station.h
author bjarni
Sat, 04 Feb 2006 18:25:07 +0000
changeset 2970 77fa46c313c0
parent 2967 4208a82bf0d9
child 3032 3d607ca2d8fc
permissions -rw-r--r--
(svn r3535) -Feature: [autoreplace] allow autoreplacing of train wagons
currently ALL available wagons are displayed in the right menu in the replace window
however the replacement will only be done if the new wagon can be refitted to carry same cargo as the old one is currently carrying

Since the standard vehicles do not have any valid wagon replacements, this feature can only be used when using newgrf sets
/* $Id$ */

#ifndef STATION_H
#define STATION_H

#include "player.h"
#include "pool.h"
#include "sprite.h"
#include "tile.h"
#include "vehicle.h"
#include "newgrf_station.h"

typedef struct GoodsEntry {
	uint16 waiting_acceptance;
	byte days_since_pickup;
	byte rating;
	uint16 enroute_from;
	byte enroute_time;
	byte last_speed;
	byte last_age;
	int32 feeder_profit;
} GoodsEntry;

typedef enum RoadStopType {
	RS_BUS,
	RS_TRUCK
} RoadStopType;

enum {
	INVALID_STATION = 0xFFFF,
	INVALID_SLOT = 0xFFFF,
	NUM_SLOTS = 2,
	ROAD_STOP_LIMIT = 8,
};

typedef uint16 StationID;

typedef struct RoadStop {
	TileIndex xy;
	bool used;
	byte status;
	uint32 index;
	uint16 slot[NUM_SLOTS];
	StationID station;
	uint8 type;
	struct RoadStop *next;
	struct RoadStop *prev;
} RoadStop;

struct Station {
	TileIndex xy;
	RoadStop *bus_stops;
	RoadStop *truck_stops;
	TileIndex train_tile;
	TileIndex airport_tile;
	TileIndex dock_tile;
	Town *town;
	uint16 string_id;

	ViewportSign sign;

	uint16 had_vehicle_of_type;

	byte time_since_load;
	byte time_since_unload;
	byte delete_ctr;
	PlayerID owner;
	byte facilities;
	byte airport_type;

	// trainstation width/height
	byte trainst_w, trainst_h;

	byte class_id; // custom graphics station class
	byte stat_id; // custom graphics station id in the @class_id class
	uint16 build_date;

	//uint16 airport_flags;
	uint32 airport_flags;
	StationID index;

	VehicleID last_vehicle;
	GoodsEntry goods[NUM_CARGO];

	/* Stuff that is no longer used, but needed for conversion */
	TileIndex bus_tile_obsolete;
	TileIndex lorry_tile_obsolete;

	byte truck_stop_status_obsolete;
	byte bus_stop_status_obsolete;
	byte blocked_months_obsolete;
};

enum {
	FACIL_TRAIN = 1,
	FACIL_TRUCK_STOP = 2,
	FACIL_BUS_STOP = 4,
	FACIL_AIRPORT = 8,
	FACIL_DOCK = 0x10,
};

enum {
//	HVOT_PENDING_DELETE = 1<<0, // not needed anymore
	HVOT_TRAIN = 1<<1,
	HVOT_BUS = 1 << 2,
	HVOT_TRUCK = 1 << 3,
	HVOT_AIRCRAFT = 1 << 4,
	HVOT_SHIP = 1 << 5,
	/* This bit is used to mark stations. No, it does not belong here, but what
	 * can we do? ;-) */
	HVOT_BUOY = 1 << 6
};

enum {
	CA_BUS = 3,
	CA_TRUCK = 3,
	CA_AIR_OILPAD = 3,
	CA_TRAIN = 4,
	CA_AIR_HELIPORT = 4,
	CA_AIR_SMALL = 4,
	CA_AIR_LARGE = 5,
	CA_DOCK = 5,
	CA_AIR_METRO = 6,
	CA_AIR_INTER = 8,
};

void ModifyStationRatingAround(TileIndex tile, PlayerID owner, int amount, uint radius);

TileIndex GetStationTileForVehicle(const Vehicle *v, const Station *st);

void ShowStationViewWindow(StationID station);
void UpdateAllStationVirtCoord(void);

VARDEF SortStruct *_station_sort;

extern MemoryPool _station_pool;

/**
 * Get the pointer to the station with index 'index'
 */
static inline Station *GetStation(StationID index)
{
	return (Station*)GetItemFromPool(&_station_pool, index);
}

/**
 * Get the current size of the StationPool
 */
static inline uint16 GetStationPoolSize(void)
{
	return _station_pool.total_items;
}

static inline bool IsStationIndex(uint index)
{
	return index < GetStationPoolSize();
}

#define FOR_ALL_STATIONS_FROM(st, start) for (st = GetStation(start); st != NULL; st = (st->index + 1 < GetStationPoolSize()) ? GetStation(st->index + 1) : NULL)
#define FOR_ALL_STATIONS(st) FOR_ALL_STATIONS_FROM(st, 0)


/* Stuff for ROADSTOPS */

extern MemoryPool _roadstop_pool;

/**
 * Get the pointer to the roadstop with index 'index'
 */
static inline RoadStop *GetRoadStop(uint index)
{
	return (RoadStop*)GetItemFromPool(&_roadstop_pool, index);
}

/**
 * Get the current size of the RoadStoptPool
 */
static inline uint16 GetRoadStopPoolSize(void)
{
	return _roadstop_pool.total_items;
}

#define FOR_ALL_ROADSTOPS_FROM(rs, start) for (rs = GetRoadStop(start); rs != NULL; rs = (rs->index + 1 < GetRoadStopPoolSize()) ? GetRoadStop(rs->index + 1) : NULL)
#define FOR_ALL_ROADSTOPS(rs) FOR_ALL_ROADSTOPS_FROM(rs, 0)

/* End of stuff for ROADSTOPS */


VARDEF bool _station_sort_dirty[MAX_PLAYERS];
VARDEF bool _global_station_sort_dirty;

void GetProductionAroundTiles(AcceptedCargo produced, TileIndex tile, int w, int h, int rad);
void GetAcceptanceAroundTiles(AcceptedCargo accepts, TileIndex tile, int w, int h, int rad);
uint GetStationPlatforms(const Station *st, TileIndex tile);


void StationPickerDrawSprite(int x, int y, RailType railtype, int image);

RoadStop * GetRoadStopByTile(TileIndex tile, RoadStopType type);
static inline int GetRoadStopType(TileIndex tile)
{
	return (_m[tile].m5 < 0x47) ? RS_TRUCK : RS_BUS;
}

RoadStop * GetPrimaryRoadStop(const Station *st, RoadStopType type);
RoadStop * AllocateRoadStop( void );
void ClearSlot(Vehicle *v, RoadStop *rs);

static inline bool IsTrainStationTile(TileIndex tile)
{
	return IsTileType(tile, MP_STATION) && IS_BYTE_INSIDE(_m[tile].m5, 0, 8);
}

static inline bool IsCompatibleTrainStationTile(TileIndex tile, TileIndex ref)
{
	assert(IsTrainStationTile(ref));
	return
		IsTrainStationTile(tile) &&
		GB(_m[tile].m3, 0, 4) == GB(_m[ref].m3, 0, 4) && // same rail type?
		GB(_m[tile].m5, 0, 1) == GB(_m[ref].m5, 0, 1);   // same direction?
}

static inline bool IsRoadStationTile(TileIndex tile) {
	return IsTileType(tile, MP_STATION) && IS_BYTE_INSIDE(_m[tile].m5, 0x43, 0x4B);
}

/**
 * Check if a station really exists.
 */
static inline bool IsValidStation(const Station *st)
{
	return st->xy != 0; /* XXX: Replace by INVALID_TILE someday */
}

static inline bool IsBuoy(const Station* st)
{
	return st->had_vehicle_of_type & HVOT_BUOY; /* XXX: We should really ditch this ugly coding and switch to something sane... */
}

static inline bool IsBuoyTile(TileIndex tile)
{
	return IsTileType(tile, MP_STATION) && _m[tile].m5 == 0x52;
}

/* Get's the direction the station exit points towards. Ie, returns 0 for a
 * station with the exit NE. */
static inline byte GetRoadStationDir(TileIndex tile)
{
	assert(IsRoadStationTile(tile));
	return (_m[tile].m5 - 0x43) & 3;
}

#endif /* STATION_H */