tunnel_map.h
author tron
Thu, 15 Jun 2006 14:34:31 +0000
branch0.4
changeset 10034 76c349a8330a
parent 10032 fcf09abbde96
child 10050 53795ed4cdaf
permissions -rw-r--r--
(svn r5280) -Backport: r5119
-Fix: If a road vehicle is on a road depot tile and stopped doesn't mean it's in the depot. Use the proper test for this
/* $Id$ */

#ifndef TUNNEL_MAP_H
#define TUNNEL_MAP_H

#include "macros.h"
#include "map.h"


static inline bool IsTunnel(TileIndex t)
{
	assert(IsTileType(t, MP_TUNNELBRIDGE));
	return !HASBIT(_m[t].m5, 7);
}


static inline uint GetTunnelDirection(TileIndex t)
{
	assert(IsTunnelTile(t));
	return (uint)GB(_m[t].m5, 0, 2);
}

#endif