src/subsidy_gui.cpp
author celestar
Mon, 19 Mar 2007 09:33:17 +0000
branchgamebalance
changeset 9894 70d78ac95d6c
parent 6144 5a0ffbf27ced
child 6241 6a7a41b0cd32
child 6573 7624f942237f
child 9895 7bd07f43b0e3
permissions -rw-r--r--
(svn r9310) [gamebalance] -Feature: Player performance now influences the wealth level of a town (albeit only on a small scale). This is the first feedback effect that the player has on the local and global economy. Please refrain from using the AI too much for the time being because it'll trash the ratings most likely.
/* $Id$ */

#include "stdafx.h"
#include "openttd.h"
#include "table/strings.h"
#include "functions.h"
#include "window.h"
#include "station.h"
#include "industry.h"
#include "town.h"
#include "player.h"
#include "gfx.h"
#include "economy.h"
#include "variables.h"
#include "date.h"

static void HandleSubsidyClick(int y)
{
	const Subsidy *s;
	uint num;
	int offs;
	TileIndex xy;

	if (y < 0) return;

	num = 0;
	for (s = _subsidies; s != endof(_subsidies); s++) {
		if (s->cargo_type != CT_INVALID && s->age < 12) {
			y -= 10;
			if (y < 0) goto handle_click;
			num++;
		}
	}

	if (num == 0) {
		y -= 10;
		if (y < 0) return;
	}

	y -= 11;
	if (y < 0) return;

	for (s = _subsidies; s != endof(_subsidies); s++) {
		if (s->cargo_type != CT_INVALID && s->age >= 12) {
			y -= 10;
			if (y < 0) goto handle_click;
		}
	}
	return;

handle_click:

	/* determine from coordinate for subsidy and try to scroll to it */
	offs = s->from;
	if (s->age >= 12) {
		xy = GetStation(offs)->xy;
	} else if (s->cargo_type == CT_PASSENGERS || s->cargo_type == CT_MAIL) {
		xy = GetTown(offs)->xy;
	} else {
		xy = GetIndustry(offs)->xy;

	}
	if (!ScrollMainWindowToTile(xy)) {
		/* otherwise determine to coordinate for subsidy and scroll to it */
		offs = s->to;
		if (s->age >= 12) {
			xy = GetStation(offs)->xy;
		} else if (s->cargo_type == CT_PASSENGERS || s->cargo_type == CT_MAIL || s->cargo_type == CT_GOODS || s->cargo_type == CT_FOOD) {
			xy = GetTown(offs)->xy;
		} else {
			xy = GetIndustry(offs)->xy;
		}
		ScrollMainWindowToTile(xy);
	}
}

static void DrawSubsidiesWindow(const Window *w)
{
	YearMonthDay ymd;
	const Subsidy *s;
	uint num;
	int x;
	int y;

	DrawWindowWidgets(w);

	ConvertDateToYMD(_date, &ymd);

	y = 15;
	x = 1;
	DrawString(x, y, STR_2026_SUBSIDIES_ON_OFFER_FOR, 0);
	y += 10;
	num = 0;

	for (s = _subsidies; s != endof(_subsidies); s++) {
		if (s->cargo_type != CT_INVALID && s->age < 12) {
			int x2;

			SetupSubsidyDecodeParam(s, 1);
			x2 = DrawString(x + 2, y, STR_2027_FROM_TO, 0);

			SetDParam(0, _date - ymd.day + 384 - s->age * 32);
			DrawString(x2, y, STR_2028_BY, 0);
			y += 10;
			num++;
		}
	}

	if (num == 0) {
		DrawString(x + 2, y, STR_202A_NONE, 0);
		y += 10;
	}

	DrawString(x, y + 1, STR_202B_SERVICES_ALREADY_SUBSIDISED, 0);
	y += 10;
	num = 0;

	for (s = _subsidies; s != endof(_subsidies); s++) {
		if (s->cargo_type != CT_INVALID && s->age >= 12) {
			const Player *p;
			int xt;

			SetupSubsidyDecodeParam(s, 1);

			p = GetPlayer(GetStation(s->to)->owner);
			SetDParam(3, p->name_1);
			SetDParam(4, p->name_2);

			xt = DrawString(x + 2, y, STR_202C_FROM_TO, 0);

			SetDParam(0, _date - ymd.day + 768 - s->age * 32);
			DrawString(xt, y, STR_202D_UNTIL, 0);
			y += 10;
			num++;
		}
	}

	if (num == 0) DrawString(x + 2, y, STR_202A_NONE, 0);
}

static void SubsidiesListWndProc(Window *w, WindowEvent *e)
{
	switch (e->event) {
		case WE_PAINT: DrawSubsidiesWindow(w); break;

		case WE_CLICK:
			switch (e->we.click.widget) {
				case 3:
					HandleSubsidyClick(e->we.click.pt.y - 25);
					break;
			}
		break;
	}
}

static const Widget _subsidies_list_widgets[] = {
{   WWT_CLOSEBOX,   RESIZE_NONE, 13,   0,  10,   0,  13, STR_00C5,           STR_018B_CLOSE_WINDOW},
{    WWT_CAPTION,   RESIZE_NONE, 13,  11, 617,   0,  13, STR_2025_SUBSIDIES, STR_018C_WINDOW_TITLE_DRAG_THIS},
{  WWT_STICKYBOX,   RESIZE_NONE, 13, 618, 629,   0,  13, STR_NULL,           STR_STICKY_BUTTON},
{      WWT_PANEL,   RESIZE_NONE, 13,   0, 629,  14, 126, 0x0,                STR_01FD_CLICK_ON_SERVICE_TO_CENTER},
{   WIDGETS_END},
};

static const WindowDesc _subsidies_list_desc = {
	WDP_AUTO, WDP_AUTO, 630, 127,
	WC_SUBSIDIES_LIST, WC_NONE,
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON,
	_subsidies_list_widgets,
	SubsidiesListWndProc
};


void ShowSubsidiesList(void)
{
	AllocateWindowDescFront(&_subsidies_list_desc, 0);
}