src/clear_map.h
author Darkvater
Sun, 18 Feb 2007 22:50:51 +0000
changeset 6400 7b98825c5cb0
parent 5847 9ce114e1d90d
child 6268 4b5241e5dd10
permissions -rw-r--r--
(svn r8807) -Feature: Add support for loading (some of) the TTDP extra chunks mainly list of GRFIDs and TTDP version the game was saved with.
GRFID list is read and active GRFs are loaded with the game if present in the data/ directory.
TTDP versioning information only works for newer versions, old versions will only give rough information but it's not worth the effort to precisely figure out what bit means what where and when.
/* $Id$ */

#ifndef CLEAR_MAP_H
#define CLEAR_MAP_H

#include "macros.h"
#include "tile.h"
#include "bridge_map.h"

/* ground type, m5 bits 2...4
 * valid densities (bits 0...1) in comments after the enum
 */
typedef enum ClearGround {
	CLEAR_GRASS  = 0, // 0-3
	CLEAR_ROUGH  = 1, // 3
	CLEAR_ROCKS  = 2, // 3
	CLEAR_FIELDS = 3, // 3
	CLEAR_SNOW   = 4, // 0-3
	CLEAR_DESERT = 5  // 1,3
} ClearGround;


static inline ClearGround GetClearGround(TileIndex t)
{
	assert(IsTileType(t, MP_CLEAR));
	return (ClearGround)GB(_m[t].m5, 2, 3);
}

static inline bool IsClearGround(TileIndex t, ClearGround ct)
{
	return GetClearGround(t) == ct;
}


static inline uint GetClearDensity(TileIndex t)
{
	assert(IsTileType(t, MP_CLEAR));
	return GB(_m[t].m5, 0, 2);
}

static inline void AddClearDensity(TileIndex t, int d)
{
	assert(IsTileType(t, MP_CLEAR)); // XXX incomplete
	_m[t].m5 += d;
}


static inline uint GetClearCounter(TileIndex t)
{
	assert(IsTileType(t, MP_CLEAR));
	return GB(_m[t].m5, 5, 3);
}

static inline void AddClearCounter(TileIndex t, int c)
{
	assert(IsTileType(t, MP_CLEAR)); // XXX incomplete
	_m[t].m5 += c << 5;
}

static inline void SetClearCounter(TileIndex t, uint c)
{
	assert(IsTileType(t, MP_CLEAR)); // XXX incomplete
	SB(_m[t].m5, 5, 3, c);
}


/* Sets type and density in one go, also sets the counter to 0 */
static inline void SetClearGroundDensity(TileIndex t, ClearGround type, uint density)
{
	assert(IsTileType(t, MP_CLEAR)); // XXX incomplete
	_m[t].m5 = 0 << 5 | type << 2 | density;
}


static inline uint GetFieldType(TileIndex t)
{
	assert(GetClearGround(t) == CLEAR_FIELDS);
	return GB(_m[t].m3, 0, 4);
}

static inline void SetFieldType(TileIndex t, uint f)
{
	assert(GetClearGround(t) == CLEAR_FIELDS); // XXX incomplete
	SB(_m[t].m3, 0, 4, f);
}

static inline uint16 GetIndustryIndexOfField(TileIndex t)
{
	assert(GetClearGround(t) == CLEAR_FIELDS);
	return _m[t].m2;
}

static inline void SetIndustryIndexOfField(TileIndex t, uint16 i)
{
	assert(GetClearGround(t) == CLEAR_FIELDS);
	_m[t].m2 = i;
}

/* Is used by tree tiles, too */
static inline uint GetFenceSE(TileIndex t)
{
	assert(IsTileType(t, MP_CLEAR) || IsTileType(t, MP_TREES));
	return GB(_m[t].m4, 2, 3);
}

static inline void SetFenceSE(TileIndex t, uint h)
{
	assert(IsTileType(t, MP_CLEAR) || IsTileType(t, MP_TREES)); // XXX incomplete
	SB(_m[t].m4, 2, 3, h);
}

static inline uint GetFenceSW(TileIndex t)
{
	assert(IsTileType(t, MP_CLEAR) || IsTileType(t, MP_TREES));
	return GB(_m[t].m4, 5, 3);
}

static inline void SetFenceSW(TileIndex t, uint h)
{
	assert(IsTileType(t, MP_CLEAR) || IsTileType(t, MP_TREES)); // XXX incomplete
	SB(_m[t].m4, 5, 3, h);
}


static inline void MakeClear(TileIndex t, ClearGround g, uint density)
{
	/* If this is a non-bridgeable tile, clear the bridge bits while the rest
	 * of the tile information is still here. */
	if (!MayHaveBridgeAbove(t)) SB(_m[t].m6, 6, 2, 0);

	SetTileType(t, MP_CLEAR);
	SetTileOwner(t, OWNER_NONE);
	_m[t].m2 = 0;
	_m[t].m3 = 0;
	_m[t].m4 = 0 << 5 | 0 << 2;
	SetClearGroundDensity(t, g, density);
	SB(_m[t].m6, 2, 4, 0); ///< Clear the rest of m6, bits 2 to 5
}


static inline void MakeField(TileIndex t, uint field_type, uint16 industry)
{
	SetTileType(t, MP_CLEAR);
	SetTileOwner(t, OWNER_NONE);
	_m[t].m2 = industry;
	_m[t].m3 = field_type;
	_m[t].m4 = 0 << 5 | 0 << 2;
	SetClearGroundDensity(t, CLEAR_FIELDS, 3);
}

#endif /* CLEAR_MAP_H */