissions -rw-r--r--
(svn r9310) [gamebalance] -Feature: Player performance now influences the wealth level of a town (albeit only on a small scale). This is the first feedback effect that the player has on the local and global economy. Please refrain from using the AI too much for the time being because it'll trash the ratings most likely.
/* $Id$ */

#include "stdafx.h"
#include "openttd.h"
#include "variables.h"
#include "string.h"
#include "table/strings.h"
#include "gfx.h"
#include "gui.h"
#include "functions.h"
#include "macros.h"
#include "fios.h"

#include <dirent.h>
#include <unistd.h>
#include <sys/stat.h>
#include <stdlib.h>
#include <time.h>
#ifndef __INNOTEK_LIBC__
	#include <dos.h>
#endif

#define INCL_WIN
#define INCL_WINCLIPBOARD

#include <os2.h>
#ifndef __INNOTEK_LIBC__
	#include <i86.h>
#endif

bool FiosIsRoot(const char *file)
{
	return file[3] == '\0';
}

void FiosGetDrives(void)
{
	unsigned disk, disk2, save, total;

#ifndef __INNOTEK_LIBC__
	_dos_getdrive(&save); // save original drive
#else
	save = _getdrive(); // save original drive
	total = 'z';
#endif

	/* get an available drive letter */
#ifndef __INNOTEK_LIBC__
	for (disk = 1;; disk++) {
		_dos_setdrive(disk, &total);
#else
	for (disk = 'A';; disk++) {
		_chdrive(disk);
#endif
		if (disk >= total) return;

#ifndef __INNOTEK_LIBC__
		_dos_getdrive(&disk2);
#else
		disk2 = _getdrive();
#endif

		if (disk == disk2) {
			FiosItem *fios = FiosAlloc();
			fios->type = FIOS_TYPE_DRIVE;
			fios->mtime = 0;
#ifndef __INNOTEK_LIBC__
			snprintf(fios->name, lengthof(fios->name),  "%c:", 'A' + disk - 1);
#else
			snprintf(fios->name, lengthof(fios->name),  "%c:", disk);
#endif
			ttd_strlcpy(fios->title, fios->name, lengthof(fios->title));
		}
	}

	/* Restore the original drive */
#ifndef __INNOTEK_LIBC__
	_dos_setdrive(save, &total);
#else
	_chdrive(save);
#endif
}

bool FiosGetDiskFreeSpace(const char *path, uint32 *tot)
{
#ifndef __INNOTEK_LIBC__
	struct diskfree_t free;
	char drive = path[0] - 'A' + 1;

	if (tot != NULL && _getdiskfree(drive, &free) == 0) {
		*tot = free.avail_clusters * free.sectors_per_cluster * free.bytes_per_sector;
		return true;
	}

	return false;
#else
	uint32 free = 0;

#ifdef HAS_STATVFS
	{
		struct statvfs s;

		if (statvfs(path, &s) != 0) return false;
		free = (uint64)s.f_frsize * s.f_bavail >> 20;
	}
#endif
	if (tot != NULL) *tot = free;
	return true;
#endif
}

bool FiosIsValidFile(const char *path, const struct dirent *ent, struct stat *sb)
{
	char filename[MAX_PATH];

	snprintf(filename, lengthof(filename), "%s" PATHSEP "%s", path, ent->d_name);
	if (stat(filename, sb) != 0) return false;

	return (ent->d_name[0] != '.'); // hidden file
}

static void ChangeWorkingDirectory(char *exe)
{
	char *s = strrchr(exe, PATHSEPCHAR);

	if (s != NULL) {
		*s = '\0';
		chdir(exe);
		*s = PATHSEPCHAR;
	}
}

void ShowInfo(const unsigned char *str)
{
	HAB hab;
	HMQ hmq;
	ULONG rc;

	// init PM env.
	hmq = WinCreateMsgQueue((hab = WinInitialize(0)), 0);

	// display the box
	rc = WinMessageBox(HWND_DESKTOP, HWND_DESKTOP, str, (const unsigned char *)"OpenTTD", 0, MB_OK | MB_MOVEABLE | MB_INFORMATION);

	// terminate PM env.
	WinDestroyMsgQueue(hmq);
	WinTerminate(hab);
}

void ShowOSErrorBox(const unsigned char *buf)
{
	HAB hab;
	HMQ hmq;
	ULONG rc;

	// init PM env.
	hmq = WinCreateMsgQueue((hab = WinInitialize(0)), 0);

	// display the box
	rc = WinMessageBox(HWND_DESKTOP, HWND_DESKTOP, buf, (const unsigned char *)"OpenTTD", 0, MB_OK | MB_MOVEABLE | MB_ERROR);

	// terminate PM env.
	WinDestroyMsgQueue(hmq);
	WinTerminate(hab);
}

int CDECL main(int argc, char* argv[])
{
	// change the working directory to enable doubleclicking in UIs
	ChangeWorkingDirectory(argv[0]);

	_random_seeds[1][1] = _random_seeds[1][0] = _random_seeds[0][1] = _random_seeds[0][0] = time(NULL);

	return ttd_main(argc, argv);
}

void DeterminePaths(void)
{
	char *s;

	_paths.game_data_dir = (char *)malloc(MAX_PATH);
	ttd_strlcpy(_paths.game_data_dir, GAME_DATA_DIR, MAX_PATH);
#if defined SECOND_DATA_DIR
	_paths.second_data_dir = malloc(MAX_PATH);
	ttd_strlcpy(_paths.second_data_dir, SECOND_DATA_DIR, MAX_PATH);
#endif

#if defined(USE_HOMEDIR)
	{
		const char *homedir = getenv("HOME");

		if (homedir == NULL) {
			const struct passwd *pw = getpwuid(getuid());
			if (pw != NULL) homedir = pw->pw_dir;
		}

		_paths.personal_dir = str_fmt("%s" PATHSEP "%s", homedir, PERSONAL_DIR);
	}

#else /* not defined(USE_HOMEDIR) */

	_paths.personal_dir = (char *)malloc(MAX_PATH);
	ttd_strlcpy(_paths.personal_dir, PERSONAL_DIR, MAX_PATH);

	// check if absolute or relative path
	s = strchr(_paths.personal_dir, PATHSEPCHAR);

	// add absolute path
	if (s == NULL || _paths.personal_dir != s) {
		getcwd(_paths.personal_dir, MAX_PATH);
		s = strchr(_paths.personal_dir, 0);
		*s++ = PATHSEPCHAR;
		ttd_strlcpy(s, PERSONAL_DIR, MAX_PATH);
	}

#endif /* defined(USE_HOMEDIR) */

	s = strchr(_paths.personal_dir, 0);

	// append a / ?
	if (s[-1] != PATHSEPCHAR) strcpy(s, PATHSEP);

	_paths.save_dir = str_fmt("%ssave", _paths.personal_dir);
	_paths.autosave_dir = str_fmt("%s" PATHSEP "autosave", _paths.save_dir);
	_paths.scenario_dir = str_fmt("%sscenario", _paths.personal_dir);
	_paths.heightmap_dir = str_fmt("%sscenario" PATHSEP "heightmap", _paths.personal_dir);
	_paths.gm_dir = str_fmt("%sgm" PATHSEP, _paths.game_data_dir);
	_paths.data_dir = str_fmt("%sdata" PATHSEP, _paths.game_data_dir);

	if (_config_file == NULL)
		_config_file = str_fmt("%sopenttd.cfg", _paths.personal_dir);

	_highscore_file = str_fmt("%shs.dat", _paths.personal_dir);
	_log_file = str_fmt("%sopenttd.log", _paths.personal_dir);

#if defined CUSTOM_LANG_DIR
	// sets the search path for lng files to the custom one
	_paths.lang_dir = malloc( MAX_PATH );
	ttd_strlcpy( _paths.lang_dir, CUSTOM_LANG_DIR, MAX_PATH);
#else
	_paths.lang_dir = str_fmt("%slang" PATHSEP, _paths.game_data_dir);
#endif

	// create necessary folders
#ifndef __INNOTEK_LIBC__
	mkdir(_paths.personal_dir);
	mkdir(_paths.save_dir);
	mkdir(_paths.autosave_dir);
	mkdir(_paths.scenario_dir);
	mkdir(_paths.heightmap_dir);
#else
	mkdir(_paths.personal_dir, 0755);
	mkdir(_paths.save_dir, 0755);
	mkdir(_paths.autosave_dir, 0755);
	mkdir(_paths.scenario_dir, 0755);
	mkdir(_paths.heightmap_dir, 0755);
#endif
}

/**
 * Insert a chunk of text from the clipboard onto the textbuffer. Get TEXT clipboard
 * and append this up to the maximum length (either absolute or screenlength). If maxlength
 * is zero, we don't care about the screenlength but only about the physical length of the string
 * @param tb @Textbuf type to be changed
 * @return Return true on successfull change of Textbuf, or false otherwise
 */
bool InsertTextBufferClipboard(Textbuf *tb)
{
/* XXX -- Currently no clipboard support implemented with GCC */
#ifndef __INNOTEK_LIBC__
	HAB hab = 0;

	if (WinOpenClipbrd(hab))
	{
		const char* text = (const char*)WinQueryClipbrdData(hab, CF_TEXT);

		if (text != NULL)
		{
			uint length = 0;
			uint width = 0;
			const char* i;

			for (i = text; IsValidAsciiChar(*i); i++)
			{
				uint w;

				if (tb->length + length >= tb->maxlength - 1) break;

				w = GetCharacterWidth(FS_NORMAL, (byte)*i);
				if (tb->maxwidth != 0 && width + tb->width + w > tb->maxwidth) break;

				width += w;
				length++;
			}

			memmove(tb->buf + tb->caretpos + length, tb->buf + tb->caretpos, tb->length - tb->caretpos + 1);
			memcpy(tb->buf + tb->caretpos, text, length);
			tb->width += width;
			tb->caretxoffs += width;
			tb->length += length;
			tb->caretpos += length;

			WinCloseClipbrd(hab);
			return true;
		}

		WinCloseClipbrd(hab);
	}
#endif
	return false;
}


void CSleep(int milliseconds)
{
#ifndef __INNOTEK_LIBC__
 	delay(milliseconds);
#else
	usleep(milliseconds * 1000);
#endif
}

const char *FS2OTTD(const char *name) {return name;}
const char *OTTD2FS(const char *name) {return name;}