debug.c
author bjarni
Sat, 29 Apr 2006 14:38:21 +0000
branch0.4
changeset 9973 72d7f7f30746
parent 9959 984493ab6fff
permissions -rw-r--r--
(svn r4624) -Backported r4149 from trunk
main reason is that it fixes the load/save issue for OSX 10.3.9, but the other stuff in this commit can't be taken as it's a result of the fix

full commit log entry:
-Codechange: [OSX] rewrite of how universal binaries are compiled

Now OSX stores object files in .OSX and instead of making FAT object files, there are one for each architecture
Each architecture got their own targets to make a non-FAT binary and in the end, lipo will merge them into one binary

It's now possible to select which architectures you want to support by defining OTTD_PPC, OTTD_PPC970 (G5) and/or OTTD_i386
All combos are supported. UNIVERSAL_BINARY and TRIPLE_BINARY can still be used even though it's possible to gain the same result by using the new flags
Making a universal build when you already got part of it compiled (say the PPC part), it will reuse it and only compile the i386 part to save time
Note: in some cases when you switch flags, you risk that openttd is not updated. Delete it and try again. The Makefile can't solve this except if it forces linking each time

This fixes: FS#87 universal binary building borked in 0.4.7
Now universal binaries work on OSX 10.3.9 again

Building universal binaries no longer needs to store flags in Makefile.config as the new design makes it possible to figure everything out automatically
/* $Id$ */

#include "stdafx.h"
#include <stdio.h>
#include <stdarg.h>
#include "openttd.h"
#include "console.h"
#include "debug.h"
#include "functions.h"
#include "string.h"

int _debug_ai_level;
int _debug_driver_level;
int _debug_grf_level;
int _debug_map_level;
int _debug_misc_level;
int _debug_ms_level;
int _debug_net_level;
int _debug_spritecache_level;
int _debug_oldloader_level;
int _debug_ntp_level;
int _debug_npf_level;


void CDECL debug(const char *s, ...)
{
	va_list va;
	char buf[1024];

	va_start(va, s);
	vsnprintf(buf, lengthof(buf), s, va);
	va_end(va);
	fprintf(stderr, "dbg: %s\n", buf);
	IConsoleDebug(buf);
}

typedef struct DebugLevel {
	const char *name;
	int *level;
} DebugLevel;

#define DEBUG_LEVEL(x) { #x, &_debug_##x##_level }
	static const DebugLevel debug_level[] = {
	DEBUG_LEVEL(ai),
	DEBUG_LEVEL(driver),
	DEBUG_LEVEL(grf),
	DEBUG_LEVEL(map),
	DEBUG_LEVEL(misc),
	DEBUG_LEVEL(ms),
	DEBUG_LEVEL(net),
	DEBUG_LEVEL(spritecache),
	DEBUG_LEVEL(oldloader),
	DEBUG_LEVEL(ntp),
	DEBUG_LEVEL(npf)
	};
#undef DEBUG_LEVEL

void SetDebugString(const char *s)
{
	int v;
	char *end;
	const char *t;

	// global debugging level?
	if (*s >= '0' && *s <= '9') {
		const DebugLevel *i;

		v = strtoul(s, &end, 0);
		s = end;

		for (i = debug_level; i != endof(debug_level); ++i) *i->level = v;
	}

	// individual levels
	for (;;) {
		const DebugLevel *i;
		int *p;

		// skip delimiters
		while (*s == ' ' || *s == ',' || *s == '\t') s++;
		if (*s == '\0') break;

		t = s;
		while (*s >= 'a' && *s <= 'z') s++;

		// check debugging levels
		p = NULL;
		for (i = debug_level; i != endof(debug_level); ++i)
			if (s == t + strlen(i->name) && strncmp(t, i->name, s - t) == 0) {
				p = i->level;
				break;
			}

		if (*s == '=') s++;
		v = strtoul(s, &end, 0);
		s = end;
		if (p != NULL) {
			*p = v;
		} else {
			ShowInfoF("Unknown debug level '%.*s'", s - t, t);
			return;
		}
	}
}

/** Print out the current debug-level
 * Just return a string with the values of all the debug categorites
 * @return string with debug-levels
 */
const char *GetDebugString(void)
{
	const DebugLevel *i;
	static char dbgstr[100];
	char dbgval[20];

	memset(dbgstr, 0, sizeof(dbgstr));
	i = debug_level;
	snprintf(dbgstr, sizeof(dbgstr), "%s=%d", i->name, *i->level);

	for (i++; i != endof(debug_level); i++) {
		snprintf(dbgval, sizeof(dbgval), ", %s=%d", i->name, *i->level);
		ttd_strlcat(dbgstr, dbgval, sizeof(dbgstr));
	}

	return dbgstr;
}